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Java based program used to maintain a NeverWinter Nights(tm) server (nwserver) running on Linux. Takes advantage of all the interactivity of the nwserver.
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Thirty-One is a fun little game, where the user plays against the computer in a race to the number 31 (thirty one). Each selects a number until the aggregate equals 31. To also be extended to player versus player. Also, will hopefully gain a GUI.
XMUD is a MMORPG implementation in Java. Players can extend the system by creating new objects. The game provides a 3D engine written in Java3D, Persistent state management, synchronization and networking subsystems. Compatible with NWN modules.
*Project on hold* Gather Ring is a remote RPG platform for table top games (like D&D tm and BattleTech tm). It will give the player a basic set of tools to play those game over a Lan or the Internet. Tools include a game map, map editor, dice generator
IBM Lotus Domino R5 based, powered by GURPS, web site
which includes: Dicer roller, Character creation utility,
Combat resolver, Arena action solution.
UberCard is for playing conventional card games (e.g. Spades, Go-Fish, etc.) and collectible-card games over the Internet. Most such software is only for Magic: The Gathering but this will make it equally easy to create a new game or play other CCGs.
A project for making a 3D space game between mandkind and open Merchant Empires
Full java (want a 100% portability) using GL4java for openGL rendering.
It's composed of a TCP server and a java openGL client
J3's mainstay is a mutlilingual dictionary program with some cool utilities - and maybe games - for an international milieu. It is written in Java and is localizable (l10n) to work in any natural language, with minimal mucking about.
MuddyJoe is a MUD & MOO client written in Java, utilizing Swing components, which accomodates multiple simultaneous connections in desktop-like floating windows.
YACHT is an effort to code an intelligent clan management tool for team based games.
It features all the usual features (news, roster, document library, member applications) as well as advanced features like automated battle plan generation
(Yet another) MUD server written entirely in Java. Offering plugins, scripting, and a number of additional features which can be built on at will, Jamud may at some point become a perfect basis for a run-anywhere MU*.
GAMA is intended to ease administration of multiple game servers on distributed hosts on a TCP/IP network. It is especially usefull if you have to administer several gameserver for a tournament at a LAN Party.