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JavaScript gameengine focused on 2D multi-player (networked) games. The idea is to provide a tool for learning by writing computer games. EGachine is based upon a extensible JavaScript shell (EJS) and modules providing functionality for writing games.
This project's goal is to explore the use of voxels and abstract rendering methods to create an engine that could be used for exploration or simulation games.
The expectation is that by taking shortcuts key areas of game rendering, we will be able to create large scale environments for players to explore and alter.
FGGE is an HTML 5 + Javascript GameEngine allowing users to make games without worrying about render, but only on code and game logics, this means faster production and cleaner code.
An HTML5 Fighting game written in Javascript. Javascript 3d engine using the WHATWG HTML <canvas> tag for output. Canvas light engine nice at animated motions .. From one side view It include srclibrary editor buit in ..
The OpenRTSS project aims at producing a free gameengine for making "Real-Time Strategy Shooters". The engine is written using Unity for simplicity and fast development.
Web-Based Role Playing Engine (for Web Game RPG). Client implemented with Javascript, Ajax, DOM and DHTML. On server, PHP and database (FireBird or MySQL). Ajax is used to communicate client to server. Live demo server: offline.
Javascript gameengine which uses Jquery and Prototype.js frameworks and dewplayer for the sound created to manage board games and tile based games. It can be reused to implement pathfinding algorithms.It's simply versatile!
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Canvas GameEngine (CGE) is a library entirely written in JavaScript that allows for rapid creation of two-dimensional games by utilizing the new canvas element introduced with the HTML5 standard.
Little "snasation" game involving Patty. Written in Java and JavaScript. Besides, there's a port of Flixel to Java and Slick2D, called Slixel, developed alongside with a platform game called QNQ: Qualcosa Non Quadra.
XAGE, the eXtensible Adventure GameEngine, is intended to be an engine capable of creating and running Sierra-like adventure games. Furthermore, it is the intention to make the engine extensible so that more complex game types can be created as well.
Decimation is an open-source multiplayer game framework programmed in Java. It can support a variety of 3D games, ranging from small four-person games to large massively multiplayer online role-playing games, supporting thousands of concurrent users.
Php block is a map engine where modules can be plugged. The base of concept is block image caclulate by server and display to user. Currently a dungeon game is included in this project to test system.
Ever had that perfect plot idea for an RPG but didn't have the programming knowledge to create it? Enter Sphere. Sphere is a console-style RPG engine that allows others to create an RPG similar to Final Fantasy, Dragon Quest, or Phantasy Star.
clanfx is a 2D, tile-based Javascript gameengine developed using Javascript and CSS. It currently works in Firefox, Epiphany and Opera browsers. Features include many animated sprites, spell effects, buildings, tiles/textures and basic game AI.
Wiso is a Iso web framework written in HTML/Javascript/CSS based on the Prototype framework. Wiso can be part of a 2.5D (isometry) web gameengine for web games.
RPG game developed on Sphere engine about a horror history of Raziel, a young man who will begin to discover all a dark tale about a man who work in the building where he lives, Mocho Loco, the lonely man that works as guard
phpRPG is a multiplayer role playing gameengine driven by PHP and MySQL, with aims to develop a web-based gameengine which shares common qualities between multiple user dungeons (MUDs), paper & pen RPGs and computer RPGs.
This project is an XHTML CSS DHTML scratch and win game card that can be completely configured with a new look and feel through html stylesheets only. The games prizes/odds can be configured through a php runtime engine. demo at eScratchAndWin.com