Showing 27 open source projects for "tcp/ip game"

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  • 1
    BedrockConnect

    BedrockConnect

    Join any Minecraft Bedrock Edition server IP on Xbox One

    On Minecraft Bedrock Edition, players on Xbox One, Nintendo Switch, and PS4/PS5 are limited to playing on 'Featured Servers' approved by Mojang/Microsoft. These players are not able to join servers via an IP/address. This is an issue for me and others, as the server community on Java edition was one of the major parts that made Minecraft what it was, and what also made the servers that are now considered 'Mojang Server Partners' what they are today. I wanted to fix this, so I made a solution...
    Downloads: 32 This Week
    Last Update:
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  • 2
    LSJ-Server

    LSJ-Server

    LSJ-Server-Terra (Java Multipurpose Sever connected with MariaDB)

    **LSJ-Server (Terra)**는 MariaDB 연동 순수 자바 기반 고성능 경량 서버입니다. 프레임워크 없이 핵심 기술로만 구축되어 기업 유지보수 및 게임 서버에 최적화된 속도를 보장합니다. [핵심 기능] Java & MariaDB: 신속한 데이터 처리 및 안정적 연동. 실시간 관리: GUI 로그 모니터링 및 유저 관리. 최적화: 다중 접속을 위한 저지연 TCP/IP 환경. [사용 방법] 설정: MariaDB 정보 및 포트(10815) 입력. 제어: '서버 시작/중지' 버튼으로 서비스 관리. 모니터링: 중앙 로그와 우측 유저 목록 확인 및 하단 명령창 제어. LSJ-Server (Terra) is a high-performance, lightweight socket server built with Pure Java and MariaDB. It offers a robust backend...
    Downloads: 0 This Week
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  • 3
    NettyGameServer

    NettyGameServer

    A mobile game distributed server implemented using netty4.X

    A mobile game distributed server implemented using netty4.X, supports tcp, udp, http, websocket links, uses protobuf custom protocol stack for network communication, supports rpc remote calls, uses mybatis3 to support db storage sub-database sub-table, supports asynchronous mysql Storage, update the reids cache synchronously when the db is saved.
    Downloads: 0 This Week
    Last Update:
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  • 4
    TOYVision

    TOYVision

    Toolkit for the easy prototyping of hybrid games for Tabletop Devices

    TOYVision is a software toolkit for the easy prototyping of Hybrid Videogames, mixing physical and virtual elements. Designers and developers of videogames, can use ToyVision to develop computer augmented hybrid games, based on manipulation of physical playing pieces and body gestures. ToyVision, supports Reactivision to comunicate with visual based Tabletop devices /http://nuigroup.com/go/lite), and Kinect sensor to track players movements ToyVision enables passive (carried out by...
    Downloads: 0 This Week
    Last Update:
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  • 5
    Super Battleship World

    Super Battleship World

    Battleship through network

    This is a Battleship game developed by myself for academic purposes. Main Features: - Player VS PC - Player VS Player through network - Chat available in PvP mode. For playing through network, first you have to create the server and then ask Player 2 to enter the host IP in order to join the game. Attached you'll find the compiled code (JAR) and the sources (Netbeans project).
    Downloads: 0 This Week
    Last Update:
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  • 6

