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Cosmic Storm: Battle Royale is a top-down multiplayer vehicle-based strategic shooter. Players join in and duke it out in space-borne ships of war. Kill or be killed, the last one standing is the winner!
Pure Java implementation of an interactive 3d graph rendering engine and editor using a spring embedder algorithm. Nice looking sterile real time 3d environment. Feel free to extend our project and build something awesome, just let us know please :D
Fysix - The first space gravity game in a long time that will meet up to high playability that every nerd want. Fysix is a highly advanced multi-user space gravity game!
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
A scorekeeper that uses USPPBA wiffleball rules found on http://www.wiffleball.net/rules/main.htm Goal is to allow a single click per at bat and have Wiffleball Score Keeper move the runners around, keep score, and track statistics.
Arcade shooter fully customizable from text files: now you can build your own arcade shooter easily! Project was created and compiled in Java 5.0, using Golden T Game Engine (http://goldenstudios.or.id).
Epical is a Java based, sandbox game (http://en.wikipedia.org/wiki/Sandbox_game).
It uses Java Monkey Engine for the 3D rendering and ODE for the physics.
Port of Astrolog and/or Astrolog32 to Java. Astrolog is a free astrology software program since 1991. Astrolog can create horoscopes, natal charts, and calculate current planetary positions in sidereal, traditional, and heliocentric formats.
This is a homework project for the Software Laboratory 4 course at the Budapest University of Technology and Economics. This program is developed by a team of two IT Engineering student, its goal is an introduction to object oriented development.
A Supaplex clone that aims to be playable Everywhere, for Everyone. Everywhere means Mobile phones, internet, and old pc's. Everyone means that gameplay is predictable and logical, and all features are accessible through the graphical interface.
A game built as a Java application. All content is derived from public domain/GPL licensed material. This is an assignment for the course DD1340 at KTH, Stockholm.
Java-based free software for learning audio and flashing-light Morse code. Features include very flexible audio system, drills based on live news feeds, and adaptive drilling strategies.
Web application for recording Mahjong scores. The application records combination and calcultate automatically points. Player statistics can be edit for all games played. Please see home page for more details http://mastermahjong.sourceforge.net
As the title suggests, this is a real-time strategy game IN SPACE!!!! This version is incomplete and I have stopped working on it. If you would like to continue it, email me and I will send you the source code.