Showing 1356 open source projects for "3d game source code"

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  • 1
    Chess-Coding-Adventure

    Chess-Coding-Adventure

    A work-in-progress chess bot written in C#

    Chess Coding Adventure is an educational project that walks developers through the process of building a chess engine from scratch, focusing on understanding the underlying algorithms and logic. It is structured as a series of lessons or stages, each introducing key concepts such as move generation, board representation, and search algorithms. The project emphasizes learning by doing, encouraging users to implement features step by step rather than relying on prebuilt solutions. It also...
    Downloads: 0 This Week
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  • 2
    PVLE

    PVLE

    C++ lightweight cross-platform game engine

    PVLE is a C++ lightweight cross-platform game engine (real-time visualisation/simulation engine), using OSG (OpenSceneGraph) and ODE (OpenDynamicsEngine) among other libs. It differs from other engines in the way it does not hide underlaying libraries.
    Downloads: 0 This Week
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  • 3
    Ambient

    Ambient

    The multiplayer game engine

    Ambient is an open-source, cross-platform runtime and engine for building and deploying high-performance multiplayer games and 3D applications, using a modern stack built on Rust, WebAssembly (WASM), and WebGPU. It aims to make multiplayer game development accessible and flexible, providing an entity-component-system (ECS) at its core that doubles as a real-time in-game database; everything in the game — from world objects to runtime data — is represented as entities + components, which can be synchronized across clients automatically. ...
    Downloads: 0 This Week
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  • 4

    Minecraft-Bedrock-Version-Manager

    You can choose multiple versions of MCBE to play.

    Use newer version here! https://sourceforge.net/projects/bedrocklaunch/
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    Downloads: 110 This Week
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  • 5
    vivid

    vivid

    Vivid3D is an open-source 3D engine with powerful 2D UI.

    Vivid3D is a full 3D engine with open-source code, which also includes a full 2D UI. This UI is combined with the engine for the "Vivid3D" tool - which is similar in usage to Unity3D, in some regards.
    Downloads: 0 This Week
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  • 6

    ChaosEsqueAnthologyVolume3

    Volume 3 of ChaosEsque Anthology

    This volume is to house mega-texture style opensource maps for ChaosEsque Anthology Q: Why isn't it on the main disc or volume 2 A: Megatexture style maps use a texture per-map: which can be up to 600MB or more in size. This warrants them to be placed on a seperate disc. A2: The mega-texture style maps are mostly obj files as maps: and thus require the use of the newer versions of the engine: which are available in source code form on the main disc; however the compiled version is usually...
    Downloads: 0 This Week
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  • 7
    A generic platform for fast and flexible development and delivery of a wide variety of immersive scenario-based games that enable professional skills acquisition. For further information see http://emergo.ou.nl/emergo/community/EN/emergo.htm. The platform is based on ZK framework (http://www.zkoss.org, ZK ZOL license: https://www.zkoss.org/license#peee) and Spring framework (http://www.springsource.org/spring-framework). NOTE: as of 2024, latest (mavenized) code base can be found at...
    Downloads: 0 This Week
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  • 8
    Cheat Engine

    Cheat Engine

    A development environment focused on modding

    Cheat Engine is an open source development environment that’s focused on modding, or modifying single player games running under window so you can play them according to your personal preferences. You can make games harder or easier as you wish, through various mod options. It also comes with many other features to help debug games and other applications, and protect your system by letting you inspect memory modifications by backdoors. Cheat Engine also comes with extensive scripting...
    Downloads: 343 This Week
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  • 9
    This is a console based 3D 4-in-a-line game made with ascii graphics. It aims to be portable to all kind of unix systems and to microsoft windows. Its writen in C and uses standard library rutines mostly. Its for local playing now, but networking will be
    Downloads: 0 This Week
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  • 10
    Torque3D

    Torque3D

    MIT Licensed Open Source version of Torque3D from GarageGames

    Torque3D is an open-source, cross-platform 3D game engine originally developed by GarageGames that has been actively maintained and enhanced by the community. As a mature and full-featured engine, Torque3D provides developers with a comprehensive editor suite that supports terrain sculpting, environment creation, and complex scene design, alongside powerful tools for materials, particle effects, and visual scripting.
    Downloads: 1 This Week
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  • 11
    BZFlag - Multiplayer 3D Tank Game
    OpenSource OpenGL Multiplayer Multiplatform Battle Zone capture the Flag. 3D first person tank game. Download the latest version at https://www.bzflag.org/downloads/ Development has moved to Github: https://github.com/BZFlag-Dev/bzflag (The SourceForge binary releases for Windows and macOS are very outdated. Please download the latest version from our website.)
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    Downloads: 3,836 This Week
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  • 12
    Hoverball and HoverWare

    Hoverball and HoverWare

    3D Multiplayer Hover Soccer

    3D multiplayer realtime game with separately packaged 3D graphics middleware layer built on OpenGL. Runs on Linux, Win32, Mac OSX, Android - OpenGL/GLES 2.0 or later required
    Downloads: 0 This Week
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  • 13
    Script Hook V .NET (SHVDN)

    Script Hook V .NET (SHVDN)

