Showing 8 open source projects for "simple building sim"

View related business solutions
  • Our Free Plans just got better! | Auth0 Icon
    Our Free Plans just got better! | Auth0

    With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

    You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
    Try free now
  • Create and run cloud-based virtual machines. Icon
    Create and run cloud-based virtual machines.

    Secure and customizable compute service that lets you create and run virtual machines.

    Computing infrastructure in predefined or custom machine sizes to accelerate your cloud transformation. General purpose (E2, N1, N2, N2D) machines provide a good balance of price and performance. Compute optimized (C2) machines offer high-end vCPU performance for compute-intensive workloads. Memory optimized (M2) machines offer the highest memory and are great for in-memory databases. Accelerator optimized (A2) machines are based on the A100 GPU, for very demanding applications.
    Try for free
  • 1
    TravBot | Free Travian Bot

    TravBot | Free Travian Bot

    A simple free travian bot

    TravBot is a travian legends bot mainly focused on raiding and building, but it can be used for many other features and many are yet to come. The bot is still in development and the goal is to create a fully featured advanced bot. Also, it's free! This bot can add inactive farms straight from gettertools into your farmlists or it can create multiple farmlists by itself. It also supports adding farms from a text file. It can send farmlist waves automatically with elaborate timings. You...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2

    jMonkeyCSG

    CSG for jMonkey

    Expanded Constructive Solid Geometry support for jMonkey. CSG supports boolean operations on primitive shapes, building up a complex surface from the addition/subtraction of simple cubes, spheres, etc. Check out the jMonkeyCSG website for more details.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    A simple & powerful dice roller, written in Java & based on expression-building. Allows dice rolls of any desired complexity, and special effects eg treating all 1s as 2s. Intended for role-playing games.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 4
    Höken's Calculator

    Höken's Calculator

    A building points calculator for the browser game The-West.

    Höken's Calculator (Swedish: Hökens Kalkylator) is a program developed by Gunnar Axelson (Höken). The program aims on providing a simple, multi-platform compatible, building points calculator for the browser game The-West. (This application isn't in any way supported, effected or developed by InnoGames GmbH). Currently the newest version is 1.1. Hökens Calculator is free, and opensource licensed under the terms of the GNU General Public License Version 3!
    Downloads: 0 This Week
    Last Update:
    See Project
  • Skillfully - The future of skills based hiring Icon
    Skillfully - The future of skills based hiring

    Realistic Workplace Simulations that Show Applicant Skills in Action

    Skillfully transforms hiring through AI-powered skill simulations that show you how candidates actually perform before you hire them. Our platform helps companies cut through AI-generated resumes and rehearsed interviews by validating real capabilities in action. Through dynamic job specific simulations and skill-based assessments, companies like Bloomberg and McKinsey have cut screening time by 50% while dramatically improving hire quality.
    Learn More
  • 5
    Nurikabe

    Nurikabe

    Nurikabe, a great game.

    Nurikabe is a game of mental development, which consists of a board where you have to put "buildings" and "streets" so that all the "streets" are reported, and the "buildings" does not come together. The "buildings" are defined by a number indicating the number of squares occupied by the "building" on the board. The application shall propose such boards, to assist the player to solve, explain step by step how to solve it and make the resolution of the board. NOW ALSO IN...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    DGiovanni
    A multi-agent architecture for building interactive dramas. It uses the Jason's BDI engine, being the Jason's agent-oriented programming language utilized for performing the drama management and for authoring behaviors for the characters.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    This is an attempt on a Java Sudoku Solver. By starting with a very simple model, the project aims at building a solver which handles even the hardest sudoku's (the ones involving certain assumptions and multiple solve threads).
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    Modular Game Engine

    Modular Game Engine

    Modular Game Creation Framework.

    The Modular Game Engine project aims to create a framework for building and prototyping computer games. The focus lies on its ontological approach. Every object in a game is represented by a separate module. These modules share a common interface and can therefore be plugged into other projects effortlessly. A module can have configurable properties, allowing for different configurations of the same module to serve different purposes.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next