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World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.
Head Bashers is an Online Computer game, that is similar to Super Smash Bros. We hope to support up to 6 players in a game at once, and use our own characters.
This little tool shouldd run in the background on dogfight-servers of *Forgotten Battles* (UBI/Maddox).
The C++ code compiles and runs under Windows and Linux. It connects via TCP to the game. Player- and teamstats are evaluate during the ongoing game.
A computerized version of "Big Play Football", a freely-distributed table top simulation of (U.S.) football. The game recreates matches based on statistical performance of players. Intended uses: simulation for "what if" scenarios, "Quick Play"....
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ictk - Internet Chess ToolKit is a java based set of libraries and widgets useful for performing common tasks such as reading PGN, FEN, and generating legal moves. The net libraries convert ICS (Internet Chess Server) output into java objects.
Blade Football is a OpenGL-based football (soccer in America) game. You can play against the computer or an online opponent. For version 1 each teams consists of a single player. You take turns trying to make a goal.
The Geek Code Generator will generate a geek code block for you by asking you a series of questions about yourself. The generated code can be pasted into your .sig or anywhere else you would like to display your geekiness.
A computer game, similar to Barrack by Ambrosia Software in which the player attempts to reduce the field of play without having one\'s cropping device hit by a ball
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A 3D computer version of the famous BattleShip game. Written for Linux using OpenGL, will support networking games and skinning support for different looks for your battleships!
JuggleAnim is a juggling pattern animator written in 100% pure Java (AWT), executable as an applet or application. Juggling patterns are entered in siteswap notation or selected from generated or pre-defined lists.
A joint effort to provide system level support for the LegoŽ Mindstorms v2.0 USB IR Tower under Linux and possibly other Unixes; in the form of a linux kernel driver. Eyes also looking towards userspace tools (our own config utilities, and patches for 3
A GPLd hangman clone that runs in both dos and Linux, made to fulfill a project requirement in our Computer Programming class. It currently allows for hanging of different characters, and eventually 2 player mode in the future.
The Unnamed-RPG project's goal is to create a system of tools for developers to create games or software that takes advantage of the power and complexity of Rolemaster(TM) style of role-playing guidelines.
A competitive network and internet base for playing of card-games for non-gambling purposes. Cuts out development time for new games through extensive reuse of basic code.
LPCBuilder - A code generator for the LP breed of muds. One of the prime objects of the project is to streamline the process of writing LPC code, enabling the builder to spend his/hers time on creating interesting objects instead of typing code.
This is a collection of game plugins for Eclipse using the Graphical Editing Framework (GEF). All code is written in Java. These plugins are currently being tested on Windows but should work on any platform supported by Eclipse.
Hack simulation is a teaching game, mimicking the real world of computer hacking as far as possible. By offering knowledge about different hacking methods it will allow people who are interested to learn more about hacking without ever breaking any laws.
GameBlade is a set of C++ functions and classes simplifying the most common functions of SDL. GameBlade is treated and used as if it was your own code. It is very small, cleanly written and well documented, including many examples.
Sulk is a computer version of one of Games Workshop's most perfectly conceived games, Space Hulk first edition. Play on a hotseat, against AI Genestealers, or (planned) over the internet.
Ein Clanverwaltungssystem, das ich zu Schulzeiten entwickelt habe. Ich habe den Code schon lange nicht mehr angesehen, aber wahrscheinlich ist er am ehesten zu Unterhaltungszwecken geeignet.