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A small collection of PHP scripts for your website to provide several functionalities for Live for Speed, such as reading all server information, show which members of a team are online and so on.
This projects will implement some tools to create, process, upgrade, edit and patch configuration files of X-Plane. For now there will be two tools: A Tool to remove duplicate fix points (command line) and (much bigger) a version 850 Airport Editor.
Fantasy Hockey Tools is an add-on for commissioners of simulated fantasy hockey leagues. It was initially developed for the FHL simulator, but may be adapted to work with other simulators during this Open Source project
A Open Source 3D Immersive simulation environment, like the "second life", with some distribuited processing tools, to make the GRID power growup with every new node (client machine) attached.
Cadabra is a 3D Rendering Engine that makes 3D game development easy and is full of cool features targeted at the latest hardware available. This SourceForge.net project features add-ons, demos, and tools for the Cadabra 3D engine.
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A basque handball (esku pilota) sport game in 3D. Tools for creation (at this planing stage): Ogre as graphic engine | ODE or similar for physics (OGREODE) | Blender for modelling | GIMP2 for texturing
AdmIRC is a webmin module for irc server administration. It provides a config interface and advanced security and linking automatism support. Currently UnrealIRCD 3.2 and the services Anope and Epona are supported. Subprojects: irc newsbot and java tools
frCoder is a set of tools used to write, test, and simulate software written for the FIRST Robotics Competition (FRC). frCoder also includes basic libraries of common techniques used in the FRC.
the Balls Graphics Library aims to provide all the tools you
need to develop artificial worlds, including a script-driven 3D
modeler, OpenGL-based renderer, physical simulation engine,
and realistic image synthesizer.
Kokatrix is a system for building 2D single-player roleplaying games written in Objective Caml. Main features are a graphics engine, a map editor, scripting system and tools for generating large worlds.
G3C provides the main features for 3D-game developers: 3D rendering engine based on openGL, collision detection, physical rules, p2p network... A game-sample will be avaible, binding a wargame, a flight simulator, a first person shooter, a MMOG...
World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.
Accrete is a physical simulation of solar system planet formation. This simulation works by modelling a dust cloud around a Sun-like star, injecting a series of masses which collect dust, and form planets by accretion.
iMate is a win32 / Linux desktop mate programme. It offers more features than the already existing desktop mate (AI, learning capacity, growth and limited lifeTime, third party tools to add new behaviour, ...).
SimGear is a set of open-source libraries designed to be used as
building blocks for quickly assembling 3d simulations, games, and
visualization applications.
SimGear is a relatively new project, and while quite a bit of code has
been written as par
Eine Sammlung von kleinen Tools und Programmen, die nur andere Leute nerven sollen. Dabei werden bestimmte Vorgänge simuliert und vorgetäuscht. Durch die Tools entsteht keinerlei Schaden. (... außer vllt. ein Schockzustand) Es handelt sich NICHT um Viren oder Trojaner bzw. andere Schadsoftware