Search Results for "graphical user interface" - Page 27

Showing 5821 open source projects for "graphical user interface"

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  • 1
    La Llorona

    La Llorona

    Un juego sobre la leyenda latinoamericana.

    Un juego sobre la leyenda latinoamericana de La Llorona. Tienes que recolectar pistas y evitar ser asesinado. Corre, escondete y sobrevive.
    Downloads: 0 This Week
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  • 2
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
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  • 3

    AnkerWorld

    3D Architecture modelling and physics simulation system

    AnkerWorld is a graphical application. It is used to create and visualize 3d architecture models based on the famous Anker (TM) architecture blocks invented in 1880. The static behaviour of the buildings can be simulated with bullet physics. The animations can be raytraced with povray. See an example: http://www.youtube.com/watch?v=PpXdiH_gvBg
    Downloads: 0 This Week
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  • 4
    Movie-File-Merger-User-Manual

    Movie-File-Merger-User-Manual

    The Movie File Merger User Manual

    The MFM Usage section explains how to work with MFM and frequent used third party programs. The MFM Settings section explains the configuration of MFM; anyway there should be no need to change the settings. The installation of all recommended programs is explained in the Installation section. Movie File Merger helps you with the selective combination of video collections, like home videos, movies, series, or documentaries. It can be used also for other types of collections, like music, or...
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  • 5
    FlightCraft3D: The Return

    FlightCraft3D: The Return

    extreme 3D flight simulator with advanced terrain rendering

    A rough, 3D extreme flight simulator in which there's a large terrain on which one can land: as the terrain-rendering is advanced and thus terrain is large, detailed and well visible, one can do wild flights in valleys, one can experiment with landing in any casual point of a wild, colorful area including mountous, hilly and flatty areas as well. The flightmodel is primitive here, but acceptable. I will try to do a second release in which the JSBSim module will be used to provide a more...
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  • 6

    Tic Tac Toe

    Exciting Tic Tac Toe game full of features

    Hello World, my name's Nick . I like this game since a long time. I played various versions of it, but they all lack in customization. That always made me want to make my own version of Tic Tac Toe since I was 10 or so. I couldn't even program! So I'm now attempting to make it look beautiful and full of little details. I hope you're gonna enjoy it! Coder: Nick . Tester: Alex You need Microsoft .Net Framework 4.5 or the application won't start. .Net Framework 4.5 is already...
    Downloads: 0 This Week
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  • 7
    Greensweeper

    Greensweeper

    This megacity needs green areas!

    An environmental approach to the classic Minesweeper game. Walk through public parks. Avoid condos, they can potentially spoil your ride.
    Downloads: 0 This Week
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  • 8
    Allegro is a cross-platform library intended for use in computer games and other types of multimedia programming.
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    Downloads: 46 This Week
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  • 9

    D Game Engine

    A game engine written in the D programming language

    An implementation of a game engine in the D programming language. It is currently in an early pre-alpha state. The goal is to make a flexible, reasonably efficient engine with a simple API.
    Downloads: 0 This Week
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  • 10
    nMars - Corewars MARS for .NET
    Downloads: 0 This Week
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  • 11
    OpenMoHAA
    OpenMoHAA is a game engine that is compatible with Medal of Honor: Allied Assault media and network protocol, based on the ioquake3 project.
    Downloads: 11 This Week
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  • 12
    Break-Out

    Break-Out

    The classical breakout game for hours of fun !

    This game is a nice remake of the traditional brick breaker game, which rules are the following. Bounce the little ball with the bar to destroy all the bricks. Try to survive all the levels to get a nice score or go as fast as you can to make the best chronos and be in the high-scores. Good luck ! If the game does not launch correctly, you probably have to install a more recent version of Java. I uploaded a light version of the game (without the soundtrack). Feel free to leave a review !
    Downloads: 0 This Week
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  • 13
    EDK - Extensible Development Kit
    A multiplataform development kit 2D for Linux G++ and Windows MinGW. features: 2D render with OpenGL. Clock and FPS control. Multithread WIndows and Linux. Templated Binary Tree. Network TCP/UDP SERVER/CLIENT. SQL using SQLite. Áudio 2D and 3D using SFML. View Based Render. 2D Shape Render. Animation with interpolation Line/Curve. 2D Bones with IK and BVH loader. Physics 2D using Box2D. Tile Set and Tile Map. Cenario layer based. XML parser using...
    Downloads: 0 This Week
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  • 14
    Lagrangian Dynamics NF Sims