    Unknown Engine

    A 2D java game engine

    A java 2D game engine with multiple features including: Animation system, Spritesheet system, Developer console, Event system, Packet based TCP networking. This project is something i have worked on in my spare time for months and now i have decided to give to the java community.
    Downloads: 0 This Week
    Last Update:
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  • 7
    monoMIG
    Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
    Downloads: 0 This Week
    Last Update:
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  • 8
    Control vibrating motors and force feedback devices attached to your computer with GUI to control your own devices or interact with other users over the Internet (via IRC, Jabber, or direct TCP connections), includes support for Nexuiz game.
    Downloads: 0 This Week
    Last Update:
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  • 9
    SARGE - Search And Rescue Game Environment is a multi-player training game for robot operators which also supports agent based robot control for simulation work via TCP.
    Downloads: 2 This Week
    Last Update:
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  • 10
    Chess game. It supports disconnected network play by means of emails or such. It supports also realtime network play through a TCP connection. It requires Java 2 version 1.3 or later (vers. 2 under development will reqire JDK5.0 to compile from sourc
    Downloads: 0 This Week
    Last Update:
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  • 11
    Our aim is to create a chess game that mainly supports networking (TCP/IP), AI (using decision trees), and multiple type of GUI It'll be developped using Java, SWT (perhaps even OpenGL)
    Downloads: 0 This Week
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  • 12
    Battle Overseas: Charged! is the evolution of the traditional game of Battleship, with new power-ups, special items, and a really nice graphic environment. Just download it, give a friend your IP and have fun!
    Downloads: 0 This Week
    Last Update:
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  • 13
    this is a domino game playable by IP
    Downloads: 0 This Week
    Last Update:
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  • 14
    Magic:The Gathering over LAN or Internet, alone or against another player (need IP of your opponent). The program is the judge : you play with the true rules. Firemox can also emulate another TBS. Written in Java, works on Mac, Windows and Linux.
    Downloads: 0 This Week
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  • 15
    Eleconics is a Java-based cross-platform multiplayer only strategy game. Players create fleets of customized ships and control them in an fully 3D environment powered by the Xith3D engine. Players will compete through email, TCP/IP and "hotseat" methods.
    Downloads: 0 This Week
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  • 16
    Iron Tank is a real-time multiplayer game in Java, playable over a tcp/ip network. Each player controls a tank, armed with missiles and other weapons. The purpose of the game is to use the tank's weapon arsenal to reduce the opponents energy to win.
    Downloads: 0 This Week
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  • 17
    JFastPong is an amusing pong game written in Java that can be connected to another JFastPong via a direct TCP/IP connection. No Internet JFastPong Server is required for playing. Others features: *single player mode *very simple skin system
    Downloads: 0 This Week
    Last Update:
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  • 18
    JChessBoard is a chess game written in Java that can be connected to another JChessBoard via a direct TCP/IP connection. No Internet Chess Server is required for playing. It also became a full featured PGN viewer and editor.
    Downloads: 3 This Week
    Last Update:
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  • 19
    PepperNet is a collection of software to allow people connected by TCP/IP to engage in Pepper, an exciting variation of the card game Euchre.
    Downloads: 0 This Week
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  • 20
    Pure Java full-featured multi-player gaming system Pluggable, configurable game engine Distributable, load-balancing, "world engine". flocking, Genetic Algorithms and neural networks 3D clients, ZMUD(tm) clients, regular TELNET access (TCP/UDP
    Downloads: 0 This Week
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  • 21
    A very simple Java maze-like game that plays somewhat like PacMan over a network (TCP/IP).
    Downloads: 0 This Week
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  • 22
    Planetary Hoppers is a Java based space strategy game. The game is multiplayer, TCP/IP-based classic style strategy for up to 70 players. Single player mode is not currently available.
    Downloads: 0 This Week
    Last Update:
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  • 23
    GAMA is intended to ease administration of multiple game servers on distributed hosts on a TCP/IP network. It is especially usefull if you have to administer several gameserver for a tournament at a LAN Party.
    Downloads: 0 This Week
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  • 24
    A project for making a 3D space game between mandkind and open Merchant Empires Full java (want a 100% portability) using GL4java for openGL rendering. It's composed of a TCP server and a java openGL client
    Downloads: 1 This Week
    Last Update:
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  • 25
    WordCraft is a Java-based game, in which words are placed on the board in a similar way to a crossword. The game will initially be a 2 player game over IP, later on will extend to more players and also a single player against computer option.
    Downloads: 0 This Week
    Last Update:
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