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A simple tournament administration software which was initially written to manage foosball tournaments. It's written in Javascript+DOM to provide a simple and cross-plattform interface. By now, it supports a basic Single-KO, Double-KO and a group-mode.
Ce logiciel (écrit en Java/ Eclipse Rcp), permet de gérer les différentes étapes d'un "Choix des Armes" tel que défini sur le warfo (http://forum.warhammer-forum.com/index.php?showtopic=136487): création d'une liste d'armée, répartition des
REMLAB is a fully functional cross-platform web-based Battlemech designer for the tactical board game Battletech. REMLAB is built entirely on HTML, PHP, and JavaScript with Ajax functionality.
Construct castles, build armies, and defend your land in a game inspired by the classic games Castles and Dark Omen. It is still in the early phases of development.
Put idle assets to work with competitive interest rates, borrow without selling, and trade with precision. All in one platform.
Geographic restrictions, eligibility, and terms apply.
A log player for "The Fourth Coming" ("T4C", http://www.the4thcoming.com).
Given a log-file, this tool will replay a T4C game you've played before.
It will have built-in functionnalities like : merging log files
together, searching and cleaning
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eBridge implements the classic card game Bridge. It is unlike other card games in that bidding and playing strategies are configurable rules. eBridge can be played remotely among different client platforms since it is based on Java and the Eclipse RCP.
JSGB is a Nintendo GameBoy emulator. Written in JavaScript and HTML5. Integrates a debugger with breakpoints support, memory, viewer and more... You can test it here: www.codebase.es/jsgb/?v=0.02
XAGE, the eXtensible Adventure Game Engine, is intended to be an engine capable of creating and running Sierra-like adventure games. Furthermore, it is the intention to make the engine extensible so that more complex game types can be created as well.
This sofware is designed to help different chess clubs to set up their own rating system. It uses USCF approximation formulas for rating calculations. Working example at newarkcc.vfutbole.ru
A tactics RPG engine written in almost entirely in javascript (only a java applet for music/audio). Allows creation of tile based RPGs with javascript events and commands, and should work in most javascript capable browsers.
This is new reincarnation of all-known xNova project. In the "Regenesis" we want to summarize all best from space-MMRPGs such like Unificant Wars and OGame. All development is carried out with Java (Hibernate + J2EE) + Haxe + ExtJS.
Independency will be a browser game set in space. It is written from scratch and uses Java Servlet Tech. Gameplay will be like OGame, but with more features.
Decimation is an open-source multiplayer game framework programmed in Java. It can support a variety of 3D games, ranging from small four-person games to large massively multiplayer online role-playing games, supporting thousands of concurrent users.