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a C++ template container implementation of k-dimensional space sorting based on the kd-tree data structure. THIS PROJECT HAS MOVED TO ALIOTH.DEBIAN.ORG
This is an powerfull and highly modifyable fully featured open source 2D game engine written in C. More like an easy to use game SDK. It is built on top of SDL for cross platform use. Level editor included
A software for teaching the names of music notes. *Intelligent questioning *Gradual learning of successive notes *Bass and treble clefs *A game *Voice recognition, sound. In future:rhythm, scales, key signatures, chords with focus on playing the guitar.
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Open and extensible driving simulation software intended for (1) developing measures of cognitive distraction resulting from performing secondary tasks while driving, and (2) quantifying the distractive influence of specific secondary tasks.
GSwiss is a chess tournament management software. Its a tool to allot the pairings of a chess tournament using the usual "swiss" pairing system. It is basically desinged to handle a large number of players.
Built from ground up using Objective-C and Mac OS X's Quartz Compositing Engine (now using Open GL for blitting), Cocoa Sprite Kit is a framework designed to make powerful 2D graphics applications with ease.
Squeak is an open, highly-portable Smalltalk-80 implementation providing platform-independent 2d and 3d graphics, sound, and network access. Active development of Squeak is going on elsewhere than SourceForge now, meet us at squeak.org.
AdmIRC is a webmin module for irc server administration. It provides a config interface and advanced security and linking automatism support. Currently UnrealIRCD 3.2 and the services Anope and Epona are supported. Subprojects: irc newsbot and java tools
AllegroPro is a cross-platform 2D game programming library that provides access to powerful hardware accelerated features, including OpenGL acceleration, for 2D graphics, input, audio, and file access.
Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.
The goal of this project is to design and write comercial quality software and aplications with fully respect to free software (like in "free speach"). The software designed by us will target various fields: from scientific applications to multimedia an
A rapid development tool for games.
The Game abstracts across the set of all possible graphical computer games (2D as well as 3D), breaking it down into a set of objects, sprites, meshes, sounds etc that can be easily configured. Then hit compile.
Reflexion games and utility software written with the Eiffel language for the Linux and Windows platform, libraries and tools to write those games.
Jeux de réflexion et logiciels utilitaires écrits avec le langage eiffel pour les plates-formes windows e
Sangria is a software implementation of the famous german board game "El Grande". The game is set in medieval Spain, where feudal lords scheme for power over the nine provinces, and the Royal Court.
tools for half-life game- and webserver admins, focusing on infrastructure, like automated map uploading, generating a web pages for map downloads and info. implemented in pure java, needs a Java Runtime Enginge v1.4 or newer.
LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language.
Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
frCoder is a set of tools used to write, test, and simulate software written for the FIRST Robotics Competition (FRC). frCoder also includes basic libraries of common techniques used in the FRC.
XBashServ is a program written in Tcl to help set up and run game server programs and some other general network server programs on UNIX systems. It also works on Microsoft Windows but is experimental.
RPG Table Generator is a software written in Java to generate tables for RPG's. Most RPGs and many other games use these, but they can sometimes be difficult to make correctly. This software aims to speed up and simplify this process
MATHLIB3D: MATHLIB3D is a Vector/Matrix/Quaternion/Plane/Polynomial C++/Java library targeting either precision or fast mathematical operations executed on vectors, matrices and quaternions.
Perl/TK project to create object-oriented software for computerized adjudication of the board game Diplomacy (R).
This software will support major variants of the game, like "World" and "Colonial" and it will allow exports to HTML.