A Tetris-clone game that I made to start game developing. It is written in C++ wiht SDL library using Visual Studio 2008. I build it on Linux using Eclipe + CDT plugin.
MeW is a multiuser board games server with plugins support. It is intended for a moderate number of users (about several hundreds) and can be easily installed both for work in LAN and on a web server.
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Hostile Takeover is a turn based tactical squad simulation game with multiplayer support. It is heavily inspired by X-COM: UFO Defense. Developed in Java using Java3D, HT will provide a fun game and a reference for developers.
Videogame social community pilot, were users can post their faves/wishlist/go to buy them/save them for later/(exchange them)/suggest demos/upload fan-made (videos), piccies, etc. Kind of like aNobii for videogames.
Pilot. Just an idea for now.
This software helps Game Masters to lead their Dungeons&Dragons role playing games, by saving characters' sheets, by computing many informations of the game such as modifiers, damages, monster's skills and abilities.
This is a python implementation Thud!, a boardgame. It aims to offer both backwards compatibility with the existing Thud! application while adding new features such as drag-n-drop interface, internet playability and computer opponents (AI).
A Rich java interface for playing the online strategy game Strategic Domination(tm) http://www.strategicdomination.com/. DISCLAIMER: Stratigo Domingo is not sanctioned by strategicdomination.com and is not affiliated with strategicdomination.com.
Inspired by the Kenney's flash game 'World Defense' (http://www.kenney.nl/game.php?id=worlddefense). You have to protect buildings on a planet from incoming enemies (like asteroids) by rotating her. Uses SFML(2) and (soon) some Boost libraries.
Ein AINF-Projekt von Patrick Satler & Tom Schmiedlechner, 3CHELI.
Super-Mario-Adaption, zugeschnitten auf die HTL-Salzburg, entwickelt in Java.
2009/10
The goal of Jaguar is to provide a unified administration tool for installing, configuring, status and other tasks of game servers on linux (and in later versions windows).
This is successor of jfiller game. JFiller is a graphical game where you occupy coloured hexes by changing colours. You win when grab public cells more then your opponent.
Developing classic RPG framework with Java & OpenGL. An attempt to create a detailed, old-fashioned pen'n'paper like & turn based RPG with a decent story/AI and a huge place to play. Also includes a reference RPG. Blog: http://jcrpg.blogspot.com
It's a network multiplayer educational game for children about the history of the Conquerors (C. Colombus, Magellan...). A complete game using Slick library developed with Java. Try it now!
Enyarok is an online 2D RPG based on Stendhal. It is focusing on real role-playing, to prevent hack&slay like at the original server. For this reason, we provide new items, maps, creatures, new features & improvements.
AutoClick program made in pure Java. For clicking automatically into regular grid-based tiles (Orthogonal, isometric or others). Configurable: delay, horizontal/vertical offset, countdown, etc... Two Modes: simple(rectangular map) or advance.
GaugeBook displays Gauges of your FSX (with SP2 or Acceleration) and gives you control over a lot of Settings. Change Frequencies, QNH, etc with a few mouse clicks. It's still beta but the new G1000 is a blast. Runs smooth on any notebook.