Showing 153 open source projects for "aim"

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  • 1
    Middle-Haven is a PHP/MySQL based MMORPG, designed to be easy to play, install, administrate and customise. Inspired by games such as ExoFusion but sharing none of the code. The aim being to create a game system that is universal in its application.
    Downloads: 0 This Week
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  • 2
    This is 2D flying shooter game. The aim is to escape from the dangerous cave and save your life.
    Downloads: 0 This Week
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  • 3
    PenguinCards is a java-based Card game. The aim of the player is to find out identical card pairs which are randomly placed on the board. You can either play against the computer or another player. The one who finds out more card pairs is the winner.
    Downloads: 0 This Week
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  • 4
    Yet Another Browser RPG/MUD. It has the aim of being well-commented, flexible and for the players: violent roleplaying is only optional here, leaving room for nonviolent players.
    Downloads: 0 This Week
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  • 5
    Aim of the project is to develop statistics software for the first person shooter Counter-Strike (http://www.counter-strike.net), which stimulates players to teamplay and achieve mission goals rather than just improving their kill-to-death ratio.
    Downloads: 0 This Week
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  • 6
    The aim of the Aetherion project is to develop a MMORPG game. Please see <A HREF="http://aetherion.sf.net/forum/index.php">the forum</A> for more information
    Downloads: 0 This Week
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  • 7
    UTOPIA stands for Universal TOP Interactive Area, is a community system or virtual world system . We aim to write this system in c++ using ADAPTIVE Communication Environment (ACE) to make it more portable and faster
    Downloads: 0 This Week
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  • 8
    The aim of this project is to search for the best solution to the Solitaire board game starting with a cross. The computer searches for solutions by playing by itself.
    Downloads: 2 This Week
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  • 9
    The Nex project is aimed at creating a simple MMORPG (at first, complexity can be added later), capable of running on multiple platforms. The aim is to create both a server (multi-platform) as well as a client (also multiplatform, using SDL/GLUT)
    Downloads: 0 This Week
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  • 10
    Aim My aim is to produce a wargame that is suitable to players who have not got much time. As such, PBEM came to mind, therefore also making it turn based strategy. I also particularly want to capture the confusion of battle field communications.
    Downloads: 0 This Week
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  • 11
    The Bombman is a simple SDL game. You are moving a little guy, who jumps, shoots and searches for keys and other things. The aim is to get to the end of the current level, which may require killing all monsters, finding a key, or just jumping somewhere. T
    Downloads: 0 This Week
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  • 12
    Project Darkspace's aim is to develop and deploy a web statistics based multiplayer space strategy combat game, development is proceeding quickly and there are frequent updates, The project is currently largely perl, some backends may be written in bot
    Downloads: 0 This Week
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  • 13
    A Java version of the popular Shuffleboard game. The final aim is to have be able to completely customize how the table looks, the physics, everything.
    Downloads: 0 This Week
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  • 14
    The aim of this project is to develop an extensible framework for building "virtual worlds", and allowing large numbers of people to explore them. Examples would be a MUD, or even a virtualization of your own home.
    Downloads: 0 This Week
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  • 15
    Contention Wars: An open source Half-Life mod. We aim to include alot of original ideas along with some old but tweaked ones.
    Downloads: 0 This Week
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  • 16
    The aim of REAL is to develop a close to real life tactical combat simulation with a high level of realizm based on 3D first person shooter. The first stage of the project will be focused on developing a small engine and level editor.
    Downloads: 0 This Week
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  • 17
    mysdlgui is a game SDK based on SDL (www.libsdl.org) and libsigc++ (libsigc.sourceforge.net) whose main aim is to implement a powerful fully customizable GUI (with Widgets like Buttons, TextArea, Movie, ecc...)
    Downloads: 0 This Week
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  • 18
    Spi Poker lets you play poker against other people on the internet. It supports holdem, omaha, and 7-card stud on IRC poker. Spi's aim is to be an extremely graphical and natural interface to playing poker. It runs on Linux (X), Windows, and Macs.
    Downloads: 0 This Week
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  • 19
    Tux-party aim to be a suite of fun, 3d, easy to play, small multi-player games. Playable either on one keyboard or Lan games, the aim is really quick and easy multi-player fun.
    Downloads: 0 This Week
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  • 20
    CoconutEngine is a 3D RTS game engine with scripting support in Python and the aim to be as platform independent as possible.
    Downloads: 0 This Week
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  • 21
    CelOS

    CelOS

    A simple, easy-to-use, flatpak centric Linux distribution for everyone

    CelOS is a simple, easy-to-use, flatpak centric Linux distribution for everyone. Github: https://github.com/cobweb-development/celos/ We aim to have a stunning design, by using the GNOME desktop environment, complete with stunning animations, we plan to have a beautiful, intuitive and easy to use desktop. We aim to be as secure as possible. Most preinstalled applications come from Flatpak and Flathub, a containerised, sandboxed method of Linux application distribution. We aim...
    Downloads: 0 This Week
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  • 22
    A 3d engine focused (until now) on terrain rendering with OpenGL. The final aim is to make a Starfox-like 3d shoot-them-up. Everything is written in C.
    Downloads: 0 This Week
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  • 23
    This project's aim is to create a turn-based strategic figurine game, like Warhammer (TM). One emphasized goal is to generate automagically as much code as possible, in order to keep modifications minimal when adding functionalities.
    Downloads: 0 This Week
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  • 24
    We aim to create a opensource networked realtime strategy game like thesettlers II (10ºaniversary). We are working with OpenGL, SDL, Enet, Lua & tinyXML (C++). Making the user interface and the base code of the net core.
    Downloads: 0 This Week
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  • 25
    This project aim to provide a crowd movement simulation based on primitive human behaviours and emerging behaviours for research and educational purposes. The application (front-end) is generic and can be reused.
    Downloads: 0 This Week
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