Showing 891 open source projects for "no code"

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  • 1
    This project is a portable C++ implementation of blackjack and craps simulators. While it could be adapted to work as a game engine, the intent is to provide a code base for the development of a powerful open source gaming analysis tool.
    Downloads: 0 This Week
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  • 2
    Our objective is to take a Rot codebase, develope it more, and make many more advancements to it including: new stock areas, new immortal commands, new mortal commands, reduce resourses used, and add better security features to the code itself.
    Downloads: 0 This Week
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  • 3
    VoLT is a nice tool for those who want to create MUDs with LPC. It makes it easy to create and edit rooms and worlds.
    Downloads: 1 This Week
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  • 4
    SimGear is a set of open-source libraries designed to be used as building blocks for quickly assembling 3d simulations, games, and visualization applications. SimGear is a relatively new project, and while quite a bit of code has been written as par
    Downloads: 0 This Week
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  • 5
    pgn2pgc converts text Portable Game Notation (PGN) chess files into highly compressed Portable Game Coding (PGC) chess files. This is the only implementation of PGC as described in the PGN standard. Code is also useful for writing chess software.
    Downloads: 0 This Week
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  • 6
    Muq is a network server that goes several design generations beyond MOO or Java in providing support for applications characterized by these five requirements: Multi-user, Persistent state, Complex data, Complex code, and Distributed networking.
    Downloads: 0 This Week
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  • 7
    The Fading Summer mudlib is an LP-based mud (MudOS driver) designed as a foundation for bringing out the best in LP coders around the world. Anyone with knowledge in LPC and a desire to help code a core mudlib is welcome to join the project.
    Downloads: 0 This Week
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  • 8
    A collection of various small perl scripts used by my Quake clan homepage (http://www.ndc.sh), including player statistics and real time server usage information.
    Downloads: 0 This Week
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  • 9
    Nonsense Software is a group working on several games and other programs. We are currently working on opening up the source code on our completed projects under the GPL.
    Downloads: 3 This Week
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  • 10
    GGDB is a Perl module for decoding and encoding Nintendo Entertainment System Game Genie codes.
    Downloads: 0 This Week
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  • 11
    Sphere Suite is an IDE for the RPG Creation Engine Sphere, with an excellent interface and plenty of code helping tools. With a highly customizable interfaces and great coding utilities and a built-in script for Sphere Suite is the best choice for an IDE
    Downloads: 0 This Week
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  • 12
    Generates HTML-pages from Quake 3 Logfiles. Version 2.7 was the final release of the old C-code, 2.8 was never finished. However, 3.0 will be rewritten in C++. The name should be changed to "LogGen", since it is more generic and not only for Quake 3 an
    Downloads: 0 This Week
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  • 13
    "Cross The Water" is a general repository for various small Java projects too big to be a "code snippet", but too small to justify the overhead of a complete project.
    Downloads: 0 This Week
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  • 14
    To bring together multiple developers to update and maintain the stock Battletech Mux source code and make it publicly and widely available.
    Downloads: 0 This Week
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  • 15
    This mud is a derivative, and enhancement, of the Mordor code base, thus its called Moredor.
    Downloads: 0 This Week
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  • 16
    TBA Productions has established its home base here on Sourceforge. Beginning soon, game and software development will be based here along with code sample and active community participation. New or upcoming projects will be announced.
    Downloads: 0 This Week
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  • 17
    LxDoom is a version of the classic fps game Doom by id Software. Specifically, it's an engine for playing Doom levels, based on the source code released by id Software. It aims to be free, reliable, portable, and support a wide range of levels.
    Downloads: 2 This Week
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  • 18
    SimStar GPL is an exciting open source space combat game. Networkable, portable, and open source, it's the shoot'em up for the next century! Uses OpenGL (Mesa) for high speed graphics and has over 1 megabyte of code available! NOT your dad's open source!
    Downloads: 0 This Week
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  • 19
    Original Creator -> http://www.donhopkins.com Original SimCity projects by Don Hopkins: http://www.art.net/~hopkins/Don/simcity/index.html from: http://www.donhopkins.com/drupal/node/130 GPL Open Source Code of OLPC SimCity to be called Micropolis
    Downloads: 0 This Week
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  • 20
    This is a Visual Game Editor built to support editing of biowares award winning games. Starting with DA:O
    Downloads: 0 This Week
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  • 21

    next generation MUD

    The next generation mud is an open-source extensible, programmable mud

    The next generation MUD is an open-source, programmable, customizable MUD server written in java. It features the ability to program almost everything in the mud and does not have any default interface. The mud is programmed in javascript and features a standard library allowing manipulation of the game world. It's other key feature is the possibility for it to contain multiple independent muds in one server instance.
    Downloads: 0 This Week
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  • 22

    PyGame Template

    Python game template

    Python game template powered by PyGame and PyOpenGL (but it is encapsulated). This code provides the basis to begin developing a game prototype quickly
    Downloads: 0 This Week
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  • 23

    HexMUD

    A generic C++ MUD server featuring a strategy-style hexagon map

    ...While not specifically a MUD project, this project's basic concept has merged into another that can be found here: https://github.com/nicrohobak/Toolbox Along with an additional, related project of extreme interest: https://github.com/nicrohobak/AnsiGL ------------------------------------------------------------ HexMUD aims to be a fully-featured, game-system agnostic MUD server with a centrally focused feature of an added top-down hexagon-based map (dynamically generated and drawn in ANSI/ASCII art) giving a basic visual representation of your immediate surroundings in addition to traditional descriptions. Many (most?) MUD servers hard-code a specific game system, or a specific game setting within their code, but HexMUD strives to be as generic as possible in this area, allowing each separate administrator to easily build a custom code base while also gaining access to all of the core features HexMUD provides.
    Downloads: 0 This Week
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  • 24
    A conversion of the Quake 3 Arena source code from the C programming language to the C++ language. Secondary goal is to rewrite the Quake Virtual Machine to be compatible with the new code.
    Downloads: 0 This Week
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  • 25
    NekoMUD is a Multi-User Dungeon server written in Java using the Spring framework. Individual MUD servers may be made part of a larger MUD network. Server code is licensed under the GNU Affero GPL Version 3+.
    Downloads: 0 This Week
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