Showing 245 open source projects for "graphical data"

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  • 1
    jErgoTrainer

    jErgoTrainer

    A Java training software for the daum electronic ergo_bikes

    A Java training software for the daum electronic ergo_bikes TRS 4008/8008, vitaPC and fitnessPC. The software communicates with the ergo_bike via the serial port (resp. USB) and provides a real-time graphical representation of the data in multiple diagrams and 7-segment displays. It provides the fix programs of the ergo-bike and user defined watt- and height-programs. Training data can be stored, analyzed and compared with other trainings. User programs (at this time just watt-controlled EUP) can be imported easily.
    Downloads: 2 This Week
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  • 2
    XLap

    XLap

    X-Windows Lap Counter

    Slotracing lap counter using Qt and Qt/AI. The Program collects and stores lap data in a MySQL Database.
    Downloads: 0 This Week
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  • 3

    Happy Cube Solver

    Design and Display Happy Cube solutions

    The Happy Cube Solver is an interactive interface for designing and building cubes and other designs from the Happy Cube 3D puzzles. It integrates a graphic engine for creating and viewing designs and a simple engine for solving them. Online version: http://shooshx.github.io/happysolver/emscripten/index.html Maintainance of this project moved to: https://github.com/shooshx/happysolver This program is indented to support you while playing live with the Happy Cube©® Puzzles. These...
    Downloads: 2 This Week
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  • 4
    FlightCraft3D: The Return

    FlightCraft3D: The Return

    extreme 3D flight simulator with advanced terrain rendering

    A rough, 3D extreme flight simulator in which there's a large terrain on which one can land: as the terrain-rendering is advanced and thus terrain is large, detailed and well visible, one can do wild flights in valleys, one can experiment with landing in any casual point of a wild, colorful area including mountous, hilly and flatty areas as well. The flightmodel is primitive here, but acceptable. I will try to do a second release in which the JSBSim module will be used to provide a more...
    Downloads: 1 This Week
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  • 5
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
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  • 6
    Java based Dive LogBook. Interface with UWATEC Aladin (serial connection). Records general dive data, dive profile (only with dive computer interface), generates a report and produces some statistics. Persistence : XML based.
    Downloads: 1 This Week
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  • 7
    Roguelike Game Kit
    A collection of reusable modules and packages which simplify roguelike game development in Java. Includes demonstrator programs to show how to use the modules.
    Downloads: 1 This Week
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  • 8
    cleap
    cleap is a a library for handling / processing / rendering 3D meshes. It uses GPU accelerated methods.
    Downloads: 0 This Week
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  • 9
    SWTOR Combat Log Analyzer

    SWTOR Combat Log Analyzer

    Grafischer Kampflog Analyzer für SWTOR

    A new version (1.2) is out now! Check it out. Eine neue Version (1.2) ist draußen! Probiert es aus. Grouping the data (damage and heal) for each fight. Views with detailed data. Mit dem SWTOR Combatlog Analyser können die Kampflogs (gibt es seit SWTOR 1.2) ausgewertet werden. Viel Spass bei der Benutzung. With the SWTOR Combatlog Analyzer you are able to analyze the combat log of SWTOR (avaiable since 1.2). You must have Java 6 installed. Details are here:...
    Downloads: 0 This Week
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  • 10
    Abysmal is a project that aims to recreate an engine for System Shock 1 and Ultima Underworld that can run those games with the original data files.
    Downloads: 3 This Week
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  • 11
    Human AI Net

    Human AI Net

    a Human and Artificial Intelligence Network

    We are going to teach eachother how to build AI and new kinds of game objects in this network using intuitive dragAndDrop. Its going to be a space for experimenting with fun and useful tools in new ways. Version 0.8.0 has some advanced components that will be working soon. The plan is a massively multiplayer space where we design, evolve, and play with game objects and do AI research together which controls those game objects along with directly playing the games. The main data format is,...
    Downloads: 0 This Week
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  • 12
    Chess

    Chess

    A simple 2D-Chess

    A 2D-Chess with many features, such as a multiplayer server and many others. It will also show you all movement possibilites you have. Playing against Computer is in development
    Downloads: 2 This Week
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  • 13
    Game framework including 1, 2 and multi-players modes which doesn't involve any central server, so peer-to-peer multi-players equivalent! Java environment (v. 1.5+ @ java.sun.com) Including a multi-platform API. Imaging capabilities provided by Java Advanced Imaging (JAI) and 3D support provided by the LWJGL (www.lwjgl.org) API.
    Downloads: 1 This Week
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  • 14
    cubiculus

    cubiculus

    Examples of usage of cubiculus.com rest API

    Project provide data object that could be used in API. There is also example of application that connect co API.
    Downloads: 0 This Week
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  • 15
    New CTruck3D Rally