    An ASI plugin for Grand Theft Auto V

    ScriptHookVDotNet is an open-source scripting framework for Grand Theft Auto V that enables developers to create and run custom scripts using languages such as C# and VB within the game environment. It acts as a bridge between the game engine and managed code, allowing modders to interact with game systems through a structured and object-oriented API. Built on top of the original Script Hook V, it simplifies the scripting process by providing higher-level abstractions and reducing the need to work directly with low-level native functions. ...
    Downloads: 106 This Week
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  • 14
    OpenArena is a 3d game creation engine. It is a rendering system that can be used for more than just games but it is targeted at games. The basic use being create some game media textures models maps and config files for physics and rules.
    Downloads: 5 This Week
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  • 15
    js-css-poker-fxmod
    A free online Texas Hold'em poker game written in JavaScript and a web-gui using HTML5 and CSS, all source included. This project is a mod. The original author/program can be found here: https://sourceforge.net/projects/js-css-poker/ A live demo of my mod is available at: https://js-css-poker-fxmod.sourceforge.io/poker.html You can download my mod in the files tab of this page.
    Downloads: 0 This Week
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  • 16
    Entitas Game Engine

    Entitas Game Engine

    Entitas is a super fast Entity Component System (ECS) Framework

    Entitas is a super fast Entity Component System Framework (ECS) specifically made for C# and Unity. Internal caching and blazing-fast component access make it second to none. Several design decisions have been made to work optimally in a garbage-collected environment and to go easy on the garbage collector. Entitas comes with an optional code generator which radically reduces the amount of code you have to write and makes your code read like well-written prose. Entitas is fast, and light and...
    Downloads: 0 This Week
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  • 17
    T^3 ("T-cubed") is a 3D Tetris game.
    Downloads: 0 This Week
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  • 18
    Urho3D

    Urho3D

    Urho3D Game engine

    Urho3D is a game engine made by developers, for developers. The code is clean and well-commented. Urho3D is free and will always be free. There is no hidden royalties. It is IDE-agnostic and has no vendor lock-in. Urho3D runs on Windows, Linux, macOS/iOS/tvOS, Android, and even on Raspberry Pi. It also runs on your browsers. You need an installed Urho3D library for the desired target platform to proceed. Although the Urho3D build system also supports linking the Urho3D library directly from...
    Downloads: 1 This Week
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  • 19
    spark

    spark

    A performance profiler for Minecraft clients, servers, and proxies

    spark is a performance profiling and diagnostic tool designed for Minecraft servers, clients, and proxy software. It helps developers and server administrators analyze performance issues such as lag, high CPU usage, and memory bottlenecks. The plugin collects statistical information about the server’s execution and generates detailed profiling data that can be used to identify inefficient code or problematic plugins. spark includes tools for CPU profiling, memory inspection, and monitoring...
    Downloads: 0 This Week
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  • 20
    Mojoc

    Mojoc

    A cross-platform, open-source, pure C game engine for mobile game

    Mojoc is an open-source, cross-platform, pure C game engine. It is based on OpenGLES3 and written in C99. It currently works on IOS and Android, but can easily be extended to other platforms, and will support more platforms in the future. In platform-independent code, Mojoc uses only the standard C library, no dependence on third-party libraries. Mojoc uses an extremely lightweight OOC (Object Oriented C) programming model.
    Downloads: 0 This Week
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  • 21
    Piccolo Engine

    Piccolo Engine

    Mini game engine for games104

    Piccolo is a software project oriented toward offering a flexible, probably modern game or application engine/framework, designed to be lightweight and open — giving developers the ability to build custom interactive applications or games without massive overhead. It aims to strike a balance between usability and freedom: providing core building blocks (rendering, input, asset management, maybe UI) while leaving higher-level design decisions up to the user. Its architecture is likely modular...
    Downloads: 0 This Week
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  • 22
    Engo

    Engo

    Engo is an open-source 2D game engine written in Go

    Engo is an open-source 2D game engine written in Go. It uses the Entity-Component-System paradigm. The code is available on GitHub. If you encounter any problems, find any bugs, or want to request a feature, you can open an issue or chat with us on gitter. A cross-platform game engine written in Go following an interpretation of the Entity Component System paradigm.
    Downloads: 1 This Week
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  • 23
    Ultimate Creator

    Ultimate Creator

    Advanced map editor

    It is an advanced object, vehicle, actor editor (full list below), which can work right in the game! Editing: Objects, Vehicles, Actors, Pickups, Checkpoints, Map icons, Gangzones, 3D texts. How to use: 1. To begin, you must have an RCon rights (optional). 2. Once you get them, type /edit command. 3. Now you are in flymode: use the keys W, A, S, D to move, and move the mouse to look around. 4. You can open the main menu by pressing the Enter key. 5. Next, select items depending on...
    Downloads: 0 This Week
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  • 24
    Sabaki

    Sabaki

    An elegant Go board and SGF editor for a more civilized age

    An elegant Go board and SGF editor for a more civilized age. Sabaki is a modern, elegant, cross-platform Go/Baduk/Weiqi board and SGF editor for a more civilized age. It’s free, open source and uses web technology based on Electron. You can see its code, contribute or report an issue at our GitHub repository. Sabaki offers a variety of board markup tools, including the SGF 4-compliant line and arrow tool. Annotate your positions and moves, set hotspots in your favorite games, write reviews in Markdown. Sabaki also supports SGF game containers, saving and reading multiple games within one file. ...
    Downloads: 7 This Week
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  • 25
    qengine

    qengine

    Retro game engine for creating games like it's 1997

    qengine is a cross-platform retro game engine. It is aimed at nostalgic game developers that miss simple times and enjoy creating games like it's 1997. The software renderer provides the aesthetic that we all love and the engine limitations exist to make your creativity shine. The engine is a fork of the Quake II codebase that focuses on serving as a base for standalone games. Unlike other ports, it does not aim at being compatible with mods or the base Quake II game. In fact, many features...
    Downloads: 0 This Week
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