Search Results for "car simulation source code" - Page 3

Showing 98 open source projects for "car simulation source code"

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  • 1
    ZASM is a 2 pass assembler for Zilog's 8-bit CPU Z80. Supported platforms: Unix-style OS, e.g. MacOS X, Linux, BSD. Special support for ZX Spectrum emulator file formats. Binary or intel hex file output.
    Downloads: 6 This Week
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  • 2
    This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
    Downloads: 0 This Week
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  • 3
    Z-Machine Preservation Project
    An Interactive Fiction Player written for Java Virtual Machine. It implements the Z-machine and Glulx specifications and can be used either standalone or as an applet. The Z-Code/Glulx interpreter runs adventures made by Infocom and contemporary Inte
    Downloads: 1 This Week
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  • 4
    Using C++, STL, OpenGL, SDL, Box2D and ODE. This project strives for platform independance, code readability and speed. The main target is to provide a convincing driving and physical simulation through the use of ODE at a reasonable frame rate.
    Downloads: 0 This Week
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  • 5
    MOVED: We have moved development to Google Code: http://code.google.com/p/jbox2d/
    Downloads: 0 This Week
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  • 6
    The goal of this simulator is to provide a realistic driving experience. It is focused on roads trafic rules. This software works with the JRE6 and the Java 3D 1.5.1 API. (available on Sun website)
    Downloads: 0 This Week
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  • 7
    MorseLab
    Java-based free software for learning audio and flashing-light Morse code. Features include very flexible audio system, drills based on live news feeds, and adaptive drilling strategies.
    Downloads: 0 This Week
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  • 8
    The Day 0
    The Day 0 is (yet) minimal FPS, and will include networking feature and a RTS mode. We use the irrlicht demo as a basis for implementing some new features. So, don't be surprised if you doesn't see any graphical change in the release :-)
    Downloads: 0 This Week
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  • 9
    Boids, developed by Craig Reynolds (http://www.red3d.com/cwr/) in 1986, is an artificial life program, simulating the flocking behaviour of birds. This demo implements the pseudo code found here: http://www.kfish.org/boids/pseudocode.html
    Downloads: 0 This Week
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  • 10
    Simple Race
    It was my freshman C++ class project it's written in C++ it's a simple 2D car racing game now I put it on the web, maybe someone will find the source code interesting and helpful.
    Downloads: 0 This Week
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  • 11
    Allroad is an OpenGL car racing game. The runs takes place in different types of environment.
    Downloads: 0 This Week
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  • 12
    A shareware game called begin was released in 1984: a tactical starship game with a good AI and fair rules (the computer had no advantage) I've hacked assembly code to make it a multiplayer game, so that folk can challenge each other rather than the AI.
    Downloads: 1 This Week
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  • 13
    Living code is a life simulation, where you can even make your own creatures, or simply watch the evolution.
    Downloads: 0 This Week
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  • 14
    Add ons for The Open Racing Car Simulator (TORCS). These add ons include cars, tracks, and AI racers (bots).
    Downloads: 2 This Week
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  • 15
    This project has created a plugin for the Multi Purpose Viewer (MPV) an open source Image Generator (IG) used for testing the Common Image Generator Interface (CIGI). The code of this project is an adaptation of the ShaderManager from Delta3D.
    Downloads: 0 This Week
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  • 16
    Second Life is a 3-D virtual world entirely built and owned by its residents.
    Downloads: 0 This Week
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  • 17
    A no limit Texas hold'em simulation system which allows different groups developing Artificial Intelligence poker players to compete against each other by using our system code. Visit www.seas.upenn.edu/~poker/ for info, source and docs.
    Downloads: 0 This Week
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  • 18
    The SH Batch Editor allows to apply automated changes to the mission and campaign files of the Silent Hunter game series (SH3 and SH4). It includes a Java API to the mission structure and an application to make simple changes using Python code snippets.
    Downloads: 0 This Week
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  • 19
    Tmatrix is a code emulator based on the movie "The Matrix". It works in text mode so it does not need any graphical interface.
    Downloads: 0 This Week
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  • 20
    Space simulation written in Python. The project aims to someday be like Elite with aspects of Trade Wars. Currently it is an interesting experiment in vector mathematics which demonstrates a minimalistic rendering engine for 3D space graphics.
    Downloads: 0 This Week
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  • 21
    Nitrito is a 3D car-arcade game, that provide at end-user the spirit of de old games with the ultimate free-software technology.
    Downloads: 0 This Week
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  • 22
    jColony is an implementation of 'The Game of Life', written in Java in an object-oriented fashion. jColony aims to be as easy-to-use as possible, for both programmers (The source code) and end users (The Graphical User Interface).
    Downloads: 0 This Week
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  • 23
    B.O.T.S (Bots Tactical Simulation) is a programming game, where players "code" the behaviour of their bot and watch them fight with others bots in a arena. It comes with a full environnement in Java/Swing, for coding, debugging, playing matchs, etc ...
    Downloads: 0 This Week
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  • 24
    Evening is a game engine based off of the open-sourced Quake 3 engine code. The Evning engine will have features like physics and per-pixel lighting and be perfect for commercial-quality game projects.
    Downloads: 0 This Week
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  • 25
    MiniRacer is an OpenGL car racing game, based on the Quake engine.
    Downloads: 5 This Week
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