...Also included is part of a sample game ( to demonstrate the engine features ) and a hyperlink driven interpreter built on top of the core library functions.
To run the application, download all files (folder structure intact) and open index.html in a javascript enabled web browser.
To create a new game, create a new gameworld.js file and create new scenes, objects and events inside it. Documentation is available in the wiki.
To create a new interpreter make use of the badengine.js file. For core functions documentation, refer to the wiki.
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