Showing 891 open source projects for "no code"

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  • 1
    Vulcan Chess Mods

    Vulcan Chess Mods

    Enhancements and Bug Fixes to the Vulcan Tri-D Chess Program

    ... > King Bug fix -- Prevents program crash due to a computer's piece capturing the player's king. Feature Patches: > Clock Option (X11 only) -- Adds an option to show or hide the clock showing the elapsed time for each player. NOTE: If the source code tarball for Vulcan isn't available from the author's site, it can be found at http://web.archive.org/web/20110726072225/http://www.fzort.org/mpr/projects/vulcan/
    Downloads: 0 This Week
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  • 2
    Infraelly
    ...Unfortunately, insanepotato passed away in 2011, and thus as he was the only programmer, development of the engine stopped. About a year later, PyroSamurai, took over as project lead and lead programmer. After familiarizing himself with the code insanepotato left behind, PyroSamurai has opted to rewrite all of the code in order to use the GPLv3 since insanepotato can no longer give permission for the license change. The new goals of the project is for Infraelly to become a Libre 2D MMORPG Creation Suite and to promote the ideals that insanepotato had set forth for the original engine project...
    Downloads: 0 This Week
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  • 3

    MiniGammon

    2/3 size of Backgammon

    2/3 size of Backgammon application You can get Source Code from http://sourceforge.jp/projects/halfgammon/scm/svn/
    Downloads: 0 This Week
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  • 4

    EngineC

    SDL game engine made for Ludum Dare 24

    Just a game engine set atop SDL, wrote in c++. I took all my old bits of code from previous games and over the last week put them all together to make a misshapen engine. Also, it is the third engine like think iv made so i thought EngineC would sound better than Engine3. Also, made entirely for Ludum Dare 24. Might continue work on it after. Not sure yet.
    Downloads: 0 This Week
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  • 5

    Chronicles of Stingard

    Chronicles of Stingard, a RPG that is being developed for Garry's Mod

    This is mainly for the content pack of the Garry's Mod gamemode "Chronicles of Stingard" however, it is also for me and my developers to easily share the code.
    Downloads: 0 This Week
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  • 6
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 7
    HV STAT

    HV STAT

    Greasemonkey Tool to keep Stats of Hentaiverse.org Game

    ...HV STAT is an Add-on/Greasemonkey Tool to Database & show the Monster Strengths/Weakness so you know what is best to attack them with. Also tracks your character's strengths/weakness, items dropped/won and other statistics. This is NOT my code, I'm only doing this in hope to get a 3 party to review the code for open loops or some other coding errors that are causing to much processor use and to seach for security holes.
    Downloads: 0 This Week
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  • 8
    CDIV GAMES STUDIO

    CDIV GAMES STUDIO

    C/C++ Programing with ALLEGRO 4.2.2 - Win32/64 - LINUX - MACOSX

    CDIV GAMES STUDIO is a programming environment for multimedia applications mostly games using the power of the C/C++ and the graphics library ALLEGRO two are combined in the library CDIV that provides a parallel processing system based on processes style DIV2. Each process is an independent, each running a separate code to other processes and can be assigned graphics, rotation angles, execution priority, etc ... In addition CDIV own libraries can be used any of the functions of C/C++ and any of the functions of ALLEGRO.
    Downloads: 1 This Week
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  • 9

    WordSearch

    A WordSearch implemented in Java. Coding finished.

    The project has no files, but it has code. Please get the code from the code tab.
    Downloads: 0 This Week
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  • 10
    Mouse Bug Patch for Vulcan

    Mouse Bug Patch for Vulcan

    Fixes Mouse Control in Vulcan 3D Chess Program

    ...From the author's site*: "vulcan lets you play against the computer a chess variant inspired by a certain well-known science fiction TV series." * http://www.fzort.org/mpr/projects/vulcan/ ** If the source code tarball for Vulcan isn't available from the author's site, it can be found at http://web.archive.org/web/20110726072225/http://www.fzort.org/mpr/projects/vulcan/
    Downloads: 0 This Week
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  • 11

    PGN Viewer Oslo

    PGN Viewer Oslo to load PGN chess notations from flat text file

    PGNViewerOslo is a free open-source chess game viewer for Windows. PGNViewerOslo is based on code from PGN Viewer http://pgnviewer.sourceforge.net/ - a project for which there have been no updates for several years.
    Downloads: 0 This Week
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  • 12
    jAMOS

    jAMOS

    AMOS BASIC reimplementation in Java

    jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
    Downloads: 0 This Week
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  • 13
    Quake III Arena

