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FiftyTwo is a collection of card games for the OLPC XO laptop specifically, though because it is written in Python, it should run on other platforms as well. For more details, see http://wiki.laptop.org/go/Games/FiftyTwo
Vingie, which stands for 'Vingie is not Game, is Engine', is an open source (GPLv3) MMORPG engine (server-side implementation only) and MMORPG client-server protocol implementation.
A Pythonic program to generate and solve a Sudoku puzzle of any N by N dimension. It uses a combination of logic and guess to solve the puzzle. The GUI is written with PyGTK and the code can be use as a guidelines of using Python Generators.
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This is an on-line multi player card game based on a popular South-American game called "Truco". It is written in Python/GTK and is intended to be multi-platform.
Truquillo Argentino es un juego de naipes con baraja española.
En principio será implementado en Python bajo ncurses, y posteriormente quizá migrado a C++.
ShadeGE is an example implementation of features present in a modern 3D game engine. Games can be written using scripts in Python or Lua, or through the C++ API directly.
An attempt to create an open source clone of the Total War series. View the wiki for this project: http://scratchpad.wikia.com/wiki/Dark_Ages:_Conquest Special thanks to Peter Arbor for his work on the Freeland Graphic Tilesets 2.0 for FreeCiv
This project, is a game which will generate an entire universe as more players explore! Written in Python and multiple interfaces (text MUD-like at first).