Showing 13 open source projects for "objects"

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  • 1
    minecraft protocol

    minecraft protocol

    Parse and serialize minecraft packets, plus authentication

    Parse and serialize Minecraft packets, plus authentication and encryption.
    Downloads: 7 This Week
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  • 2
    LittleJS

    LittleJS

    The Tiny JavaScript Game Engine That Can!

    LittleJS is a super lightweight 2D JavaScript game engine with fast WebGL rendering. It is designed to be small, simple, and easy to use for various applications, from game jams to commercial releases. This engine has everything necessary to make high-quality games, including fast rendering, physics, particles, sound effects, music, keyboard/mouse/gamepad input handling, update/render loop, and debug tools. It is recommended that you start by copying the LittleJS Starter Project This file is...
    Downloads: 0 This Week
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  • 3
    Matter.js

    Matter.js

    A 2D rigid body physics engine for the web

    ...It offers a comprehensive set of physics features like gravity, collisions, restitution (bounces), friction, sleeping bodies, and constraint systems that enable developers to build interacting objects with realistic motion. This engine can power everything from dynamic interactive animations and educational simulations to fully fledged physics-based games, and it works across major browsers and devices. Through modules such as Matter.Body, Matter.Composite, and Matter.Constraint, developers can create complex scenes with multiple bodies, jointed structures, and collision responses. ...
    Downloads: 11 This Week
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  • 4
    Develop an experimental framework for simulated multiplayer (model) railroads. It could be based on the VRML/X3D standard and it could use internal scripting with ECMAScript and MU systems that provide network sensor interfaces. Project Homepage: http://simulrr.sourceforge.net The SRR Framework has been used by the SrrTrains v0.01 project Demo 2012: https://www.youtube.com/watch?v=bHBwXmMfF1c Home of SrrTrains: https://lc-soc-lc.at/host
    Downloads: 0 This Week
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  • 5
    KAREL 3D WebGL

    KAREL 3D WebGL

    Children's learning programming language Karel the Robot in 3D

    ...This is later variant from Karel the Robot in 3D, created in 1986 for 8bit microcomputer PMD 85-2. Support full recursion, create new commands, complex commands with condition from dialog and direct control with keys, language translation. Objects: brick, wall, mark, fence. Check out the Wiki (here) for more examples and pictures. Include ZIP with original historical manuals in Slovak language from years 1987 - 1990 Writen in HTML for fast universal use, including JavaScript code with Three engine. After download and unzip, runable (run html file) without installation in internet browser. ...
    Downloads: 0 This Week
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  • 6
    Crafty JS

    Crafty JS

    JavaScript Game Engine

    Crafty is a JavaScript game engine focused on helping developers build structured, modular 2D HTML5 games that run smoothly in modern browsers. It uses an entity-component system that lets you compose game objects from reusable components instead of relying on inheritance, making game logic easier to organize and maintain. Crafty supports event binding for custom events, so objects can react to game actions, collisions, input, and timers in a clean, decoupled fashion, which helps scale complexity as your game grows. Developers can choose between Canvas or DOM rendering for flexibility in how game elements are drawn, and its lightweight footprint means it won’t slow down load times or performance in most browser environments. ...
    Downloads: 1 This Week
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  • 7
    BADAM gamebook engine

    BADAM gamebook engine

    Simple data driven web based gamebook engine using javascript.

    BADAM is a simple data driven gamebook engine written in javascript. The project includes a data format for representing the various game elements ( scenes, objects,events and interaction between objects), a simple in-built script and a library which provides functions to manipulate the game elements. Also included is part of a sample game ( to demonstrate the engine features ) and a hyperlink driven interpreter built on top of the core library functions. To run the application, download all files (folder structure intact) and open index.html in a javascript enabled web browser. ...
    Downloads: 0 This Week
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  • 8
    PathFinding.js

    PathFinding.js

    A comprehensive path-finding library for grid based games

    ...The default value is false, which means that the path can only go orthogonally. When diagonal movement is enabled, you might want to prevent the path from touching the corners of the occupied grid blocks. This is usually desirable if the objects using the path have physical width and can also move between the grid cells.
    Downloads: 0 This Week
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  • 9

    Lynx.js

    A lightweight HTML5 Game Engine

    Lynx is a lightweight HTML5 game engine designed to be extremely versatile while maximizing performance. Lynx is made up of separate modules that can be enabled or disabled for each game and can be used to create almost any type of game you'd like. Currently in early stages of development, Lynx is developed by a small team of students with the goal of learning more about game development. Currently, Lynx is not ready for release but we're working hard in our downtime to get it to that point!
    Downloads: 0 This Week
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  • 10
    Project 1 - Point & Click

    Project 1 - Point & Click

    Simple Point & Click Game

    This game is the first production of Unity Concepts. As development knowledge continues to expand, this simple game shows the basic elements of the Unity3D engine in a 2D simulation. It includes particle explosions, sound effects, simple GUI and some basic scripting to pull it all together.
    Downloads: 0 This Week
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  • 11
    Online turn-based strategy game. The initial idea is allow two player combat with a group of six characters, lika an arena, and the characters will gain experience and buy objects to become more powerful.
    Downloads: 0 This Week
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  • 12
    Wednus Darwin is the set of implementations of the Darwinian revolution workspace components; time, place, and creaures. The Oracle implements an abstract time manager which distributes tick signal to its member objects.
    Downloads: 0 This Week
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  • 13
    A rapid development tool for games. “The Game” abstracts across the set of all possible graphical computer games (2D as well as 3D), breaking it down into a set of objects, sprites, meshes, sounds etc that can be easily configured. Then hit “compile”.
    Downloads: 0 This Week
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