    Quake III Arena

    Quake III Arena GPL Source Release

    Quake-III-Arena is the legendary first-person shooter originally released in 1999, and this repository holds its GPL-licensed source code release. By making the engine code fully open under GPL-2.0 (with licensing details regarding some bundled libraries like zlib), it allows the community to build, port, and maintain the engine, ensuring that the game remains playable even decades later. The release includes all major game subsystems: rendering, physics, network code, game logic, and tools (map compilation, asset packing, etc.), enabling full builds on Windows, Linux, macOS — assuming you provide the original game assets. ...
    Downloads: 63 This Week
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  • 14

    oge2d

    Cross-platform 2D game engine

    Open Game Engine 2D is a full features and cross-platform 2D game engine. It aims to help developers to create 2D games with only flat files (such as ini and script files), so that games could be written once and played under any platform supported. This engine is a pure 2D game engine written in C/C++. It is base on SDL and AngelScript. So, it also aims to run in any platform supported by SDL and AngelScript, such as Windows, Linux, MacOS, iPhone, Android, Windows Phone, Symbian,...
    Downloads: 0 This Week
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  • 15
    gl_Paint

    gl_Paint

    A (very) shitty OpenGL remake of MS-Paint

    I love OpenGL. I also love raw binary data. Ya know what you can do with those two? Create pictures! So, this program just edits some raw binary data for an image, assigns it to an OpenGL texture (what you see when editing), and allows you to edit and save that picture. Wheee.
    Downloads: 0 This Week
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  • 16
    PicPong

    PicPong

    PIC16F84 based Pong Game

    This project provides the PIC16F84 source code required to program an old-fashioned pong game running on very basic hardware (schematic supplied) connected to a TV.
    Downloads: 0 This Week
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  • 17

    Simplified CLI Dice Rollers

    Perl scripts for rolling dice for various game systems

    Currently only the sourced code, this project aims to create simple command line scripts for people to use on a variety of platforms to play their games much more easily. Current Releases Simplified Exalted 2nd Edition Dice Roller (Source Plx)
    Downloads: 0 This Week
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  • 18
    A console-based RPG for Linux and Windows. We are striving to make it very close to the D&D 3.0-3.5 ruleset. The game is in its early stages at the moment, but we update often. Come and try what we've got so far! Suggestions are always welcome! *Linux development is halted at the moment :(
    Downloads: 0 This Week
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  • 19
    Minecraft X-Ray is a program whose primary purpose is to aid in finding valuable ores and resources inside a Minecraft world. This branch is based on code written by plusminus from the Minecraft forums.
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    Downloads: 483 This Week
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  • 20

    Blend++

    A cross platform 3d c++ game engine

    Blend++ is a cross platform 3d c++ game engine built off of the blender source code. It uses bullet physics for physics, 3-d modeling and rendering using Blender and Opengl, Programming using c++, and much more!!! Check out the blog for current updates about what we are doing and how you can help. :) https://sourceforge.net/p/blendplusplus/blog/ To become a developer click here: https://sourceforge.net/p/blendplusplus/discussion/developer_submission/thread/4e83e4d2/
    Downloads: 0 This Week
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  • 21
    Ships Clock will ring a bell on every half-hour in the style of the standard ship's clock used for centuries on sailing ships around the world and still used in the world's navies today.
    Downloads: 0 This Week
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  • 22
    Guns, Action, Mayhem, Etc.
    A top down shooter game. Right now, it's a defense game, but I plan on creating different games with the same core code.
    Downloads: 2 This Week
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  • 23
    pynvaders

    pynvaders

    Invaders like game, written in Python with Curses... :)

    Invaders like game, written in Python with Curses... :) Also, this was a learning project for me to Python language.
    Downloads: 0 This Week
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  • 24

    C+- programming language and WinC+- pack

    also download updates from files section

    Please, read Wiki for more information: https://sourceforge.net/p/cplusminus/wiki/Home/
    Downloads: 0 This Week
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  • 25
    ET: Legacy

    ET: Legacy

    A second breath of life for Wolfenstein: Enemy Territory

    ET: Legacy is based on the source code of the Wolfenstein: Enemy Territory which was released under the GPLv3 license. The main goal of this project is to fix bugs, remove old dependencies and make it playable on all major operating systems while still remaining compatible with the ET 2.60b version and as many of its mods as possible.
    Downloads: 0 This Week
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