    New CTruck3D Rally

    Free-roaming 3D racing game featuring advanced terrain rendering

    It's a free-roaming 3D racing game featuring advanced terrain rendering. For small file-size, a 4k x 4k terrain is available, sampled meter-by-meter so it's very smooth. Lightweight program. This is the form in which I wished to do the first release of the terrain rendering Algorithm I have developed throughout almost 2 years. Written in C++, featuring multithreading (2 threads): a total remake of the first 3D game I did years ago, CTruck3D_Simplex and sequels. This works better,...
    Downloads: 0 This Week
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  • 16
    J3DWorkbench
    An extensible, real-time, 3D visualization, simulation, and game-design authoring tool. Integrates Java 3D and Eclipse RCP. Drag-&-Drop editing of a complex 3D scene graph. Fast world-building. Web delivery via Webstart or Applets.
    Downloads: 0 This Week
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  • 17
    G2

    G2

    A generic 2D engine for any kind of game

    This game engine uses the power of C++, OpenGL, and OpenAL to provide highly-portable, object-oriented code for programming a video game. Rather than tailoring to a specific type of game, the engine focuses on the fundamental components. It covers audio, graphics, controls, and data flow. With G2, developers have everything they need to create a 2D game without the need of expensive SDKs.
    Downloads: 0 This Week
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  • 18
    Noble Ape Simulation
    Simulates a biologically diverse tropical island, and the ape inhabitants cognitive processes. For MacOS X, iPad, Windows and Linux. Features a non-polygonal graphics engine and a command-line version
    Downloads: 0 This Week
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  • 19
    YahtzeeSharp

    YahtzeeSharp

    A Simple Yahtzee like game.

    A Simple Yahtzee like game, similar to the ones played `back in the day` using a cup, some dice and a paper score card. Use Mono/Gtk# and SQLite for data storage.
    Downloads: 0 This Week
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  • 20
    (Please refer to the Wiki for updated information.) I've moved the project to GitHub: https://github.com/CAMongrel/WinWar There will be no more updates to the sourceforge project. WinWar is a Windows port of the original WarCraft: Orcs & Humans PC Game. It is completely rewritten from scratch using only the original art and level data. It REQUIRES the original game; no game data is included. Since version 0.2.0 WinWar is compatible with the demo version, which you can find...
    Downloads: 2 This Week
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  • 21
    Coulson Plot Generator

    Coulson Plot Generator

    Graphics generator for pie diagram matrix from spreadsheets

    For comparative plus/minus spreadsheet data, Coulson Plot Generator application creates a multiple pie diagram, for a rapid visual comparison of subunit occupancy across a range of entities. Numbers of pies, segments, labels and colours are customisable. Creates an editable PDF from a comma separated text file. Now with zoom capability and more memory, for larger datasets. Save images in several formats including SVG.
    Downloads: 2 This Week
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  • 22
    JUICE is a cross-platform utility for editing Aleph One map files. It can’t replace a dedicated editor like Forge, but it is capable of editing several aspects of map files, most of which are geared toward fixing and tweaking network maps.
    Downloads: 0 This Week
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  • 23
    JbiLoan

    JbiLoan

    Simulate a loan from its rate, amount and duration

    Open source simulator of loans. Loans depend on 3 data : the amount to borrow, the bank rate, the duration. But sometimes, you want to compute one of these data, knowing 2 of them only, plus the monthly payment. That's exactly what JbiLoan is made for! Moreover, this tool allows you to compute the full simulation of the loan, including the insurance rate and the bank expenses. And finally, it displays the real/effective rate and compares the loans together, so that you know exactly which...
    Downloads: 0 This Week
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  • 24

    DSOL

    DSOL: A Distributed Simulation Object Library implemented in Java

    DSOL is a full featured multi-formalism, distributed simulation environment developed at Delft University of Technology (The Netherlands). DSOL has support for discrete event and for continuous modeling. Formalisms supported are event scheduling, DEVS, flow-based simulation, and continuous modeling through sets of differential equations. The first release was introduced at IEEE's Winter Simulation Conference in 2002. Since then, numerous papers and PhD dissertations have been developed, with...
    Downloads: 0 This Week
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  • 25
    Melon

    Melon

    Kinect based controller.

    Melon's purpose is to simplify as much as possible the setup of interactive installation (art, cultural, commercial, etc) as much as possible. It broadcast in OSC 3D pointers. Each pointer can be attached to any of the bone of the skeleton. The interaction area defined for this pointer is attached to another bone of the skeleton, therefore the visitor is free to move in the space defined. Video tutorial: https://vimeo.com/73297050 Developped by http://www.numediart.org [!] >...
    Downloads: 0 This Week
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