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Development of a massively multiplayer real time strategy game on space using crystalspace.
This 3d RTS game will be on a plannetary or solar system, allowing you to play on open space, orbit or planets surface maybe. The purpose its to conquer yor enem
PaulRPG: A free role playing game engine, to enable people to create free "Final Fantasy" style games. The data file formats are reasonably cross-platform supportable, they would just need an interpreter for the different platforms.
Torn Realm is a strategic play-by-e-mail game. I have recently decided not to make this an Open Source project. It will still be released, but without the Source, you can get FRG's source if interested.
An addictive multiplayer networked strategy game completely written in Java.
You program a robot that makes a race through an old factory. The game is inspired by Roborally (TM) - but it's different...
2018-05-08: Successfully(?) copied the CVS repo to github: https://github.com/hsteller/botsnscouts
More or less little engine for rpg or first person shooters. hopefully freely portabel to most of the plattforms. fully scriptable and flexible.
feel free to join!
This project has moved to github: https://github.com/madsdyd/xarman
Xarman is an addictive two player version of Minesweeper. You control a cyborg that walks around a mine field, and must beat your opponent by conquering half the field before he does.
The DCRPG project intends to create an RPG engine for the Sega Dreamcast gaming console. The project is initially focusing on the creation of a 2D RPG reminiscent of the original Final Fantasy games for NES.
The VP7 WKP is a GTK program which simulates the decay of radioactive nuclei. The user can do decay/activity measurements on various pre- or user defined materials. It is also possible to study the effectivity of aluminium, paper and lead as shields. This
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It's a network oriented RPG, based on an open-ended artificial society simulation engine.
Every character has an AI and acts autonomously; they born, live and die,
mate, figth and form parties. The game runs by itself: players can control characters.
Pygame.UI is a pure Python GUI implemented using Python and Pygame library. The goal of this project is to implement a GUI which can be easily plugged into your existing game project.
Right now we\'re in a stepping stone stage. We\'re ditching all the Quake 2 code, so we\'re drafting some new specs. For all those that are wondering when it\'s going to be done, just remeber the famous J. Carmack line. \"When it\'s done.\"
-junkieboo
A (probably crossplatform) Linux Opensource Open-Ended Highly Customizable network-oriented (probably for persistent even) strategy game, that can serve as a basis for other opensource strategies and can be highly customized without changing a line of cod
Downlink will be a multiplayer game featuring 4 player classes (business, media, security, sysop) and in-game internet elements (chat rooms, instant messaging, WWW, newsgroups, ...) that allow for RPG like gaming (the 'internet' being how you move about).
The Yore project intends to create a cross-platform RPG engine, with a World Editor that supports the creation of both single-player and multi-player RPG worlds. The project's SF account just started -- more info available within a couple days.
FFIRE intends to create a cross-platform RPG engine, with a World Editor that supports the creation of both single-player and multi-player RPG worlds. Java developers in general may be interested in our libraries, such as our multithreaded server package.
A set of Addons for phpWeblog to build a Community-Page for a Team or "Clan" of Players of Multiplayer-Games, such as Counter-Strike.
Features a Bulletin Board, Warplaner, Membership-Roster, filebase, Tactics section etc.
sForzando is a set of extensions for the PyGame library (www.pygame.org) for the Python programming language. sForzando makes available easy-to-use classes for game event scripting, graphic animations and layering.
**Until further notice this project is asleep. (a.k.a., dead.)**
Five Rings is a completely interactive, massively multiplayer, Java role-playing game. We are currently in the planning stage, so feel free to submit your ideas to the forum!
Rekop is an internet based multiplayer 7-stud poker game. It consists of these parts:
* a server
* a AI player
* a client for solaris/hp-unix/linux/windows/...
A daemon that communicates user/server informaton with a central MySQL "community server" that allows Counter-Strike servers to form a network, by share user info, banlists and much more..
hexx is intended to be a client/server multiplayer game using platform independent graphics, scripting, and communication layers.
It is somewhat along the lines of battle (http://battle.pbem.net/) but much more interactive and graphical.
A 3D (openGL) tank game based loosly on scorched earth, but including a single player element. The goal is to kill the other tanks and as much terrain as possible.