Showing 493 open source projects for "c code compiler"

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  • 1
    Project to try and make IF games accesible to everybody. Current task: Debugging of the paguaglus compiler.
    Downloads: 0 This Week
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  • 2
    The project is an opengl 3d (3 level) chess game with an ai that plays against the user. It is written is C++ and uses tcl/tk. All of the code is nearly platform independent.
    Downloads: 0 This Week
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  • 3
    This project has been abandonned. The code released is still covered by the lisences they were released under. If you find any of this code useful, please contact (veratien AT vinari DOT co DOT uk) and let me know. Thanks. :)
    Downloads: 0 This Week
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  • 4
    This project has been ended. I decided to rename it to "Generated MUD" (project genmud here) to concentrate on the generation code more.
    Downloads: 0 This Week
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  • 5
    POD is a project designed to produce working distributed model code, and applying that to 3d spaces. At first, this will work with simple cases, working upward to a fully working 3d environment, with interaction.
    Downloads: 0 This Week
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  • 6
    There are lots of bots out for Half-Life. Many closed source or Windows only. All of them are based on Botmans Code ( http://www.planethalflife.com/botman ). The goal of this project is to make a self-learning, waypointless, opensource, Linux+Win. Bot
    Downloads: 0 This Week
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  • 7
    A graphical isometric multiplayer virtual reality server in MUD-style. Rooms and server code can be changed online. At the moment, there is also an IRC link. Clients are available in Java and Python/C.
    Downloads: 0 This Week
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  • 8
    Tourk is a framework for developing programming games, where two (or more) people write game playing code (like Deep Blue) and a controller puts the two against each other.
    Downloads: 0 This Week
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  • 9
    Neverwinter wine is a branch of the LGPL wine code to get the Neverwinter Nights Toolset to work under Linux.
    Downloads: 0 This Week
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  • 10
    This project is no longer being worked on. See https://github.com/gbdk-2020/gbdk-2020 for a community driven reboot. A C compiler, assembler, linker and set of libraries for the Z80 like Nintendo Gameboy.
    Downloads: 15 This Week
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  • 11
    Written in C++ with an OO design, designed to provide utmost flexibility for the designer to create complex worlds. Fully functional builder port, online interpreted specials code, flexible levels/quest/profession track system.
    Downloads: 0 This Week
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  • 12
    legOS is an alternative software environment for the Lego Mindstorms Robotic Invention System. The intent is to allow developers to write C and/or C++ code for the RIS platform.
    Downloads: 0 This Week
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  • 13
    Tarrow is a sci-fi MUD; not a MUD codebase, but rather something that will be used as the working code for my MUD.. once it is up and running. Tarrow is based on the WolfShade MUD codebase, which you can download at: http://www.wolfshade.com/mud/
    Downloads: 0 This Week
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  • 14
    physicslib:- A library of rigid body physics routines and demos, designed for use in VR and entertainment applications. With tutorial style documentation intended to explain the concepts used in the code.
    Downloads: 0 This Week
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  • 15
    Project Steam Weasel is the "code name" for a MacOSX only turn based strategy game in development. The game is intended to be multiplayer by email. By design it is modular, most of the games features are provided by modules. One default module is an Open
    Downloads: 0 This Week
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  • 16
    Virtual machine/emulator; "holding pen" for self-replicating programs written in custom RISC assembly-like language, evolving via random point mutations and periodic fitness-based cullings. Inspired (like Avida) by Thomas Ray's alife simulator, Tierra
    Downloads: 0 This Week
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  • 17
    The Gremlin Engine allows one to make its own, full featured, graphical RPG-style adventure without a line of code. The adventures may include scripted parts like introduction sequences and animated effects like spells or traps.
    Downloads: 0 This Week
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  • 18
    Open source Interactive Graphical Multiuser System for developing from online RPG/Adventure Games to strategy games like Starcraft. It includes a complete IDE (code editor, sprite and animation editor, scenario editor, debugger), a compiler and a server.
    Downloads: 0 This Week
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  • 19
    I'm sorry to say, but COWMUD is not longer going to be worked on. With the permission of the other authors, I have made the change to public domain so do with the code what you will.
    Downloads: 0 This Week
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  • 20
    Right now we\'re in a stepping stone stage. We\'re ditching all the Quake 2 code, so we\'re drafting some new specs. For all those that are wondering when it\'s going to be done, just remeber the famous J. Carmack line. \"When it\'s done.\" -junkieboo
    Downloads: 0 This Week
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  • 21
    Faile is a free chess program which plays a fairly strong game of chess (Expert strength or better). One of the main goals of Faile is to provide a full featured chess program with source code which is tidy, well documented, and easy to understand.
    Downloads: 4 This Week
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  • 22
    This project is a repository of the Quake code ported to handhelds running Linux and PocketPC. That means it'll run on the iPAQ and other similar devices, either under X, Qt/Palmtop or PocketPC. It is optimized for CPUs without FPUs.
    Downloads: 0 This Week
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  • 23
    Mathematical library for x86 processors with maximum possible perfomance. Work with almost all modern compiler and OS. _IEEE_, _SVID_, _XOPEN_, _POSIX_, _ISOC_ conformant. Consist from two pieces: for generic x86 and for pentium pro. In last case use ppro
    Downloads: 0 This Week
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  • 24
    We are a completely new mud engine not based on any previous ones but taking their best features, optimizing them and putting them to use. The source code is mainly written in C++ and is aimed to be as multi-platform as possible.
    Downloads: 0 This Week
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  • 25
    A project to create a compiler suite for the creation of NES binaries.
    Downloads: 0 This Week
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