Showing 1977 open source projects for "python-4suite-xml"

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  • 1
    Metagame-Sector is a Python framework for quickly and easily making Sector-based games (ie, Chess, Risk, Bard's Tale, Zelda, WarCraft, Civ). Features include Client-Server model, View separation (ie, you can have a GNOME and a Win32 frontend), and more.
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  • 2
    Gnome Lights is a game/puzzle written in python with pygtk and pygnome.
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  • 3
    ME is a multiplayer, web-based game of space exploration and economic competition. It is a game of strategy, role-playing, combat, and diplomacy. Continues the development of ME originally by Bryan Brunton. Try the game at http://advancedpowers.com/
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  • 4
    Un moteur de RPG en 3D évolutif multi-plateformes basé sur le moteur OpenSource Crystal Space
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  • 5
    Yerushalem is a massive multiplayer 3D game set in Jerusalem Israel where Jews, Christians and Moslems fight for control of the city by political or military means. It will use Crystal Space. After a very long hiatus, as of February 2006, work on this pr
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  • 6
    The purpose of this project is to develop an engine for running web based Interactive Fiction (also known as text adventures) and to develop a XML based Interactive Fiction Markup Language (IFML).
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  • 7
    The Freya Game Engine is a cross platform Java API for writing multiplayer turn based games. The engine produces XML turn descriptions based on XML command files and XML data dictionaries.
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  • 8
    An implementation of FASA's BattleTech board game for Windows and Linux, using Python, PyQt, and C++.
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  • 9
    Moloch is a Multi User Dungeon game, written in C++ and scripted in Lua. It will support multi-server distribution and web-based account administration. We are also going to write an user interface for win32, gtk+ and ncurses.
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  • 10
    PyGo is a Python/Tk application for studying and playing the ancient game of Go.
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  • 11
    CrystalNight is a web-based CGI game engine for a genre of game best described as "breeding" game. Meaning you, breed/train monsters/animals/etc. This is a game engine so the specifics for any game using it would need to be defined in the database.
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  • 12
    In Hoverbots, robots with an artificial intelligence fight each other in a 3D environment. The AI is coded by the competitors in any language. Robots can create drones with up to the same functionality as the robot, or simply as bombs.
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  • 13
    Lightget is an open hardware and open software project to build computer controlled systems with LEDs and/or other light sources. The ultimate goal is to provide illumination and visual entertainment in a convenient, low-cost solution.
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  • 14
    This game is a Mac OS X/Cocoa/Java game which allows two players to build parties - and then "duel" it out. Parties/characters are defined by XML files - the result of the duel is dependent on abilities/tactics/strategies.
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  • 15
    Chroma is a layer-centric game engine that uses an XML-like scripting language (DEML) and is built atop the Simple DirectMedia Layer (SDL).
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  • 16
    This game intends to put you into the hot-seat of an air traffic controller. Guide those planes to their correct destinations. This is a game of logistics and thinking ahead, sometimes you will need the right reflexes thou.
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  • 17
    PySometric is an Isometric RPG written in Python. It uses PyGame for graphics, and will feature online play through a peer to peer network. Most of the programmers are learning how to program a 2-d game, and all new programmers are welcome.
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  • 18
    MYGAMEBOX is a project building a virtual console in the style of 1980-1990 computer game consoles. The project is built around Pygame which is proving itself as the most robust and enthusiastically supported platform for python games development.
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  • 19
    The Python Game Library is a project to bring modern game development to the python programming language.
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  • 20
    ...It is currently quite playable and enjoyable. Yanoid has been designed to be quite flexible and extensible, and while the main engine is written in C++, Yanoid uses python scripts to create maps, objects, etc.
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  • 21
    This project is a modular and generally useful 3d game engine with integrated physics calculations and expandability. Expansion includes loading mod files dynamically, maps, and storyline components.
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  • 22
    Pygame.UI is a pure Python GUI implemented using Python and Pygame library. The goal of this project is to implement a GUI which can be easily plugged into your existing game project.
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  • 23
    A generic MUD Engine in language C (Universe and rules independent), role-play oriented, which uses XML for data. Some creation tools (for map, character, item) are provided for this MUD, but can be used with other one.
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  • 24
    FungeWars, written in Python, loads two Befunge programs onto the same grid, where each tries to cause the other to quit or crash. A standalone Befunge interpreter, PyFunge, is also included. Befunge is an esoteric two-dimensional programming language.
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  • 25
    Open Worlds VR is a general, visual and interactive simulation platform, designed to support thousands of independent actors (objects). It also implements a strong peer-to-peer networking algorithm to allow multi-computer processing of a single large simu
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