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Roc's purpose is to serve as a tool for those who know little about programming. It strives to create RPGs similar to those on your video game console. Roc is written in Python and wxPython. It will support all platforms compatible with wxPython.
JGorillas is a small game written in the Java(TM) programminglanguage, featuring two players (henceforth called monkeys regardless of their actual appearance) who throw items (henceforth called bananas regardlass of their actual properties) at each othe
Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
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MLC (Multi-Platform Language for Calcs), is a new language for graphing calculators which is designed to replace BASIC as the on-calc game programminglanguage. The project's goals are to ensure cross-platform compatibility and speedy execution.
Capivar Hunter is a simple 3d shooter written in Python/OpenGL intended as a learning platform to Game Development, Python and 3d Programming. Although it should be at least somewhat funny, the main objective of it is being simple and easy to extend.
A furious top-down 2D / pseudo-3D scrolling space shooter game with lots of bullets in the air. Gameplay, extensionability and visual design is the main focus of the project.
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LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language.
Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
Predator-Prey simulation with programmable AI wars.
Wesen is german for something alife.
You can program the instincts of a species
- and let them fight against others (not only by fight but by best survival).
This way, you can do nice programming contests and learn python by the way!
The goal of the BlueSphere Project is to build a flexible, expandable, and easy-to-use authoring system for all forms of interactive fiction. The present focus of this project is on the development of a new interpreted programminglanguage.
The project wants to switch from classical objecting oriented programming towards mark up languageprogramming, where in order to develop and play a game, it\'s enough to describe how objects look and how they are allowed to interact.
Pyui is a user interface library written entirely in the high-level languagepython. It is targeted primarily as a user interface for games and has a modular rendering interface that can use multiple backends such as OpenGL, SDL or Direct3D.
Gumpire is designed to be used as an educational aid in a programming class. It will allow students to program game clients that can participate in a competition without needing to write a complicated interface to a server.
Packdude is a Pacman clone for Linux and other unix like systems that offers some new features like scripting language (namely Python) and adventure style storyline.
pyRobbie is a Robot simulation program, written in Python, which enables users to control a (graphical) Robot through a 2D graphical world to solve different problems. The intent is to provide an easy to use framework for constructing programming example
TrivialJava is a client-server Trivia Q&A game using Java programminglanguage. It also adds an on-line chat system and a complete player monitoring through the server app.
TableScript is a simple yet powerful scripting language - based on C and Python - for defining and rolling random table-based results. It is a terrific tool for your role-playing campaigns.
A simple, hopefully small, fast running implementation of the card game Euchre that will include, when finished, AI, net-play, and possibly a GUI. This game will be OS independent and be written using the C programminglanguage.
A robot wars variant.
A computer game in which robots are governed by a simple assembly language. Various arenas running on different hosts can be connected over the internet, so that robots blundering into transporters can be sent from machine to machi
This project aims to develop a new high-dynamic engine (codebase) for MUD's. We're not going to use any of existing codebases writing everybit from scratch. Ppl with knowledge of any programminglanguage at any level are welcome.