Showing 425 open source projects for "client server"

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  • 1
    Odamex

    Odamex

    Odamex is a free, cross-platform, modern client-server Doom engine

    Odamex is a free, cross-platform (Mac, Windows, Linux) modification of the Doom engine that allows players to easily join servers dedicated to playing Doom online. The goal of Odamex is to add enhancements to Doom while still retaining that "classic Doom feel" we all know and love about the original game.
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    Downloads: 151 This Week
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  • 2
    Master of Magic - IME

    Master of Magic - IME

    Multiplayer Java rewrite of Simtex's classic game Master of Magic

    This is a multiplayer client/server java rewrite of Microprose/Simtex's classic DOS turn based strategy game Master of Magic. Latest versions now require Java 25, however since a lot of folks have been having trouble setting this up, I am now providing 2 versions, one with a JRE included in the download, and one without. Beyond this, it should just be as simple as unzipping the file and running server.bat to get the server running locally, and client.bat to start up the client. ...
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    Downloads: 21 This Week
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  • 3
    LocoNet over TCP
    Client-server based software that talks to Digitrax LocoNet. TCP server talks through a hardware interface (e.g. LocoBuffer) to LocoNet. (User interface) clients talk to that server.
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    Downloads: 15 This Week
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  • 4

    Linux Air Combat Server

    Internet server for Linux Air Combat

    This is the IP server component that is used with the free, open-source Linux Air Combat flight simulator client. The sponsors of Linux Air Combat ("LAC") have long made their server available online and free of charge. Many LINUX flight simulator enthusiasts are familiar with the resulting free services made available by the good people at AskMisterWizard.com, and the LAC online community is organized around that server.
    Downloads: 0 This Week
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  • 5
    spdrs60 - Digital Model Train Signal Box

    spdrs60 - Digital Model Train Signal Box

    Graphical SRCP locking table client

    spdrs60 is a graphical SRCP client to comfortably control a digital model railway. Visual appearance and usage comply to the original SpDrS60 German Federal Railway company locking table. A SRCP server (e.g. erddcd or srcpd) is needed as a hardware link. In cooperation with train controller dtcltiny (http://dtcltiny.sourceforge.net/) spdrs60 provides support for train automation.
    Downloads: 11 This Week
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  • 6
    TKD Scoring Wi-Fi

    TKD Scoring Wi-Fi

    TKD Scoring Wi-Fi Server supporting Android and IPhone clients

    ...Everything works perfectly, looks great!” encouraged us to make it public for everybody Like any scoring system the “TKD Scoring Wi-Fi” system has few basic components: *TKD Scoring Wi-Fi Server(PC or Android) *TKD Scoring Wi-Fi Client(Android or IPhone) *TKD Scoring Wi-Fi Remote Score Display (Android)
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    Downloads: 50 This Week
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  • 7
    Source of Mana

    Source of Mana

    Source of Mana is a unique 2D MMORPG

    Our primary page is currently at https://manasource.itch.io/source-of-mana so please visit us there to learn more and download the game. Source of Mana is a classic 2D MMORPG that uses Godot 4 for its client and server components. Our graphics are made with a variety of tools, primarily Gimp, as well as Tiled for maps. Development is heavily focused on establishing a solid technical foundation, including advanced client-server synchronization, efficient asset management, and support for a wide range of devices. We welcome contributors of all types of skills and would especially welcome pixel artists and programmers (any language, we mainly use GDScript). ...
    Downloads: 1 This Week
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  • 8
    dtcltiny - SRCP Model Train Controller

    dtcltiny - SRCP Model Train Controller

    SRCP model train controller

    dtcltiny is a small SRCP client to control digital model trains on SRCP systems. dtcltiny needs a SRCP server (e.g. erddcd or srcpd) as hardware link. In cooperation with locking table spdrs60 (http://spdrs60.sourceforge.net/) dtcltiny provides support for train automation.
    Downloads: 4 This Week
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  • 9
    NetStatsBaseball

