JGachine (Java Game machine) is a networked game engine for 2D multi-player (networked) games. JGachine is written in Java and C++. The games themselves are written in pure Java and can be loaded via network. (JGachine as game browser)
Free MMORPG Engine. Develop and host graphical browser-based games.
DimensioneX is a free Massive Multiplayer Game Engine.
It lets you develop and then run or host browser-based, graphical multiplayer games. The users will play games simply via their browser.
DimensioneX runs on any Java-enabled web server (eg. Tomcat)
A multi-agent architecture for building interactive dramas. It uses the Jason's BDI engine, being the Jason's agent-oriented programming language utilized for performing the drama management and for authoring behaviors for the characters.
This library is an attempt to create a flexible chess engine using the Java programing language. The main diference than others chess engine's is that it is only a library, and it can be attached to any program, including a web application.
If you are interested to contribute please contact me.
Francisco Rafael Del Roio <francipvb@hotmail.com>.
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This is the first step of a board game engine development plan "Architect". The first version will be playing the classical Gomoku game, and this version is called "Architect I". This project also shows the rich features of the next generation Java graphical user interface. The GUI of this application was built using JavaFX 2.0 which was entirely written in Java. Although as been announced, JavaFX 3.0 will be integrated into JRE in next year, at this point, you still need a separate runtime evironment. ...
Simple Doom Editor is a general purpose editor for all games that utilize the Doom Engine. SDE aims to support many features of modern source ports including some of the more obscure formats.
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Oneiro is a (currently) text-centric game engine. It is an exercise in futility, absurdity and a bit of hubris. When the AI take over the world in a few hundred year, this is the project under which to file bug reports regarding the Matrix.
Terra Tenebrae is a free (as freedom) multi-Players RPG game engine based on client/server technology. The assets used are in licenses CC0, CC-by, CC-by-sa or GPL.
Cardhouse is an online card game engine that supports a wide variety of games. The client is independent of the card game rules and new games can be added to the server without it having to reboot.
Tyrant is a graphical roguelike fantasy adventure game. It features intricate randomly generated landscapes, towns and dungeons. It is written in Java with a highly extensible game engine.
This software simulates cellular behavior based on specific rules (e.g. Game of Life or Wireworld). The UI will be replaceable and there will be a feature for importing rules from a file based on a format developed for this purpose.
EntropyEngine is a Java based 2D game engine. This project is intended for learning game engine design, and detailed tutorials can be found at the project's homepage.
Ethanon is a 2D game engine focused on the recent video cards for hardware acceleration and shader effects. The engine provides high-quality light an shadow effects with an easy visual interface and a simple and direct scripting system.
JDungeon is a text based adventure game engine written in Java. JDungeon is still in the development stages but already has a number of key text based adventure game features.
Java game for mac, linux, win32 platform:
build your fortress and conquer the world.
3d opengl engine to deploy an isometric world full of fortress and kings.
Habanero3d is a object-oriented 3d game engine written in C++, OpenGL, and GLSL with set of additional tools (written in number of languages), to make developers' life easier.
Habanero3d is targeted for indie games, and is in development.