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Infinity Tournament Assistant is an application to manage participants, rankings, and scores of tournaments for the tabletop strategy game Infinity from Corvus Belli.
EGE gameengine aims to be a simple, easy to use, yet powerful gameengine. It also aims to run on multiple platforms and to accomplish this, EGE will use OpenGL and SDL as backends. EGE is heavily influenced by HGE(hge.relishgames.com).
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
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A text-based, turn-based strategy game set in space. It is similar to a 4X game and is inspired by Space Federation: Galactice Conquest among other games.
Programmed with Python using Curses for the text interface.
A curtain shooter game inspired by Team Shanghai Alice's Touhou Project (AKA Project Shrine Maiden), written in Python using Pygame. X to shoot, C to shield, Z for charge shot, and arrow keys to move. The current playable characters are Lieutenant Reed,
The Imaginary GameEngine project tries to create a full-featured, modular and multi-threaded gameengine in C#, usable with both Microsoft's .NET runtime and Mono.
This small program is for ex World of Warcraft players. To use it simply edit dateQuit.txt with the day you quit the game. Must be in the format: month/day/year (ex: 11/12/2008).
*Requires Linux
*Requires knowledge of vim to edit
It's a modern take on desktop management that can be scaled as per organizational needs.
Desktop Central is a unified endpoint management (UEM) solution that helps in managing servers, laptops, desktops, smartphones, and tablets from a central location.
obeditor is a tool for the gameengine OpenBOR. It currently permit editing characters animations, making mods for OpenBOR easy to develop. Platform supported : linux, windows.
A pygame remake of the old SEGA Dreamcast game "Chu Chu Rocket" featuring penguins (and, in one of the next releases, polar bears). It can be summarized as "fastpaced Multiplayer Lemmings from above ... with Penguins"
Python PS3 support library, primarily designed to support game development under Linux. At its core, there is an optimised SPU alpha-blended blit for fast 2D rendering, and also offers full support for multiple game controllers and sound playback.
RPG being created using Python and Pygame. Was originally meant to be a project to learn better game design. Now, after countless rewrites (pretty much whenever a better design came to mind), the design is finalized and being fleshed out.
Ever had that perfect plot idea for an RPG but didn't have the programming knowledge to create it? Enter Sphere. Sphere is a console-style RPG engine that allows others to create an RPG similar to Final Fantasy, Dragon Quest, or Phantasy Star.
Basic blackjack game that supports most features in a game, 5 card trick, aces being 11 or 1. It has a very basic graphic drawing enginr that draws ASCII cards on the terminal. this can be seen in the screenshot. Should work on all linux PCs.
FreeNukum is an approach to rewrite the engine of the Duke Nukem 1 (2D, EGA graphics) game. It will be possible to play the game using the original graphics and level data, as well as you can play using your own graphics an level data.
This project sourcecode move to http://code.google.com/p/jmugen/ (temporary because i have some problem with sourceforge) Mugen.Java or JMugen is 2D fighting gameengine like Mugen
Westwood red alert gameengine. (original .mix files required) This is a rebuild of the red alert gameengine (based on FreeCNC and FreeRA). To play the game with this engine you need the original .mix files. Demo version also work.(see RA95demo.zip)
The Unknown Horizon project aims at creating an open source realtime economy simulation game with strategy elements in an isometric 2D engine loosely oriented towards Sunflower's Anno series.
This is an Single or Multi player First or Third Person Shooter game borrowing concepts from other popular games, such as Portal and Halo, in a futuristic setting. This will use OGRE as the 3D engine, and NewtonGD for physics. It will also use a custom n
QBlock is a cross-platform rapid-prototyping game design engine written in C++, SDL and OpenGL. Features game asset management, scrolling tilemaps, particle systems, 3D model support, Lua scripting and more.
NEWS UPDATE - MARCH 16, 2016
<<<<BETA RELEASE NOTIFICATION>>>>
This is Terofal77, otherwise known as Jake and the producer of Sundog Resurrection. I have not updated this page for quite some time as our primary project website is www.SundogResurrectionProject.com. However, I wanted to make notification that the BETA RELEASE is about to drop.
Yup, at long last! Bruce "hired" me onto the Sundog Resurrection Team back in 2002 and through the years we soldiered on between periods of...
This project is crossplatform solution for creating almost all card games like "Black Jack" or its Russian analog "21 Очко". Engine is written in Java. Also card game "Nine" is now available.
A collection of tools and engine pipeline support for game projects: Goal is to make the construction of specialized game engines a fast and flexible process. Current target language/platform is Flash/haXe.