    NetStatsBaseball

    Major League Baseball Simulation

    NetStats Baseball (NSB) is a simulation of Major League Baseball. Single games may be played as well as whole seasons. Statistics are kept for games, seasons, and lifetime. NSB runs in the client/server environment. Network play is supported. Play is based upon the statistics of the real life players. Data for players and teams from 1901 to present day is included.
    Downloads: 1 This Week
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  • 10
    2D isometric MMORPG using the SDL framework. Daimonin offers a free public server at https://www.daimonin.org . A Unity client is also in active development.
    Downloads: 2 This Week
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  • 11
    Online Multiplayer Games Lobby written in java, the client lib can be added to any java game, and the server runs on any java enabled computer.
    Downloads: 0 This Week
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  • 12
    Java Games and Graphics is meant to be a fun project. The goal here is to have fun with JAVA graphics and JAVA games. There is no specific goal as to what kind of graphics or games.This project features an RPG Role Playing, MUD, and Turn Based Combat gam
    Downloads: 0 This Week
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  • 13
    CrossBrowdy

    CrossBrowdy

    JavaScript framework to build game engines, games, emulators and apps

    CrossBrowdy is a free and open-source JavaScript framework that allows to create multimedia apps, emulators, game engines and games that will be compatible with any device. Any software developed with CrossBrowdy should be able to be used in any JavaScript compatible web client (including browser plug-in, add-on, extension, app...) which supports "document.getElementById". This framework allows any developer to manage easier many different things, such as audio (with Flash fallback,...
    Downloads: 1 This Week
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  • 14
    Mirror Engine

    Mirror Engine

    V1, Mirror Classic. V2, Mirror Engine: Join Discord for access

    Mirror Engine is an experimental game engine and development platform designed as an alternative environment for building multiplayer virtual worlds similar to platforms such as Roblox or Unreal Editor for Fortnite. The project is built on top of the Godot engine and attempts to combine both the game client and development editor into a single integrated environment. The goal of the platform is to allow developers and creators to collaboratively build interactive worlds in real time without needing to manage backend infrastructure such as networking, asset hosting, or authentication systems. The repository includes components for both the engine application and supporting server infrastructure, allowing the platform to function as a full game development ecosystem. ...
    Downloads: 0 This Week
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  • 15
    Grasscutter

    Grasscutter

    A server software reimplementation for a certain anime game

    Grasscutter is an open-source Java server reimplementation for a certain anime-style online game, created for private server emulation and research. It uses Java 17, MongoDB, and Gradle, and it has an ecosystem that includes documentation, a launcher, plugins, and community tooling. The project allows users to run a compatible server environment for specific supported game client versions, but it is not actively maintained in the same way it once was. ...
    Downloads: 2 This Week
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  • 16
    Infinite Yield

    Infinite Yield

    Infinite Yield FE is a powerful FE admin script for Roblox

    Infinite Yield is a Lua-based administrative script designed for Roblox, providing a wide range of commands and tools that enhance gameplay control and debugging capabilities. It operates as a client-side script that can be executed within Roblox environments to access features such as server information, player manipulation, and environment exploration. The project is part of a broader ecosystem of Roblox admin scripts and includes utilities like a console interface, server hopping, and player joining functionality. It is often used by developers and advanced users to inspect game internals, test features, or automate interactions within Roblox worlds. ...
    Downloads: 423 This Week
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  • 17
    Ambient

    Ambient

    The multiplayer game engine

    Ambient is an open-source, cross-platform runtime and engine for building and deploying high-performance multiplayer games and 3D applications, using a modern stack built on Rust, WebAssembly (WASM), and WebGPU. It aims to make multiplayer game development accessible and flexible, providing an entity-component-system (ECS) at its core that doubles as a real-time in-game database; everything in the game — from world objects to runtime data — is represented as entities + components, which can...
    Downloads: 1 This Week
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  • 18
    Phosphor (for Fabric)

    Phosphor (for Fabric)