    Lagrangian Dynamics NF Sims

    Articulated-body simulation engine written in C

    Articulated-body simulation engine written in C: based on the Lagrangian Dynamics, even if on a modified flavour of it, I deviced to make it more friendly in the context of numerical simulations. The overall simulation procedure (de facto a full 3D, an articulated-body simulaiton engine) is called: "Lagrangian Dynamics' New Flavour Simulations". It is delivered through sample-simulators relying on it. The modified falvour of the Lagrangian Dynamics here proposed is also a bit...
    Downloads: 0 This Week
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  • 15

    Ogaboo

    Open Game Bootstrap

    ...Basic requirements behind this initiative was to have a integrated development environment with 3D graphics support, sounds, videos, physics, scripting, GUI (Graphic User Interface) and inputs and all that is relevant to be used in a multi-media development process. Since cross-platform is a requirement as well, this led me in a search open-source APIs to integrate, because the idea is to be able to compile everything to at least Windows, Linux, Android, and Mac OSX operating systems. After a few months of research, I came up with the following list of projects: -Ogre3D -Bullet Physics -MYGUI -OgreVideoPlugin -OgreOggSound -OpenAL To stick with this idea, I recommend the use of some Tools, such as Eclipse, Code::Blocks and msys2/MinGW64 for the development environment.
    Downloads: 0 This Week
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  • 16
    Roguelike Game Kit
    A collection of reusable modules and packages which simplify roguelike game development in Java. Includes demonstrator programs to show how to use the modules.
    Downloads: 0 This Week
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  • 17
    StepMania
    StepMania is a music/rhythm game. The player presses different buttons in time to the music and to note patterns that scroll across the screen. Features 3D graphics, visualizations, support for gamepads/dance pads, a step recording mode, and more! WE HAVE MOVED TO GITHUB.
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    Downloads: 124 This Week
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  • 18
    Tabula Chess
    Tabula is Java library which furnishes a free-standing chess board component and an API through which clients of the library may extend the behavior of the board and interact with it.
    Downloads: 0 This Week
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  • 19
    PedrosoGameWork

    PedrosoGameWork

    Um pequeno framework didático de games em Java

    Com finalidades didáticas, a ideia de criar um pequeno framework em Java, que resolva os problemas básicos de mecânicas e ferramentas para games, nasceu pelo fato do Java não ter suporte nativo a games (tipo um XNA/MonoGame da vida) e esse fato é tão realista que Java não oferece suporte nativo a leitura de um joystick/gamepad. Sendo assim, esse framework não tem a pretensão de competir com qualquer outro que já exista em Java, mas sim ser um guia de referência bem documentada de como...
    Downloads: 0 This Week
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  • 20
    Nethack is a complex hack and slay game, and is known since the first personal computer age. Nethack goes 3D. After working on irrhack (a 2D Nethack graphic interface) i transfered this into 3D graphic (the irrlicht engine makes it possible). It is possible to attach and modify 3D models and sounds via xml files.
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    Downloads: 0 This Week
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  • 21
    PainTown

    PainTown

    Paintown is a 2d fighting game engine.

    Paintown is a 2d side scrolling beatem-up engine. Paintown supports game styles similar to the Sega Genesis game, Streets of Rage 2, as well as traditional 1 vs 1 fighting games through an implementation of MUGEN. Many aspects of Paintown are customizable, from the menu system to the levels and players that can be controlled. Paintown is highly portable. So far Paintown can run on Windows, OSX, Linux, BSD, Wii, PS3, Android and other systems.
    Downloads: 45 This Week
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  • 22
    This is ATARI XE/XL game ported to Linux. This game was very popular and was one of the greatest ATARI games. You can see similarities to sokoban, but this game has more features like shooting, unfriendly animals.... SDL, SDL_image, SDL_mixer and SDL_ttf
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    Downloads: 25 This Week
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  • 23
    Gamegineer

    Gamegineer

    A virtual gaming tabletop

    Gamegineer provides a virtual tabletop for playing traditional board and card games over the Internet. It includes a framework for extending the tabletop to support new games and features.
    Downloads: 0 This Week
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  • 24

    ThrTek2XPlane

    Throttle control for QPAC A320 V2 Basic plane on X-Plane on Linux

    This program converts the output from the ThrottleTek-G throttle unit (Airbus 320 version) to input for the QPAC A320 plane, version 2.0 Basic, running on Linux in the X-Plane flight simulator. It converts the linear output range of the unit into forward and reverse power ranges, openng and closing the thrust-reversers round the 25% point of the unit's range. The built-in disconnect buttons on the handles can be used as intended; the end-switches at the full-reverse position of the...
    Downloads: 0 This Week
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  • 25
    Abysmal is a project that aims to recreate an engine for System Shock 1 and Ultima Underworld that can run those games with the original data files.
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