Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
Start Free
Go from Code to Production URL in Seconds
Cloud Run deploys apps in any language instantly. Scales to zero. Pay only when code runs.
Skip the Kubernetes configs. Cloud Run handles HTTPS, scaling, and infrastructure automatically. Two million requests free per month.
This is a school project, with the ambition to develop a browser-game(JSP, HTML with JS) playing in the medieval times. The economy orientated game is thought for fast local rounds in a home network, but also for long rounds over the world wide web.
Canvas Game Engine (CGE) is a library entirely written in JavaScript that allows for rapid creation of two-dimensional games by utilizing the new canvas element introduced with the HTML5 standard.
E.W.O is currently a french project, aimed to create a multiplayer online game in PHP. The subject of the game will be a gigantic battle between angelic, demonic and human forces in an alternate near future. www.ewo-le-monde.com
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Little "snasation" game involving Patty. Written in Java and JavaScript. Besides, there's a port of Flixel to Java and Slick2D, called Slixel, developed alongside with a platform game called QNQ: Qualcosa Non Quadra.
Jet Slalom type game for WebOS using AJAX/Canvas/Mojo. Coded to give a range of code examples such as: using HTML5 Canvas elements; fending off the garbage collector; managing Mojo lists and widgets; global/local leaderboards; and mobile advertising.
This is the reimplementation of the old Snake Battle game by Russian software company Gamos. Multiplayer game where the player have to "train" a Battle Python. After that he enters a tournament and fights with other pythons.
The Darts Game implements the popular Darts 501 pub game. Each player starts with a score of 501 and the objective is to be the first to reduce the score to exactly zero. The game runs inside the web browser mainly using HTML, CSS and Javascript.
A multiplayer real time strategy game set in space based on xnova.
It has a new map design and written in php and uses mysql database.
It will be in English and German.
an online collectible card game in the works. not quite a 'magic' clone, as each player will be able to create their own character, and eventually, their own cards. bring your thinking caps!
World of Civilization is a collaboration of many modders of the Civilization modding community (ViSa, CCCP, and programmers/artists/beta testers and many others) to build a modular all-in-one expansion to the Civilization - Beyond the Sword game
Construct castles, build armies, and defend your land in a game inspired by the classic games Castles and Dark Omen. It is still in the early phases of development.
REMLAB is a fully functional cross-platform web-based Battlemech designer for the tactical board game Battletech. REMLAB is built entirely on HTML, PHP, and JavaScript with Ajax functionality.