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This is the Sokofinity project. The goal of this project is to recreate the classic NES game DuckHunt, only this time in 3D with Virtual Reality. Using an Infinity Box and Flock Of Birds positioning sensors, the game gets a new dimension.
Note: this p
Neophyte is a Winboard and UCI compatible chess engine designed to play with a human style. Strong play comes second to the goal of playing like a human.
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A furious top-down 2D / pseudo-3D scrolling space shooter game with lots of bullets in the air. Gameplay, extensionability and visual design is the main focus of the project.
Horns of Valhalla is an ASCII-graphic CRPG. It's easy to create your own adventure with HoV. It is using GNU Ncurses library for it's graphics and input (NIX-version). Windows version is using PDCurses.
Update 4/14/2015
This version of the project was never fully realized. I have a much better tools and GUI that was never uploaded to SourceForge that I developed before I started down this road. I'm currently trying to track down the code. I recently logged in for a completely different reason only to notice that this software keeps getting downloaded... and there are probably lots of disappointed folks out there once they try to run it. Sorry about that.
Anyway, long story short... I'm...
The project is a topdown viewed 2D RPG/Hack'n'slash a bit similiar to older Ultimas. The game's "engine" is developed with C++ and the maps, items and NPC behaviour is scripted with Lua.
ATITD Paint Mixer is a utility batch tool for the game "A Tale in the Desert" (www.atitd.com) that allows players to generate paint recipes for their ingredient reaction values.
Amberfish Arts is a community for enthusiasts of classic adventure games as well as a hub for high-quality fan projects. IP-SCUMM 2.0 is the 2D adventure engine behind some of those projects. Coded in C++, IP-SCUMM is both very portable and feature rich.
Gravity Graphics is a graphics toy written for the KDE libraries on the X Window System, using the principles of gravity in a two-dimensional space. Please read the latest news items.
a C++ template container implementation of k-dimensional space sorting based on the kd-tree data structure. THIS PROJECT HAS MOVED TO ALIOTH.DEBIAN.ORG
Juego implementado en php+mysql para participar en una liga de fútbol. El administrador gestiona los partidos y las distintas divisiones. El usuario gestiona su equipo de fútbol (alineación, compras, estadio ...). De momento integrado en PHP-Nuke.
DiceRoller is a port of the popular game, Yahtzee, to the PC. DiceRoller is written in Java, and requires the latest version of Java (or one with Swing) to run. DiceRoller has an intuitive interface, dynamic scoring, themeable dice, and more...
Because we have too many quake2 clients with similar features right now, we decided to start united project with modular design, best-of features and bigger support. Mail goals will be modular, stable and secure, backward compatible quake2 server/client.
PyRobots is a clone of gnurobots written in python. The goal of this project is to complete a game with all the features gnurobots set out to have. PyRobots was started because gnurobots was abandoned for a while and has only recently become active.
phpChrystal is a OpenSource-Intranetsystem which is designed to be used at Lan-Partys. Advantages of phpChrystal are its portability, flexibility and performance, since it is completely based on PHP, MySQL and XML.
tools for half-life game- and webserver admins, focusing on infrastructure, like automated map uploading, generating a web pages for map downloads and info. implemented in pure java, needs a Java Runtime Enginge v1.4 or newer.
MATHLIB3D: MATHLIB3D is a Vector/Matrix/Quaternion/Plane/Polynomial C++/Java library targeting either precision or fast mathematical operations executed on vectors, matrices and quaternions.