Showing 803 open source projects for "obd source code"

View related business solutions
  • Streamline Azure Security with Palo Alto Networks VM-Series Icon
    Streamline Azure Security with Palo Alto Networks VM-Series

    Centrally manage physical and virtualized firewalls with Panorama

    Improve your security posture and reduce incident response time. Use the VM-Series to natively analyze Azure traffic and dynamically drive policy updates based on workload changes.
    Learn more
  • Full-stack observability with actually useful AI | Grafana Cloud Icon
    Full-stack observability with actually useful AI | Grafana Cloud

    Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.

    Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
    Create free account
  • 1
    mywebglflight_chung
    mywebglflight chung is a online 3D webgl flight / car simulator with shaders written in HTML5 and javascript . You can also fly to any place around the world with realtime google static maps earth satellite images , buildings with real lat-lng and monuments. Fly too over africa with horses, zebras, elephants, girafes, antilopes or shoot panzer tanks and have dogfight with war aircrafts or ships.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    json_osm_chung / webglcarsim
    json osm chung is an example of realtime converting online openstreetmap servers osm roads data to use with a game or in this example to draw on a graphical canvas or 3D webgl. Use the arrow keys to move or select one of the presets locations. recreate any real roads + buildings , houses, places in the world in realtime .mixed with google static maps satellite ground images, water terrain detection , srtm terrain heightmaps, trees, lamps, bridges and webglcarsimheight a small 3D driving car...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    Sudoku command line solver

    Sudoku command line solver

    Solve 9x9 Sudoku Puzzles Using A Command Line Utility

    This tool written in C uses the Backtracking algorithm to solve Sudoku puzzles. The idea was born by participating a coding challenge of a German internet forum. https://www.coding-board.de/threads/coding-herbst-die-coding-board-de-coding-challenge.39297/ So it's rather made for fun. However, this code won in terms of speed. Unfortunately, the initiator of the contest has passed away in the meantime. R.I.P. Benjamin.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    Sistop

    Sistop

    Measuring and managing laptimes at kart-slalom races

    The sistop-project was made to take and manage lap-times in slalom-kart races (german ADAC conditions). It consists of a stopwatch, that can be connected to a PC for managing the drivers times. The project contains all schematics for building the hardware and code for the used Arduino. Sistop is the management software, based on QT.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Gemini 3 and 200+ AI Models on One Platform Icon
    Gemini 3 and 200+ AI Models on One Platform

    Access Google's best plus Claude, Llama, and Gemma. Fine-tune and deploy from one console.

    Build, govern, and optimize agents and models with Gemini Enterprise Agent Platform.
    Start Free
  • 5
    Sudoku 9x9

    Sudoku 9x9

    Sudoku 9x9

    Written in GAMBAS 3.11.4. For Linux. Source code available in the tar file 9x9 Sudoku board Puzzle is created at run-time based on difficulty level set by player. 6 levels of difficulty available
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    Universe is a set of documents for a freely-available, text-based role-playing game, based on the SPI game of the same name published in 1980. The documents are hyperlinked PDF files; source code in LaTeX format and/or other formats is provided.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 7
    OpenTomb

    OpenTomb

    Game engine for playing tomb raider 1 - 5 levels.

    PLEASE NOTE: Project development moved to Github! https://github.com/opentomb Here you can find ONLY nightly builds for Windows. OpenTomb is an engine that can play classic Tomb Raider 1 - 5 levels and custom TRLE levels. It is developed for fans and fun. Some code was taken from OpenRaider project and Quake Tenebrae project. Resource loading routines are taken from http://icculus.org/vt/vt/ project. It is developing in netbeans 7 + GCC TDM 4.9.2 Used libraries: SDL2, SDLimage with...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 8
    Escape From The Maze

    Escape From The Maze

    A fantasy RPG.

    THIS PROJECT HAS MOVED TO GITHUB Code and Releases hosted on GitHub: https://github.com/alanmclachlan/escapeftmaze Dev Blog: http://escapeftmaze.blogspot.com/
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9

    geeny

    scriptable game engine with built-in support for 2D graphics and sound

    Geeny is a scriptable game engine with built-in support for 2D graphics and sound. The scripting language is object oriented, high performance is attainable by using vector and array operations. Win32 C++, full portability planned in the future.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Our Free Plans just got better! | Auth0 Icon
    Our Free Plans just got better! | Auth0

    With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

    You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
    Try free now
  • 10
    ZDoom is an enhanced port of the official DOOM source code to Win32 and Linux; it adds new features not found in the version published by id Software. Supports Heretic, Hexen and partially Strife. Extra tools: ACC ZDBSP ZETH.
    Leader badge
    Downloads: 106 This Week
    Last Update:
    See Project
  • 11
    IMP - Irrlicht Music Player (Irrlicht)

    IMP - Irrlicht Music Player (Irrlicht)

    3D video music media player lyrics subtitles etc...

    ✿ Unique! The first, and only, software of its own kind... ;) ✿ Home page: http://irrlicht.sourceforge.net/forum/viewtopic.php?t=39695 ✿ Join our group: https://www.facebook.com/groups/programadoresdeportugal ✿ USAGE examples: - Simply play your musics, with 3D visuals. - Great for whole family singing. (Karaoke) - Lyrics files can be ".txt" or ".srt" files (Subtitles) - Great to be used with friends, in a party, singing. - Great for little babies... (Add your voice reading bedtime...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12

    Astrolabe Generator

    Generates custom astrolabe EPS files

    NOTE: The Astrolabe Generator has moved: The Astrolabe Generator and related projects have moved to a new location. Find us on Github at: https://github.com/wymarc This program will generate a set of PostScript (EPS) files for the front, back, rete and rules of an astrolabe for a given latitude. Additional related quadrant tools are also available. Version 3.0 moves the code to Java. Program is now an executable Jar file.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13

    Lissajous figures

    It animates some Lissajous figures. It is Boot-able.

