Showing 6903 open source projects for "c source code"

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  • 1
    AnsiGL

    AnsiGL

    A modern "graphics" API for text-based applications

    Sourceforge is no longer being updated! Check out our new home instead: http://github.com/nicrohobak/AnsiGL ---------------------------------------- AnsiGL is a C++ console text "graphics" API using simply ASCII characters and ANSI escape sequences, and all without the use of any video hardware. It strives to be a simple-to-use text-graphical toolkit have with an intuitive interface for developers, while maintaining a sufficiently high degree of flexibility. Many comparable...
    Downloads: 0 This Week
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  • 2
    Azmyth

    Azmyth

    Azmyth Game Framework

    Azmyth is intended to be a generic game framework used to create flexible RPG style games. Goals are to include base class library that will work for text, 2D and potentially 3D games using procedural content generation.
    Downloads: 0 This Week
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  • 3
    OpenMW
    OpenMW is an attempt to make a cross platform reimplementation of the game Morrowind using open source tools. It is written in C++ and uses Ogre3d for graphics, OpenAL for audio, MYGUI, SDL2, and Bullet for physics. You must own Morrowind to use OpenMW. Homepage: http://openmw.org/
    Downloads: 1 This Week
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  • 4
    Glitch Items

    Glitch Items

    Items, Inhabitants, and other Glitch game assets

    Glitch-items is part of the Glitch game’s asset / source code archive by Tiny Speck; it contains definitions, data, and ActionScript source code for “items, Inhabitants, and other assorted things” from Glitch. It's not a standalone software product in the sense of a runnable engine, but rather a repository of game content and data used by the Glitch client. All files are provided AS-IS.
    Downloads: 0 This Week
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  • 5
    Flappy Tux

    Flappy Tux

    Penguins can't fly? You've never been so wrong!

    This is a clone of the popular "Flappy Bird"-Game playable on Windows, Linux and Mac. Main actor is the linux-mascot Tux and with the nice graphics known from "SuperTux" you feel at home from the beginning. Help Tux to avoid all the pipes by using only one button. But beware: This game is harder than it looks. With your help, penguins CAN fly!
    Downloads: 2 This Week
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  • 6

    PSoC4 Quad Copter

    Controlling a Quad-Copter with a PSoC4

    The small PSoC4 device from Cypress semiconductors contains an ARM M0 CPU, 32k flash and 4k sram and *LOTS* of interfaces. The project implements an interface to the RC sum-signal and controlls the 4 motors.
    Downloads: 0 This Week
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  • 7
    Glitch Avatars

    Glitch Avatars

    Art and source for Glitch's customizable avatars

    glitch-avatars is a collection of art assets, animation, and source code for the customizable avatar system used in the MMO game Glitch by Tiny Speck. It includes illustrations, animation frames, and data that describe avatar features, enabling avatars to be customized in clothing, appearance, and animations. It was released as part of Tiny Speck’s effort to preserve the game’s assets when the game shut down.
    Downloads: 1 This Week
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  • 8

    Gynoid World Interactive Constructor

    3D Interactive sandbox environment

    GWIC (Gynoid World Interactive Constructor) is a sandbox environment where you can freely create, edit and play with complex worlds contains almost unlimited terrain space, static, dynamic and physics objects, and unlimited count of actors, like a script-driven physical gynoid models. Or anything you can imagine!
    Downloads: 0 This Week
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  • 9
    Humm and Strumm

    Humm and Strumm

    A 3D, fully concurrent game engine

    The Humm and Strumm Engine is a Free Software 3D game engine. Its goal is to provide a properly multithreaded, scalable engine to the FOSS community under the GPLv3 license, to encourage FOSS gaming.
    Downloads: 0 This Week
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  • 10
    Melon

    Melon

    Kinect based controller.

    Melon's purpose is to simplify as much as possible the setup of interactive installation (art, cultural, commercial, etc) as much as possible. It broadcast in OSC 3D pointers. Each pointer can be attached to any of the bone of the skeleton. The interaction area defined for this pointer is attached to another bone of the skeleton, therefore the visitor is free to move in the space defined. Video tutorial: https://vimeo.com/73297050 Developped by http://www.numediart.org [!] >...
    Downloads: 0 This Week
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  • 11
    Projects of The Fellowship of the Game game development group.
    Downloads: 0 This Week
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  • 12
    CometZ

