Showing 17 open source projects for "mac book driver"

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  • 1
    Grimmory

    Grimmory

    Grimmory is the successor of booklore

    Grimmory is a self-hosted digital library management platform designed to help users organize, read, and manage their entire book collection in a centralized and fully controlled environment. As the successor to Booklore, it expands on the idea of personal knowledge ownership by allowing users to store and interact with books without relying on third-party cloud services. The platform supports a wide range of formats, including eBooks, PDFs, comics, and audiobooks, making it versatile for...
    Downloads: 8 This Week
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  • 2
    Botania

    Botania

    A tech mod for Minecraft themed around the magic of nature

    Botania is a Minecraft tech mod themed around natural magic. It's inspired by other magic mods, such as Thaumcraft or Blood Magic. With an original aim- and timing-based power system, Botania has a very different feel from your typical magic or tech mod. Manipulating Mana and watching it flow in real time adds a new light to your base of operations. Botania works within the Minecraft world itself; no GUIs are used to interact with any of its features. It's carefully designed to ensure that...
    Downloads: 3 This Week
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  • 3
    Data Crow

    Data Crow

    The ultimate cataloguer

    Data Crow allows you to use the standard movie & video (divx, xvid, DVD, Blu-ray, etc), book (and eBooks), images, board games, comic books, games & software, music (mp3 and other music files) cataloguing modules. Besides these modules, which you can change to fit your requirements, you can create new modules (want to catalogue your stamps, equipment, or anything else?). The GUI is skinnable. Reporting (using JasperReports and their community edition JasperSoft Developer Studio ), loan...
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    Downloads: 268 This Week
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  • 4
    lwjglbook

    lwjglbook

    Source code of the chapters of the book 3D Game Development with LWJGL

    lwjglbook-leg is the companion code repository for the “3D Game Development with LWJGL 3” book, offering a practical learning path for building a 3D game engine in Java using the Lightweight Java Game Library (LWJGL). It covers the implementation of a modern OpenGL-based engine from scratch, guiding readers through key concepts such as rendering, lighting, animation, input handling, and scene management. This project serves as an excellent educational resource for Java developers interested...
    Downloads: 0 This Week
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  • 5
    jnostromo

    jnostromo

    E-Sport Drivers for the Razer Nostromo

    Deprecated - please use Keyboarding Master: https://sites.google.com/site/keyboardingmaster/ jnostromo provides drivers for the Razer Nostromo & Belkin N52/N52te designed to be E-Sport legal. Profiles are unique user defined keymappings and can be created for each game. Each profile can have up to 8 unique keymaps with mappings to switch between keymaps. jnostromo includes an easy to use configuration gui to map keys from the nostromo to the keyboard and/or mouse. The...
    Downloads: 14 This Week
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  • 6
    ForceFeedback Joystick Driver for Java
    This is a joystick driver for Java with support for ForceFeedback (haptic effects). It is based on SDL, therefore it is platform independent and works on Windows, Linux and MacOS X.
    Downloads: 4 This Week
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  • 7
    Elite Comix Reader

    Elite Comix Reader

    A simple java based comic book reader.

    A simple java based comic book reader. Reads .cbr, .cbz, .zip and .rar files. Image formats suported are jpg, png, bmp, wbmp etc. Reqirements : Requires jre 7 and javafx
    Downloads: 1 This Week
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  • 8
    monoMIG
    Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
    Downloads: 0 This Week
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  • 9
    An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
    Downloads: 0 This Week
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  • 10
    PSMud is a mud driver written in Java and a basic mudlib written in Groovy.
    Downloads: 0 This Week
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  • 11
    Java implementation of AI Source code in the book "Programming Game AI by Example" by Matt Buckland.
    Downloads: 0 This Week
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  • 12
    JBook lets users retrieve, read, and bookmark electronic texts from Project Gutenberg and other sources. It transforms any computer into an electronic book reader with an entire library available on demand.
    Downloads: 0 This Week
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  • 13
    Project CodeRacers is a game geared for creative java programmers. It's main idea is that each player will create an own AI agent (the so-called "driver"). The user's driver then will compete against other players' drivers in a simulated car race.
    Downloads: 0 This Week
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  • 14
    Game engine modeled on the simpengine from the book Opengl Game programming. To be built in JAVA, on top of JOGL (which is a set of JAVA bindings to Opengl). Also, coding of a tutorial testbed and a simple game demo.
    Downloads: 0 This Week
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  • 15
    Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
    Downloads: 5 This Week
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  • 16
    This project is meant to design (from the outset) and create a distributed, secure, fault tolerant, OS-independent MUD driver, using Java and Java technologies.
    Downloads: 0 This Week
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  • 17
    mobinaubo - mobile interactive audio book A J2ME based software with integrated scripting engine for the development of location based, interactive audio books and games.
    Downloads: 0 This Week
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