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Construct castles, build armies, and defend your land in a game inspired by the classic games Castles and Dark Omen. It is still in the early phases of development.
REMLAB is a fully functional cross-platform web-based Battlemech designer for the tactical board game Battletech. REMLAB is built entirely on HTML, PHP, and JavaScript with Ajax functionality.
A log player for "The Fourth Coming" ("T4C", http://www.the4thcoming.com).
Given a log-file, this tool will replay a T4C game you've played before.
It will have built-in functionnalities like : merging log files
together, searching and cleaning
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XAGE, the eXtensible Adventure Game Engine, is intended to be an engine capable of creating and running Sierra-like adventure games. Furthermore, it is the intention to make the engine extensible so that more complex game types can be created as well.
This sofware is designed to help different chess clubs to set up their own rating system. It uses USCF approximation formulas for rating calculations. Working example at newarkcc.vfutbole.ru
A tactics RPG engine written in almost entirely in javascript (only a java applet for music/audio). Allows creation of tile based RPGs with javascript events and commands, and should work in most javascript capable browsers.
Independency will be a browser game set in space. It is written from scratch and uses Java Servlet Tech. Gameplay will be like OGame, but with more features.
JSGB is a Nintendo GameBoy emulator. Written in JavaScript and HTML5. Integrates a debugger with breakpoints support, memory, viewer and more... You can test it here: www.codebase.es/jsgb/?v=0.02
SpartanStats is a sports statistics software for PHP. It has a frontend for presenting statistics and a backend for entering stats and administering who is allowed to enter/manage stats and players.
GaCoDa (Game Collector's Database System) is a web application to manage computer and video game colellection and to gather information about computer and video games.
Php block is a map engine where modules can be plugged. The base of concept is block image caclulate by server and display to user. Currently a dungeon game is included in this project to test system.