Showing 127 open source projects for "time code"

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  • 1
    Chess Coding Challenge

    Chess Coding Challenge

    Create your own tiny chess bot

    ...The project provides a simplified chess environment and ruleset, enabling participants to focus on implementing decision-making logic rather than building a full engine from scratch. It is designed to encourage creativity and optimization, often limiting code size or execution time to push developers toward innovative solutions. Participants can write their own bots and compete against others, testing strategies and algorithms in a controlled environment. The framework includes tools for running matches, evaluating performance, and comparing results. It is widely used as both a learning exercise and a competitive challenge for programmers interested in AI and game development. ...
    Downloads: 0 This Week
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  • 2
    Ambient

    Ambient

    The multiplayer game engine

    Ambient is an open-source, cross-platform runtime and engine for building and deploying high-performance multiplayer games and 3D applications, using a modern stack built on Rust, WebAssembly (WASM), and WebGPU. It aims to make multiplayer game development accessible and flexible, providing an entity-component-system (ECS) at its core that doubles as a real-time in-game database; everything in the game — from world objects to runtime data — is represented as entities + components, which can be synchronized across clients automatically. Ambient supports a package-based workflow reminiscent of Rust’s crate system, where “packages” bundle code, assets, and schema definitions; this modular design encourages reuse, mixing, and sharing of content. ...
    Downloads: 7 This Week
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  • 3
    Shotcaller Godot

    Shotcaller Godot

    2D top-down 1v1 MOBA with autonomous units

    Shotcaller is a real-time tactical game prototype made with the Godot Engine, where players command units by assigning actions during brief pause intervals. The project showcases tactical AI, unit pathfinding, and strategic gameplay mechanics with an emphasis on clarity and control.
    Downloads: 4 This Week
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  • 4
    MisakaTranslator

    MisakaTranslator

    Galgame's Multilingual Real-time Machine Translation Tool

    ...MisakaPatcher added support for plug-in Chinese patch, so this tool is more suitable for players who like manual translation, and also provides another way for Chinese personnel who have difficulty unpacking packets to release Chinese patch. MisakaHookFinder is suitable for some games where the translator can not be used to directly get the text hook method. Users can search for the hook special code by themselves or directly use it to get the source text. At the same time, it also supports the clipboard to output the original text.
    Downloads: 17 This Week
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  • 5
    Script Hook V .NET (SHVDN)

    Script Hook V .NET (SHVDN)

    An ASI plugin for Grand Theft Auto V

    ScriptHookVDotNet is an open-source scripting framework for Grand Theft Auto V that enables developers to create and run custom scripts using languages such as C# and VB within the game environment. It acts as a bridge between the game engine and managed code, allowing modders to interact with game systems through a structured and object-oriented API. Built on top of the original Script Hook V, it simplifies the scripting process by providing higher-level abstractions and reducing the need to work directly with low-level native functions. The framework supports real-time script execution and reloading, enabling developers to test and iterate on their modifications without restarting the game. ...
    Downloads: 91 This Week
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  • 6
    spark

    spark

    A performance profiler for Minecraft clients, servers, and proxies

    ...It helps developers and server administrators analyze performance issues such as lag, high CPU usage, and memory bottlenecks. The plugin collects statistical information about the server’s execution and generates detailed profiling data that can be used to identify inefficient code or problematic plugins. spark includes tools for CPU profiling, memory inspection, and monitoring server health metrics over time. The profiling data is typically visualized through an online viewer that displays call graphs and flame graphs to help users interpret performance results. Because it is lightweight and designed to run in production environments, administrators can safely use it on live servers to diagnose performance issues without significant overhead.
    Downloads: 0 This Week
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  • 7
    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks.
    Downloads: 1 This Week
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  • 8
    Arduino Launch Control System (LCS)

    Arduino Launch Control System (LCS)

    A single rod model rocket launch control system using the Arduino Nano

    ...The system utilizes the Arduino Uno/Nano to report on local weather conditions (temperature, humidity, barometric pressure). The system also provides a 10-second countdown when the fire button is pressed. The system meets and exceeds the NAR Safety Code standard for model rocket launch systems as it incorporates a removable key to block the flow of power to the launch pad. It incorporates an additional two-button safety system to ensure that a launch is conducted exactly at the desired time. This release marks Version 1 of the system. It is designed to be modular so that it can be easily modified in the future. ...
    Downloads: 0 This Week
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  • 9
    A Sinister Time

    A Sinister Time

    A game made in 2 weeks for a game jam.

