Showing 366 open source projects for "gnu make"

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  • 1
    UTOPIA stands for Universal TOP Interactive Area, is a community system or virtual world system . We aim to write this system in c++ using ADAPTIVE Communication Environment (ACE) to make it more portable and faster
    Downloads: 0 This Week
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  • 2
    Project to try and make IF games accesible to everybody. Current task: Debugging of the paguaglus compiler.
    Downloads: 0 This Week
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  • 3
    The hexmap library is a library for handling hexagonal grids. It is intended to make available to developers a solid object-oriented foundation for handling the interactions of objects on the grid. It has both Gtk+ and SDL backends.
    Downloads: 0 This Week
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  • 4
    bombit is a dynablaster/bomberman style game written in C using OpenGL and SDL. The main focus on this one, is to make a game with good graphic and great gameplay.
    Downloads: 1 This Week
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  • 5
    This is an attempt to make a complete, and playable atari emulator entirely in python and some common modules. Currently, it only requires PyGame 1.5.0 and Numeric.
    Downloads: 1 This Week
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  • 6
    There are lots of bots out for Half-Life. Many closed source or Windows only. All of them are based on Botmans Code ( http://www.planethalflife.com/botman ). The goal of this project is to make a self-learning, waypointless, opensource, Linux+Win. Bot
    Downloads: 0 This Week
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  • 7
    With the Sarky engine you can make high quality graphic adventures without having to write long programs.
    Downloads: 0 This Week
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  • 8
    We are a group of students at Chalmers Tekniska Högskola in Sweden, who will try to create a basic 3Dengine, using OpenGL and libSDL. Later on, we will try to make a game out of it. It will be programmed and compiled under the platforms Linux and FreeBSD
    Downloads: 0 This Week
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  • 9
    A system for supporting embedded Linux platforms. This includes building cross compilers and cross compiling packages that make up the embedded distribution.
    Downloads: 0 This Week
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  • 10
    A collection of progmodes for vim and xemacs, programs and shellscripts that make developing for Creatures3 and DockingStation on Linux and Windows easier.
    Downloads: 2 This Week
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  • 11
    Titan GameSide is an assistant to a dead-tree game based loosly on StarFleet Battles. TGS is designed to make the game less tedious, so you can enjoy months of semi-continous game-play.
    Downloads: 0 This Week
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  • 12
    Kanagram is software for finding anagrams (example: William Shakespeare = I am a weakish speller). It uses the word lists of the aspell package. So far we have a Perl script to make anagrams, but the target is to make an interactive program for KDE.
    Downloads: 2 This Week
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  • 13
    Hosh is a shell for fun. There are commands like "make world" as well as "configure" which checks the whole machine - even the power status and the coffee temperature.
    Downloads: 0 This Week
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  • 14
    It's a little automate to generate old scool adventure games in console mode. You can use it to learn how to make text mode games in C/C++ and/or to test scenarios
    Downloads: 0 This Week
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  • 15
    Torn Realm is a strategic play-by-e-mail game. I have recently decided not to make this an Open Source project. It will still be released, but without the Source, you can get FRG's source if interested.
    Downloads: 0 This Week
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  • 16
    MEKMUD is a 100% java-written mud ensuring full portability. Its main goal is to implement a lot of simple scripts to make it easy customizable to various settings. A Legacy of Kain styled world based on this engine is also in the planning stages and will
    Downloads: 0 This Week
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  • 17
    Liquid War's rules are definitely original, they are the proof that it's possible today to make a game which is truely new and is everything but a clone. It was first designed for DOS but now runs fine under Linux.
    Downloads: 0 This Week
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  • 18
    NetCraft is network Real Time Strategy which is pretending to make step from medieval battlefield to more moders. Radars, long range artillery, Special teams and so on. Also most programming effort are put into battle, minimising economy to minimum.
    Downloads: 0 This Week
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  • 19
    NetPong3D is a 3D Pong Java Applet and Server that will make 3D Pong multiplayer over the web or an intranet.
    Downloads: 0 This Week
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  • 20
    Clan Site develops scripts that can be used to make running gaming and clan sites easier and more efficient. Our backend is PHP Nuke and leave the development of that to them. We cover games like quake, half-life, rtcw and more.
    Downloads: 0 This Week
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  • 21
    web based game using php to create a simulated game world where people build and make stuff. Currently unsupported and looking for new devs
    Downloads: 0 This Week
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  • 22
    GPong project intend to make a multiplayer and multi-OS pong game. It melt C with SDL library to draw the scene and Java with JNI interface to share data with other players across the net. The java module will also interact with a database to find availa
    Downloads: 0 This Week
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  • 23
    The purpose of this "General Game Framework" is to make easier and speed up the development of a wide range of games. The main goal is to be simple, flexible and well documented. It's like a High level (above graphics and sounds) library for games.
    Downloads: 0 This Week
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  • 24
    A project to implement a amazingly-looking, easy-to-play, highly-configurable MasterMind-type puzzle game for GNOME... and, most of all, to make it AS FUNNY AS POSSIBLE!
    Downloads: 0 This Week
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  • 25
    A development team who make point+click adventure games in the style of Lucasarts and Sierra games, using freeware and open-source versions of Lucasarts' SCUMM and Sierra's SCI and AGI.
    Downloads: 0 This Week
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