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This project's goal is to explore the use of voxels and abstract rendering methods to create an engine that could be used for exploration or simulation games.
The expectation is that by taking shortcuts key areas of game rendering, we will be able to create large scale environments for players to explore and alter.
The OpenRTSS project aims at producing a free game engine for making "Real-Time Strategy Shooters". The engine is written using Unity for simplicity and fast development.
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The game is set on mars some thousands of years past today. Earth is a molten ball of fire due to the sun that has super nova'ed into a white dwarf. Mars is now hospitable and is completely terraformed.
The intention of this project is to provide a platform where users could generate a tour for cycling or hiking based on their defaults (e.g. length, meters of height, ...).
Scalable real time space strategy. Botes(for AI developers) and people can play in same time. Server based on Java. The first client based on WEB with AJAX technology. Protocol based on JSON.
EVE Online Corporation Management System - or in short eCMS - is a web based tool for corporations and alliances in the MMORPG EVE Online.
More description follows.
Cruger Kain will be a tile based platform game, similar to Commander Keen. Developed with JavaScript to be an on-line game (using <canvas> and <audio>)