    Source code: https://github.com/sherlockholmestech/Game-Jam-2022/ README: https://github.com/sherlockholmestech/Game-Jam-2022#readme
    Downloads: 0 This Week
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  • 10
    G-CPS

    G-CPS

    Lite CPS Tester

    G-CPS (Golden CPS) It is a Very Lite program to measure your CPS G-CPS is a very lightweight program, it contains multiple color themes, and several options to adjust the test time (1, 3, 5, 10, 15, 30 and 60) s. It also saves the CPS record that you have achieved, each time mode has a different record. Source Code: GitHub: https://github.com/PETEROLO291/G-CPS You can try it out with: https://sourceforge.net/projects/flame-auto-clicker/ Info: Installer: 9.3MB Program: 27.5MB Version: 2.1.1 - I am totally open to feature requests for future updates
    Downloads: 6 This Week
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  • 11
    nxdumptool

    nxdumptool

    Generates XCI/NSP/HFS0/ExeFS/RomFS/Certificate dumps from Switch

    Generates XCI/NSP/HFS0/ExeFS/RomFS/Certificate/Ticket dumps from Nintendo Switch gamecards and installed SD/eMMC titles. This branch is used for the development of the ongoing nxdumptool rewrite. Code is highly experimental and lacks a proper UI at this time, but it has been thoroughly tested and should be safe to use. Proof-of-concept (PoC) builds are provided to test different aspects of the codebase. If a nxdumptool build from the releases page isn't working for whatever you're trying to do (e.g. RomFS dumping), odds are it will work with a PoC build from this particular branch. ...
    Downloads: 14 This Week
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  • 12
    Spring RTS Engine

    Spring RTS Engine

    Spring is a free RTS engine developed for Windows, Linux and Mac OS X.

    Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.
    Downloads: 30 This Week
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  • 13
    KSFramework

    KSFramework

    QQ Group:538722494,KSFramework = KEngine + SLua(or xLua)

    KSFramework is a Unity3D Asset Bundle development framework that integrates KEngine, SLua/XLua/ILRuntime, and provides a set of auxiliary tools for programming, art, planning, and operation. Vika table vika.cn , API-supported data table, perfect real-time collaboration, can be used in 1000+ scenarios such as silky project management, game planning configuration table, data sorting, etc. Hot reloading is the development focus of KSFramework - without restarting the game, reloading the code and configuration table can immediately see the modification effect, maximizing the speed of development and debugging, and facilitating hot updates during the operation phase. ...
    Downloads: 4 This Week
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  • 14
    BeeStation-Hornet

    BeeStation-Hornet

    99.95% station. 0.05% bees

    BeeStation-Hornet is a SS13 fork known for its "99.95% station, 0.05% bees" ethos—offering robust RP gameplay, managed antag behavior, and solid mechanics rooted in tgstation framework with its own unique tweaks. You will find BUILD.bat in the root folder of BeeStation, double-clicking it will initiate the build. It consists of multiple steps and might take around 1-5 minutes to compile (particularly the first time). Unix users can directly call ./tools/build/build. You'll also want to edit...
    Downloads: 0 This Week
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  • 15
    Neural MMO

    Neural MMO

    Code for the paper "Neural MMO: A Massively Multiagent Game..."

