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Ever miss the days of Zelda? Ever thought about playing games like Zelda and Final Fantasy in multiplayer mode, cooperatively even? Ever wanted to make your own map, your own adventure, draw your own character? This is what we're trying to let you do.
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FreeRaider is/will be the free version of Raider Wars, a massive multiplayer online space combat game. Most likly it will evolve to something bigger since we are incorporating new ideas. Let us know if you have a nifty idea. (Currently in Limbo)
This project is yet another attempt to build a fully operational MMORPG based on Free (as in speech) and Free (as in beer) code. This work stands on the shoulders of giants, but will contribute tons of new content and code.
The UltraZig project is a next generation Game Creation System, built in the image of its arguable predecessor, MegaZeux. It aims to simplify the construction of games across platforms with a tightly-knit user interface and an intuitive source editor.
Transport Empire is a project to create a clone of the popular 'Transport Tycoon' games by Chris Sawyer. Everything will be built from the ground up, with the aim to build a modern, extendable, enjoyable transport game.
paklib provides easy-to-use pak-file access for the well-known Quake 2 PAK files.
It consists of two files and is easy to use in your source code.
It is written in pure C and makes only use of stdio.h, stdlib.h and string.h
If you are a game developer
A sequel to the popular DOS game Liero. All the good things from Liero, with many enhancements like network play, OpenGL graphics and better sound, vector-based levels for realistic bouncing/sliding, and more!
Convert courses from the free TuxRacer version .6x into the format required by the commercial version.
Note this project has moved to github. See the new homepage for more information.
FasTrix is a tool for the Shadowrun Role playing game. The goal of the project is to support game masters and players in matrix relevant issues such as programming, deck construction and matrix system design.
G3C provides the main features for 3D-game developers: 3D rendering engine based on openGL, collision detection, physical rules, p2p network... A game-sample will be avaible, binding a wargame, a flight simulator, a first person shooter, a MMOG...
jbingo is a java based bingo game. jbingo also attempts to extend the current bingo game to something more interactive and less automated. For developers, it also has interesting uses of bags and SuperArrays (check it out ;-).
A Chinese Chess (xiangqi) game for Linux and Windows. Aims to be fast, flexible and above all simple to use. You can play with your friends or against the AI.
This is an arcade style game based on the classical Asteroids. Two things differ from the original: energy control and multiplayer mode. Its 100% pure Java, proving that the language is becoming more suitable for game developing.
Diuturnus is an MMORPG for Linux systems that is designed to be a polished competitor to modern, proprietary Windows MMORPG and to be, most importantly, fun!