    This is a short simple boot-able program that animates some Lissajous figures. It can only run when the computer contains Bios, and when the computer is booted. The complete source code is here as an .asm file which can be compiled instantly with the Fasmw compiler. It has an interesting way of switching the computer into 64 bit Long mode. It actually switches the computer back and forth between 16 bit and 64 bit mode, easily, with an interesting technique.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    Vocaluxe
    Vocaluxe is an open source singing game inspired by SingStar™ and Ultrastar Deluxe. The code is hosted on github: https://github.com/Vocaluxe/Vocaluxe
    Downloads: 3 This Week
    Last Update:
    See Project
  • 16
    VOREStation

    VOREStation

    The codebase used by the VORE SS13 server, based on Polaris SS13

    VOREStation is a derivative of the Polaris branch (itself branched from Baystation12) of Space Station 13, known for embracing a unique roleplay tone and maintaining an independent, creative code identity—including assets under CC BY-SA licensing. If you see any errors or warnings, something has gone wrong - possibly a corrupt download or the files extracted wrong, or a code issue on the main repo. Ask on IRC. Finally, to start the server, run Dream Daemon and enter the path to your compiled...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    Baystation12

    Baystation12

    Baystation's flavor of Space Station 13

    Baystation12 is a distinct gameplay-focused SS13 codebase emphasizing deep role-playing, lore cohesion, and immersive narrative set aboard the SEV Torch, with a dedicated developer and player community. For our purposes, the difference between these two licenses is that the AGPL requires you to make your source code available if you are hosting a game that uses Baystation source code in any way. The GPL instead allows you to (usually) remain closed source. Distinct lore tied to the Expeditionary Corps and futuristic frontier life. Requires specific BYOND build versions (e.g., 516.x) for server compatibility.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    Aurora.3

    Aurora.3

    The code for Aurorastation's new base, forked from Baystation12

    Aurora.3 is the codebase for AuroraStation, a heavily roleplay-focused Space Station 13 server set aboard the megacorporate starship SCCV Horizon, building upon a Baystation12 fork with rich lore, Discord integration, and MySQL-backed data systems. If you wish to develop for our codebase, please take a look at the guides under .github/guides and the github wiki, as they outline the guidelines for contributing to our codebase, which outline both the process for and the guidelines you must...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    open-dis

    open-dis

    Open-DIS implements the IEEE DIS protocol in multiple languages.

    An open source implementation of the Distributed Interactive Simulation (IEEE-1278) standard in C++, C-Sharp, Objective-C, Java, Javascript and XML. Example applications including sending and receiving native DIS traffic, X-Plane plugin, and WebSocket/Javascript/WebGL applications. See the individual code directories for each package of interest.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 20
    NettyGameServer

    NettyGameServer

    A mobile game distributed server implemented using netty4.X

    A mobile game distributed server implemented using netty4.X, supports tcp, udp, http, websocket links, uses protobuf custom protocol stack for network communication, supports rpc remote calls, uses mybatis3 to support db storage sub-database sub-table, supports asynchronous mysql Storage, update the reids cache synchronously when the db is saved. Use the ExcelToCode project to generate java classes and json data dictionaries from excel data, and DictService directly reads json to reduce part...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    Cassapa is system that uses augmented-reality to help aiming at pool games. Only the binaries are hosted here at SourceForge. Please check the GitHub project page for the source code
    Downloads: 1 This Week
    Last Update:
    See Project
  • 22

    BWEM

    Fast and robust map analyser for Brood War.

    Brood War Easy Map is a C++ library that analyses Brood War's maps and provides relevant information such as areas, choke points and base locations. It is built on top of the BWAPI library. It first aims at simplifying the development of bots for Brood War, but can be used for any task requiring high level map information. It can be used as a replacement for the BWTA2 add-on, as it performs faster and shows better robustness while providing similar information.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 23

    Sims 3 Package Interface

    Sims 3 (and other) game package library

    "Sims 3 Package Interface" provides a core library of portable code that "understands" Sims3 game packages. Note that (with some minor tweaks) the core library code also understands other game package formats (e.g. SimCity Online, Sims4). Along with the core library are a number of "wrappers" that provide the main part of the project. These handle deserialization and serialization of data within the package (or any other source).
    Leader badge
    Downloads: 485 This Week
    Last Update:
    See Project
  • 24
    Sims3 Tools

    Sims3 Tools

    Tools using the s3pi library and other related works

    sims3tools provides a set of tools for the Sims3 modder, based around the s3pi library. It includes: a package editor (s3pe), which allows most useful resources to be edited; an Object / CAS Part cloner (s3oc) for creating a base for modifications; a sims3pack packer/unpacker (s3su), which simplifies handling the content of these files; a string table editor (s3se) for allowing string table resources to be efficiently edited; plus a number of additional utilities. Note...
    Leader badge
    Downloads: 620 This Week
    Last Update:
    See Project
  • 25
    Juicy Breakout
    Juicy Breakout is a demo/example game created by grapefrukt (Martin Jonasson & Petri Purho) to explore and demonstrate “juiciness” in game feel, how small visual, animation, and feedback effects make a game feel more responsive, alive, and engaging. It’s built in ActionScript (Flash) and uses grapefrukt’s own libraries (grapelib) to handle game framework, input, rendering, etc. The demo showcases a Breakout-style (brick-breaking) game but with extra polish, effects, easing, cascading...
    Downloads: 1 This Week
    Last Update:
    See Project
MongoDB Logo MongoDB