    CometZ

    CometZ is a simple side scrolling space shooter

    CometZ v0.2 (15.02.2014) Copyright 2014 Alexandre Lopes and Filipa Silva = Description = CometZ is a simple side scrolling space shooter whose objective is to destroy enemies ships while avoiding that our ship's shield is reduced to 0. It features several kinds of enemy ships and health power ups to replenish shield. = Running the game = If you have the source code version of CometZ, run python cometz.py on the command prompt. If you have the windows compiled version just execute cometz.exe = How to play = Use the arrow keys to move around in the menu and the spacebar or return key to select the desired menu item. During game the controls are the following: spacebar - fire lasers up arrow - move ship up down arrow - move ship down left arrow - move ship left right arrow - move ship right escape - pause menu You can replenish your shield by picking up shield power-ups. ...
    Downloads: 0 This Week
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  • 13
    PinballNext
    This is a simple pinball game, where the letters of NEXT must be lit to go higher level. Source: Pictures: http://photopin.com/ (http://www.flickr.com/photos/rena78/2598303891/) Sounds: http://www.freesfx.co.uk/ http://www.freesound.org/
    Downloads: 0 This Week
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  • 14
    IWOR is a programming game which simulates a world in which robots controlled by programs can live, work, defend their tribe, and even produce clones of themselves!
    Downloads: 0 This Week
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  • 15
    Battletech MUX is an internet based, real-time rendition of the popular Battletech board game. Players take to the front lines in their very own mechs, tanks, and similar implements of destruction. See the website for installation instructions.
    Downloads: 0 This Week
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  • 16

    MaxDream

    A cross-platform game framework based on OpenGL and GObject.

    MaxDream is a cross-platform open source game(/simulation) framework based on OpenGL and GObject. MaxDream aims to be compatible with any game techniques, so you can use MaxDream, without changing your OpenGL methodology.
    Downloads: 2 This Week
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  • 17
    Open Dynamics Engine
    A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
    Downloads: 23 This Week
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  • 18
    This is a game that allows 2 or more people to interact with each other. It will be written in Java and is therefore platform independent, although it is primarily designed to be used on UNIX or GNU/Linux systems. It is written from scratch.
    Downloads: 0 This Week
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  • 19
    RunZH seeks to re-implement the popular Zulu Hotel system for Ultima Online private servers, using RunUO as the emulator for added stability and flexibility. All previous variants of Zulu Hotel have been for the Penultima OnLine (POL) emulator.
    Downloads: 0 This Week
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  • 20

    xpuz

    xpuz jigsaw puzzle

    xpuz is a fork of xjig 2.5, the jigsaw puzzle. xpuz can be built and installed without any conflict with xjig.
    Downloads: 2 This Week
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  • 21

    pedsim

    A microscopic pedestrian crowd simulation system and library

    PEDSIM is a microscopic pedestrian crowd simulation system. The PEDSIM library allows you to use pedestrian dynamics in your own software. Based on pure C++ without additional packages, it runs virtually on every operating system. The PEDSIM Demo Application gives you a quick overview of the capabilities, and is a starting point for your own experiments. PEDSIM is suitable for use in crowd simulations (e.g. indoor evacuation simulation, large scale outdoor simulations), where one is...
    Downloads: 2 This Week
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  • 22
    A program similar to JNutrition, using C++ and Qt5 instead of Java.
    Downloads: 0 This Week
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  • 23

    FreeCNC

    A free engine for C&C Tiberian Dawn

    FreeCNC is a reimplementation of the classic real time strategy game Command & Conquer.
    Downloads: 1 This Week
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  • 24
    CONF Bot

    CONF Bot

    A bot for Confrontation Web Card Game written in Java

    CONF Bot will play the Facebook game Confrontation for you, automating clicks so you don't have to repeat the same action 40 or 50 times in a row for no good reason. It also allows actions to be sequenced together in whatever order you prefer, allowing full farm runs of the game's content that can save hours a day. The source code should provide a good idea of what it's like to write bots in Java (or any other programming language like Python that uses image capturing techniques to bot). If anyone would like to update or expand the program, please send me a message.
    Downloads: 0 This Week
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  • 25

    Darkness Engine

    C++ Text Adventure Engine

    Darkness Engine is a C++ game engine for Text Adventure games. If you do not know what text adventures are, they are a type of games where is player does not see anything but text. Everything is described to him in text. Old games used to do this, but currently there are few text-based games. That is where Darkness Engine comes. This engine, developed in C++ by Gnm Software 2012, was created for this specific purpose, and almost every single line of the source code is commented to explain it. ...
    Downloads: 0 This Week
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