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A big-sized project for Software Engineering at Complutense University of Madrid, Spain. E.V.A. stands for Artificial Life Evolution and it´s a game and simulator of living 3D creatures moving all over different environments and reacting to them.
A SuDoku Solver written in java. Main aim is to provide an software environment which solves any given sudoku game "logically". That is like a human would solve. In future provision for playing sudoku games will also be added to the project.
FengGUI is a highly customizable, XML centric graphical user interface (GUI) application programming interface (API) based on OpenGL for Java. It addresses game and multimedia developers.
Utility for translating language packs used in games into a different language. Supports over 50 games, with more games added through small plugins. Simple and easy-to-use interface, and totally free.
Orient is the prototype for an educational role-playing game for intercultural education. It originates from the EU funded research project eCircus. The software uses tangible user interfaces and innovative psychology inspired character AI.
This game is a popular software project computer scientist majors need to program and present during their studies.
The main goal is to learn the uses and meaning of Object Oriented programming languages.
A Java framework for writing sprite based games (turn-based, card, and arcade games.) Provides: Sprite management, rendering (Java2d or OpenGL), Collision Detection, Sprite widgets (buttons etc...), visual editor for layout of game widgets.
This is a project to develop software for random quick pick for lottery game. Of course, no guarantee to win! Just for fun.
There will be plan to port to following container
1. Google Desktop Gadget
2. Windows Java program
The Reactive Plot Library runs interactive branching conversations, supports multiple undos and uses XML story scripts. It comes with Script Player, a choose-your-own-adventure game player. See project website (www.reactiveplot.com) for more info.
This is a game.Player has to save his target point(staff).There is an enemy tank. The enemy tank will be trying to kill the staff.If staff is killed then game will be over. And if player can kill the enemy tank then player will win the game.
A Java project implementing a Trivia board game.
The trivia game is a multi player strategy game, which is written as a part of a course of software development in java in Tel Aviv university.
A Java program for building arsenals for the XBOX game Phantom Dust. This software does not interact with the Phantom Dust game, it is only used to view the skills and create arsenals that you would then create in Phantom Dust.
A answers and questions game written in Java. The player chooses one or more groups of questions, the game mode and the difficulty level, then, the software raffles a question and the player answers it for add points in the score.
Io is a project in development. It aims to be a backend for all kinds of online games, relieving game developers from the task of writing the technical infrastructure needed to support such games.
This is a game which gives the player a virtual computer, and network, which is used to hack into virtual servers gather data on request by a client and make money out of it and upgrading your virtual hardware and software etc.. a good simulation game.
A Java library to query game servers such as Half Life and Quake servers to find out the map, number of players, players score, and even game rules.
There are different game servers with query protocols that can be added to this package.
AOLibrary is a java-based library for writing chat bots that can be used with the game Anarchy Online. (Bots are often used to facilitate communications within an in-game organization or guild.) The library is written in Java 6.
Origin is a evolver for the programming game Corewars. Part of this project is a modified MARS (Memory Array Redcode Simulator) written in C especialy for evolvers. With SWIG its going to be very easy to use in different languages.
This project hosts client software for the play-by-email strategy game Eressea. 2007-03-07: NEW! Magellan has moved to: http://sourceforge.net/projects/magellan-client/
This project contains a framework, built to be used in a Digital Game Design Undergraduate course. Such framework allow a better learning of object-oriented principles by first-grade students.
FearNot! is an interactive drama/video game that teaches children strategies to prevent bullying and social exclusion. It originates from the EU funded research projects Victec and eCircus. The software uses innovative psychology inspired character AI.
SleekIce is an easy to use game engine used to write games in Java. This will allow a game programmers to devote more time and thought to their game content rather than how to make the game work.