    Neural MMO is a massively multi-agent simulation environment developed by OpenAI for reinforcement learning research. It provides a persistent, procedurally generated world where thousands of agents can interact, compete, and cooperate in real time. The environment is inspired by Massively Multiplayer Online Role-Playing Games (MMORPGs), featuring resource gathering, combat mechanics, exploration, and survival challenges. Agents learn behaviors in a shared ecosystem that supports long-term...
    Downloads: 1 This Week
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  • 16

    RTuinOS

    The event based Real-Time Operating System (RTOS) for Arduino

    RTuinOS, the event based Real-Time Operating System (RTOS) for Arduino, is now hosted at SourceForge. In this revision, 1.0, the event concept has been generalized. Events can now be broadcasted events, semaphores or mutexes. This permits to implement all the usual inter-task communication patterns. Please refer to the user guide and the diverse code samples for details.
    Downloads: 0 This Week
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  • 17
    Warborg is wargame running on network writed with Ada and Gtkada over MS Windows and Gnu/Linux. Version 2020 in development La partie démare en vérifiant si le joueur à une partie en cours et a perdu ou pas ; C'est la phase DEFCON_1 ; On passe à DEFCON 5. Le jeu commence alors ou continu en proposant une boite de dialogue qui servira à instruire le programme selon ses besoins. Après avoir choisi la position du WOPR, -- Debut : Dialogues dialog_1 : choix de la cible principale....
    Downloads: 0 This Week
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  • 18
    FPS Sample

    FPS Sample

    A first person multiplayer shooter example project in Unity

    The FPS Sample was created for internal validation of features and packages available at the time of Unity 2018.3 and is available for download including all assets. Game code that includes unsupported custom netcode with an authoritative server architecture supporting up to 16 players (not recommended for use in production). It’s intended as a source of inspiration and learning for intermediate and experienced developers using Unity 2018.3 or Unity 2018.4 LTS releases. ...
    Downloads: 4 This Week
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  • 19
    Sudoku 9x9

    Sudoku 9x9

    Sudoku 9x9

    Written in GAMBAS 3.11.4. For Linux. Source code available in the tar file 9x9 Sudoku board Puzzle is created at run-time based on difficulty level set by player. 6 levels of difficulty available
    Downloads: 0 This Week
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  • 20
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
    Downloads: 4 This Week
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  • 21
    open-dis

    open-dis

    Open-DIS implements the IEEE DIS protocol in multiple languages.

    An open source implementation of the Distributed Interactive Simulation (IEEE-1278) standard in C++, C-Sharp, Objective-C, Java, Javascript and XML. Example applications including sending and receiving native DIS traffic, X-Plane plugin, and WebSocket/Javascript/WebGL applications. See the individual code directories for each package of interest. This project is inactive and has migrated to a GitHub project at https://github.com/open-dis
    Downloads: 0 This Week
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  • 22

    BWEM

    Fast and robust map analyser for Brood War.

    Brood War Easy Map is a C++ library that analyses Brood War's maps and provides relevant information such as areas, choke points and base locations. It is built on top of the BWAPI library. It first aims at simplifying the development of bots for Brood War, but can be used for any task requiring high level map information. It can be used as a replacement for the BWTA2 add-on, as it performs faster and shows better robustness while providing similar information.
    Downloads: 0 This Week
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  • 23
    d13 - strategy browser game engine

    d13 - strategy browser game engine

    online 4X browser game engine

    d13 is a free browser game engine that allows you to build your own multiplayer online strategy game. suited for tick based empire building games that follow the 4X concept: eXplore, eXpand, eXploit and eXterminate. Despite its oldschool look and feel, d13 comes as a fully OOP, MVC web-application that features a responsive design as well as great flexibility. You can easily add troops, buildings and technologies and create templates and skins for the project as well. Live Demo:...
    Downloads: 0 This Week
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  • 24
    Dunge-O-Plunge

    Dunge-O-Plunge

    A snarky 2D management game about building and running a dungeon.

    A snarky, top-down 2D management/city-builder game about building, running and managing a dungeon to maim and exploit courageous heroes. Built on top of the Godot game engine, which is multiplatform. Right now, Dunge-O-Plunge is in a closed pre-alpha state. The source code is available as per the terms of the GNU GPL but the program should be considered unreleased. Thank you for your interest in the project!
    Downloads: 0 This Week
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  • 25
    Yeti3D PRO - Portable 3D Engine
    This is the last know development of Yeti3D before the project was shelved. It was a nice engine in its time, and might have code in it still worth something to someone. Its a portable 3D game engine with fast software rendering.
    Downloads: 5 This Week
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