Showing 8 open source projects for "key code"

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  • 1
    SolitaireCG

    SolitaireCG

    Solitaire Card Games for Android™

    ...SolitaireCG stands for Solitaire Card Games and is a software application for Android™. Solitaire Card Games include Klondike (regular solitaire), Vegas, Spider, Golf, Freecell, Forty Thieves, TriPeaks, and variations of these games. Key changes against the original are outlined at: https://solitairecg.sourceforge.io/ The changes fix bugs, add games and portait mode, and enable card dealing and playability in spider. New hi-res graphics have been added to the original card graphics to take advantage of today's larger, higher resolution screens. Source code available under Apache license 2.0, see git repository.
    Downloads: 24 This Week
    Last Update:
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  • 2
    VatraLib

    VatraLib

    A simple cross-platform game engine for creating old-school 2D games

    VatraLib is a simple and light-weight cross-platform game engine which allows for creating old-school 2D games, such as Jump 'n' Runs, Real-time strategy games, and Shoot 'em ups. The key idea is to provide the developer with low-level functionality - animation control, collision detection and the like - so they can focus on making games instead of re-inventing the wheel. VatraLib has been rewritten from scratch, see current code under "Code". The first installment of VatraLib used JOGL for graphics, JOAL for sound, and Spring for dynamic object creation. ...
    Downloads: 0 This Week
    Last Update:
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  • 3
    Mech Station Beta

    Mech Station Beta

    Mech Station Beta - Tower Defense like Game

    ...A Java developer or designer is welcome to collaborate on the development. As the title suggests, the game is not yet finished, but it is playable. Developed solo over half a year, with 500 KB of source code and AI-generated graphics. As you can see from the screenshots, the game is designed in a pixel art style. One of the planned features is multiplayer. Your feedback is welcomed.
    Downloads: 0 This Week
    Last Update:
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  • 4
    lwjglbook

    lwjglbook

    Source code of the chapters of the book 3D Game Development with LWJGL

    lwjglbook-leg is the companion code repository for the “3D Game Development with LWJGL 3” book, offering a practical learning path for building a 3D game engine in Java using the Lightweight Java Game Library (LWJGL). It covers the implementation of a modern OpenGL-based engine from scratch, guiding readers through key concepts such as rendering, lighting, animation, input handling, and scene management.
    Downloads: 1 This Week
    Last Update:
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  • 5
    Roguelike Game Kit
    A collection of reusable modules and packages which simplify roguelike game development in Java. Includes demonstrator programs to show how to use the modules.
    Downloads: 0 This Week
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  • 6

    Steam Market Price

    Steam Market toast that shows the lowest price for a Item (TF2 keys)

    Steam Market toast that shows the lowest price for a Item. In this program I set it for Team Fortress 2 key value, but you can change the url in the code for other Steam market item. - is made for US dolar currency (can be change in code for another currency) - it shows 100 USD when it can't reach the website. - it refreshes every 5 seconds.
    Downloads: 0 This Week
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  • 7

    next generation MUD

    The next generation mud is an open-source extensible, programmable mud

    The next generation MUD is an open-source, programmable, customizable MUD server written in java. It features the ability to program almost everything in the mud and does not have any default interface. The mud is programmed in javascript and features a standard library allowing manipulation of the game world. It's other key feature is the possibility for it to contain multiple independent muds in one server instance.
    Downloads: 0 This Week
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  • 8
    math4gd2d

    math4gd2d

    Utility math library for develping 2d games

    Dealing with math in gamedev can be a hard task for beginners, so this library provides some code to make your life easier with strong focus on gamedev. Some tools for collision detection (but not physics) are provided too. The library is not strictly about math, so some helpfull 2d gamedev relevant abstractions (like chains) are included too. Key features: * Easy dealing with ranges, intervals * Timers and callbacks * Chains (for making chains of enemies, snakes, centipedes etc...
    Downloads: 0 This Week
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