The Dave/Dina Project was created to satisfy all the home entertainment needs of the average hacker. A Dave/Dina box is a computer connected to your TV screen, stereo, phone, and other stuff, running open-source software, and allowing you to manipulate a
A python script with a Tkinter GUI that will emulate a shuffled deck of cards being placed onto the table. It will help to practice counting cards for blackjack. You will be able to compare your count with the count of the computer.
Practice your English (or any other language) with your favorite songs
Introduce any song from your computer and the lyrics and practice your English (or any other language), filling in the suggested gaps. An embedded dictionary will help you understand every word. It's funny!
A very simple and text-only version of blackjack. Written in python, with very limited knowledge of the language. It seems to work ok as is. Bug fixes and code improvements to follow in next version.
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Open-source attempt to write a themeable engine to play mafia-like games with over the irc network. Currently in beta, documentation pending. Functionality currently is limited to simple turn-based vote-killing, code under heavy work.
CGOS is a game playing server designed for Computer Go programs only. It was designed to address a need in the computer Go community - a way to test programs that play Go on a 9x9 board and also to get a rating for those programs.
You play with a starship and fight against other ones controlled by the computer or by humans. A lot of levels, game modes and weapons. 3D graphics and easy gameplay.
Our goal is to create a Openly available and usable version of the MSL used by all Unreal Engine based games. The code being completely portable to almost all widely used Operating Systems including Linux, BSD, Solaris, Mac OS X, and Windows.
A game based around the popular Puerto Rico game. The client will be available for various OS´s. The server code will be for Linux but may work on other POSIX-Systems as well. The game will include definable buildings and graphics.
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This project aims to promote computer science. In the way of 'serious games', it will particularly help students to improve their computer skills. This project provides a framework to create space battles between AI.
Star Wars Galaxy 3D represents a map of the Star Wars galaxy in 3D like a navigation computer. You can search for planets and on the bottom you can then read an article about the planet.
A shareware game called begin was released in 1984: a tactical starship game with a good AI and fair rules (the computer had no advantage) I've hacked assembly code to make it a multiplayer game, so that folk can challenge each other rather than the AI.
A project to hone my C/C++ skills, modifying the sourcecode for the pDiaspora server and client.
Original source can be found from the creator's website at http://www.nighsoft.com or his sourceforge account https://sourceforge.net/projects/pdiaspora
Puzzle game where you should try to memorize a pattern and then rebuild it. Similar to Brain Blasters on Amiga.
The code has now moved to GitHub: https://github.com/Zitrax/brainblast
A java-based tool for computer-augmented Pen&Paper roleplaying in Shadowrun. The idea is that this tool will be used in-game as a character sheet and/or gamemaster's tool while being interoperable with people using traditional pen&paper to play an rpg.
A port of Quake 1 to Direct 3D. This is a native port, not using any wrappers or suchlike. Direct 3D 9.0c is used, and all of the code has been written from scratch to replicate as much of GLQuake's functionality as possible.
A challenging AI designed for StarCraft Broodwar! You think you can beat the computer player? Think again... Dark AI is currently designed to present a challenge on money maps(such as Fastest Map)
This game is a popular software project computer scientist majors need to program and present during their studies.
The main goal is to learn the uses and meaning of Object Oriented programming languages.
CaseSim: Flash XML multi-panel case simulation UTTC TeleCampus
A Flex case engine which draws the UI, style, and content from an external XML file to construct a PBL simulation suitable for multiple disciplines.508 compliant to Level III. Released under CC 3.0 by-nc-sa license by UTTC CDT.
A simple dual n-back trainer, written in C++, and using SDL (and only SDL). Designed to mimic the simple training scheme outlined in Jaeggi's paper on developing working memory, it features a professional voice artist for the letter sounds.
...By the time you have completed all 30 levels you will know the romanji and pronunciation for every Kana character
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UPDATE 2012-08-15: Software license has been updated to the MIT License! In the source files it still say GPL, so please just ignore that. All of the code is now released under the MIT License so you can now easily use it for commercial use!
This MIT License only applies to the sourcecode.
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