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WOW Raid Manager, an online, web-based Raid and Group managementsystem for the online MMORPG Game World of Warcraft. The original system came from the phpRaid software.
EVE Online Corporation ManagementSystem - or in short eCMS - is a web based tool for corporations and alliances in the MMORPG EVE Online.
More description follows.
This project is about creating A Web-based collaborative development environment that enables users of Web 2.0 communities and Web-based social networks to create and share interactive applications collaboratively.
A web based US Football Management game, wrapped up in a clone of NFL.com. Multi-player, multi-league, multi-season. Live online draft. Playcalling either via gameplan or live online. Animated plays. NFL, NCAA, AFL, CFL league formats.
A PHP Web Application that you can install on your own web server. It allows you to play chess with other users across the internet or sitting at the same screen. It only permits valid moves and can automatically detect check and checkmate status.
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Sports Club Manager (S.C.M) is a Joomla! component designed and built around managing teams and fixtures for sports clubs, S.C.M is being developed for use of Football(Soccer) clubs but can be configured for other team based sports.
---- NOTICE: 5th Feb 2012 ----
I have removed the old version of the S.C.M module for Joomla in order to remove confusion for people e-mailing me complaining that it doesn't work in the new Joomla,
Smart people, i know.
So until i can find the time to...
Web interface for Molly project. Can be used alongside Molly for creating, sharing and managing different collections, although currently movie collections are best supported.
Matt's March Madness is a simple web-based application to help you manage a pool for the NCAA D-I basketball "March Madness" tournament, providing a frontend with standings and what-if scenarios, as well as a comprehensive backend for the admin.
This sofware is designed to help different chess clubs to set up their own rating system. It uses USCF approximation formulas for rating calculations. Working example at newarkcc.vfutbole.ru
netjatafl is a hnefatafl server and client system, allowing tafl players to join in networked games of tafl. Using a standard network protocol, new clients can be written for any platform. Clients in C++ and PHP/Javascript are included.
A log player for "The Fourth Coming" ("T4C", http://www.the4thcoming.com).
Given a log-file, this tool will replay a T4C game you've played before.
It will have built-in functionnalities like : merging log files
together, searching and cleaning
JSGB is a Nintendo GameBoy emulator. Written in JavaScript and HTML5. Integrates a debugger with breakpoints support, memory, viewer and more... You can test it here: www.codebase.es/jsgb/?v=0.02
GaCoDa (Game Collector's Database System) is a web application to manage computer and video game colellection and to gather information about computer and video games.
Php block is a map engine where modules can be plugged. The base of concept is block image caclulate by server and display to user. Currently a dungeon game is included in this project to test system.
Phpsimul est en php, mysql et javascript. Il vous permettra de creer votre propre jeu de gestion/simulation/stratégie par navigateur. Il est entierement gratuit et en Francais. Vous pouvez rejoindre notre communauté sur http://phpsimul.qc.cx/.
SokkerMonkey (Sokker Extensions) is a set of Greasemonkey User Scripts that provide additional functionalities for the online football management game called Sokker (www.sokker.org). SokkerMonkey improves the user experience in Sokker.