Showing 5121 open source projects for "tiny-core-plus"

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  • 1
    Auswertungsprogramm für Stocksport
    Downloads: 0 This Week
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  • 2
    An game with interesting variations of formal memory game. Still in process of developing.
    Downloads: 0 This Week
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  • 3
    SuSim
    SuSim stands for Sukhoi Simulator. It is a multipatform flight simulator developed to implement the most simplistic but realistic flight dynamic simulations possible, targeted in the first place to mimic the behaviour of the Su-27 Flanker.
    Downloads: 0 This Week
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  • 4
    A Chien2D é voltada ao desenvolvimento de jogos 2D em C/C++, utilizada pelo autor em cursos de programação de jogos. A biblioteca é multiplataforma, rodando em Windows, Linux e Mac OS X.
    Downloads: 0 This Week
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  • 5
    A little Tower Defense
    Downloads: 0 This Week
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  • 6
    Bart is a puzzle-style game. In a maze, there is a human and several monsters. The human wants to escape (reach the "exit" point). The monsters, as you may have already guessed, want to eat him for breakfast.
    Downloads: 0 This Week
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  • 7
    The goal of this project is to create a fast generator of a volumetric fire animation. The generator uses a short precomputed sequence to produce an endless animation. Packages real-time-fire2.0 and higher contain additionally a heat haze.
    Downloads: 0 This Week
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  • 8
    RowTrainer is a GNU test project to monitor and control a Concept 2 rowing machine. Technical stack is C++/QT/MySQL; Main platforms are Windows and Linux. Code is at a very early stage at this point, so developers only.
    Downloads: 0 This Week
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  • 9
    Just Another Game Engine ("Jaggie" for short) is a 2D game engine built on SDL and targeted for Pentium 4/Athlon XP and later processors.
    Downloads: 0 This Week
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  • 10
    An open PHP/C++-based proxy framework for the Nabaztag/Tag™ (http://www.nabaztag.com/) electronic pet. For the moment there isn't any release, but you can checkout the svn and compile it ;)
    Downloads: 0 This Week
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  • 11
    A 2D arbitrary level editor based on C++, Qt and OpenGL.
    Downloads: 0 This Week
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  • 12
    Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
    Downloads: 0 This Week
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  • 13
    The year is 2018. The radioactive dust left behind mutated the common cold into a virus that.... Battle your way through hordes of zombies affected by the events in Tunguska.
    Downloads: 0 This Week
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  • 14
    Run Like A Bun
    Run Like A Bun is a classic 2D action jump'n'run, featuring several weapons and enemies. It uses his own 2D-Engine and is compatible with Linux and Windows and relies on only very few external libraries. I wrote it for my final exam in informatics.
    Downloads: 0 This Week
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  • 15
    Checker game Chapayev. http://en.wikipedia.org/wiki/Chapayev_(game) In development proccess. But there's a demo
    Downloads: 0 This Week
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  • 16
    Quantum Minigolf is a computer game visualizing quantum mechanics. It is the same as the game "minigolf" except that the ball moves according to the laws of quantum mechanics. Such a ball can be at several places at once and diffracts around obstacles.
    Downloads: 0 This Week
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  • 17
    Open Planet Defense
    Inspired by the Kenney's flash game 'World Defense' (http://www.kenney.nl/game.php?id=worlddefense). You have to protect buildings on a planet from incoming enemies (like asteroids) by rotating her. Uses SFML(2) and (soon) some Boost libraries.
    Downloads: 0 This Week
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  • 18
    A turn based strategy game with two kind of resources that will help you explore new technologies as well as invade lands of your opponents.
    Downloads: 0 This Week
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  • 19
    pongNew is a modernization of the classical pong game. It has AI for you to play against the computer and different styles for changing its appearance. Written in C++ using SDL.
    Downloads: 0 This Week
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  • 20
    Ping Cube is a FPS using the Cube game engine. It aims to be playable and realistic.
    Downloads: 0 This Week
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  • 21
    IAPEngine is an open source, cross-platform, portals-based 3D game engine, written in C++, originally created for the game "Isles, Aliens and Philosophy". It supports character animation, scripting, shadows, physics...etc
    Downloads: 0 This Week
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  • 22
    It's a little 3D engine that uses SDL and OpenGL. At the beginning it will only support sprites and render basics, but we are interested in improving and extanding the functionallity.
    Downloads: 0 This Week
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  • 23
    XP2TS is an open-source project aimed to make possible auto-switch between TeamSpeak frequency-channels while flying with X-Plane flight simulator in the virtual aerial environment provided by IVAO on Linux.
    Downloads: 0 This Week
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  • 24
    OpenSGToolbox is a collection of libraries that extend features on top of the OpenSG library. These features are: User Interface Particle System Animation Input Video and others.
    Downloads: 0 This Week
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  • 25
    OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
    Downloads: 0 This Week
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