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A Java application enabling users to create, edit, and view sports or competition results. In addition, there are facilities to view league tables and other statistical information based on the results.
An adaptable program meant for design of 2D or pseudo-3D role-playing games using a minimum of programming. Users can create new resource types and get automatically generated editors for them, as well as write scripts to be run by the engine.
This project aims to promote computer science. In the way of 'serious games', it will particularly help students to improve their computer skills. This project provides a framework to create space battles between AI.
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A simple application that allows users to customize characteristics it uses to improvise jazz solos. A user can create new solos, save those solos, and reopen them for playback.
Cobel Engine will be a good game engine allow user to create quality 2D scrolling game such as Castlevania , Metroids and if possible , adventure game like Sierra adventure games.
This package allows you to create virtual rubik cubes and move their faces. Moreover you can see at every time the current position of the cube and find its solution. Visit http://www.hcroboting.com for more information
Create a tournament style bracket for any number of players/teams, even odd numbers. Great for creating a tournament where there are not 8, 16, 32, etc teams. Check out the project webpage (Wiki) for details on running the program and more screenshots.
jEmote will be a fully featured emote creation program made in JAVA. The main goal of jEmote is to offer a simple way for computer users to create emoticons for their forums, blogs, websites, chat rooms (and the list goes on...).
The goal of this project is to create a highly configurable real-time strategy game that works on as many platforms as possible and is open and modular in design so that users can easily create their own maps, units, and campaigns.
The aim is to create an optimized version of the FreeRails project. The aim of the FreeRails project is to create a fun game based off the RailRoad Tycoon and RailRoad Tycoon II games. Download and webstart versions are available at the website or Wiki.
A text map creator for MUDs. Allows quick mapping using num pad keys for direction. Creates unicode text maps that can be posted, emailed or used to create maps that appear in the mud. Offers user the ability to mark rooms, extend hallways and add notes.
There's now two versions of this and the newer Java version actually paints the map instead of creating it with text.
If you're looking for a feature just email me; community feedback is really what drives me to work on this.
ViaAventurica is a Pen&Paper RPG Game Master's tool to create visual routes on a map and measure their length. Saving and Exporting Routes as well as adding custom maps to the application) are supported. Official German Website: http://viaaventurica.sou
Crossword Builder is java program for creating crosswords. It can create, fill and export crosswords in pdf format. It's very fast. Supports different input languages.
A Java program for building arsenals for the XBOX game Phantom Dust. This software does not interact with the Phantom Dust game, it is only used to view the skills and create arsenals that you would then create in Phantom Dust.
Generates PHP code from QML source. QML is for "Quest Markup Language", a structured description language to create text-based quests created by Philipp Lenssen.
PHP output is customizable using CSS and overriding the default header and footer files.
Java swing based application to manage knockout tournaments. Support import of players list, create schedule automatically, scheduling with date and time, neat printable view, no worry about printer settings, user friendly print outputs.
SnakeBerry is a university project whose goal is to create a simple multi-player snake game, in a nice object-oriented manner with industrial-strength UML documentation, according to the Rational Unified Process scheme.
An effort to create free and open enviroment, to build complex "rail world", including all rail technology lovers' interests - locomotives (steam, diesel, electric) - driving or documentation, physics, traffic control, etc.