    A Fabric mod designed to improve the performance of Minecraft

    Phosphor is a free and open-source Minecraft mod (under GNU GPLv3) aiming to save your CPU cycles and improve performance by optimizing one of Minecraft's most inefficient areas-- the lighting engine. It works on both the client and server and can be installed on servers without requiring clients to also have the mod. The mod is designed to be as minimal as possible in the changes it makes, and as such, does not modify the light model or interfaces of vanilla Minecraft. Because of this, Phosphor should be compatible with many Minecraft mods (so long as they do not make drastic changes to how the lighting engine works.) ...
    Downloads: 4 This Week
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  • 19
    Vanilla-oIT

    Vanilla-oIT

    An unmodified version of the MMORPG Impressive Title by KovuLKD

    .... - This server is ONLINE! - create your own TLK lion and hunt down prey while gathering items and more - you can use this client for testing and modify the media - you are able to spawn prey and items in campaign/offline mode - you can teleport to other maps in multiplayer and campaign Vanilla-oIT Project Website: https://minerva-services.net/software/vanilla-oit.php
    Downloads: 3 This Week
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  • 20
    GoCraft

    GoCraft

    A Minecraft like game written in go

    ...The game engine provides essential features such as world rendering, chunk management, and interaction with blocks through simple controls. It also includes multiplayer functionality through a client-server architecture that allows multiple players to interact in the same world environment. The project was originally created as an experimental or educational exercise to demonstrate how the Go language can be used to develop game engines and networked sandbox games.
    Downloads: 0 This Week
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  • 21
    qengine

    qengine

    Retro game engine for creating games like it's 1997

    ...In fact, many features were removed to reduce the complexity of the codebase and make the process of creating new games on top of the engine easier and faster. Removal of overly specific gameplay code, such as enemies and weapons. Merge of modules into a single package. No more DLLs, just a single executable for client and another for server. qengine stands on the shoulders of giants from the Quake II community. The code is built upon Yamagi Quake II, which itself contains code from other amazing projects.
    Downloads: 0 This Week
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  • 22
    San Andreas Unity

    San Andreas Unity

    Open source reimplementation of GTA San Andreas game engine in Unity

    ...It supports both Mono and IL2CPP scripting backends, so it can be built for any platform that Unity supports, provided that you can copy PC version of GTASA to target device. Game fully works in multiplayer. You can start the game as dedicated server, as a host (server & client at the same time), or you can connect to a server. This works on all supported platforms, which means you can start a host even on Android device.
    Downloads: 33 This Week
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  • 23
    JSettlers2 is a web-based version of the board game Settlers of Catan written in Java. This client-server system supports multiple simultaneous games between people and/or AI bots. Originally written by Robert S Thomas as an AI dissertation (http://sourceforge.net/projects/jsettlers). The active source code is hosted at https://github.com/jdmonin/JSettlers2 including full history; the sourceforge CVS is historical up to 2012-09-28.
    Downloads: 6 This Week
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  • 24
    mcrcon

    mcrcon

    Console based rcon client for minecraft servers.

    Mcrcon is IPv6 compliant minecraft rcon client with bukkit coloring support. It is well suited for remote administration and to be used as part of automated server maintenance scripts. - Does not trigger "IO: Broken pipe" or "IO: Connection reset" spam bug on server side. - Has workaround for server side bug (https://bugs.mojang.com/browse/MC-154617) ****************************************************************** Further development and new releases has moved to Github Github page: https://github.com/Tiiffi/mcrcon Official upstream: https://github.com/Tiiffi/mcrcon/releases https://api.github.com/repos/tiiffi/mcrcon/releases/latest ******************************************************************
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    Downloads: 106 This Week
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  • 25
    Doomsday Engine

    Doomsday Engine

    DOOM / Heretic / Hexen source port with enhanced graphics and UI

    A portable game engine for classic first person shooters such as DOOM, Heretic and Hexen. Lets you enjoy the original games using modern technology, including high-resolution OpenGL graphics, 3D models, and dynamic lighting effects.
    Downloads: 25 This Week
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