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MARBLE is a web based support tool for campaign Live Action Role Plays (LARPs) written in JSP/Servlets with a DB backend. Features include: Character History, Characters different views of events, Relationship and Equipment Tracking, Organisations
The game is called Shuttle Commander. It is a shuttle simulation where a player must accomplish space missions that include docking with the space station, launching satelites, completing science experiments, and finish with landing the shuttle.
JPlatform is a collection of some handy or semi-useful java-based applications and hacks that I have done. They include a Content Management System, a guestbook, an application to keep track of your movies etc. Have fun! :)
This tool will originally be targeted at making character generation on HGmux.org much easier than using the MUX-based or HTML-based tools. The plan is to eventually expand it to include CORE 3.0 rules, character sheet printing and other features.
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Project Legend of Aros (LoA) is a project designed to make a unique turn based rpg. The game would have a medieval setting and features unique to a turn based game. Features include an in-depth charactor building making each character unique through th
A set of classes and tools aimed at making it easier to develop MIDlet games (J2ME MIDP 2, for cellullars, PDA:s...) Classes include extended sprites and maps, tools will be a mapeditor and a spriteanimator.
This is a space exploration/trading game that will eventually let thousands of players to play in the same game universe. It will grow to include many types of sub games: strategic conquest, role playing, trading, etc.
Galahad is a Java framework for the construction of multi-player card and board games of all types. Galahad will include network and AI play and will ultimately evolve into a set of vertical and horizontal frameworks.
Put idle assets to work with competitive interest rates, borrow without selling, and trade with precision. All in one platform.
Geographic restrictions, eligibility, and terms apply.
*Project on hold* Gather Ring is a remote RPG platform for table top games (like D&D tm and BattleTech tm). It will give the player a basic set of tools to play those game over a Lan or the Internet. Tools include a game map, map editor, dice generator
The Gremlin Engine allows one to make its own, full featured, graphical RPG-style adventure without a line of code.
The adventures may include scripted parts like introduction sequences and animated effects like spells or traps.
This will be a server-client MMORPG similar to a mud (ASCII based). However, it will include sounds and graphic, but still enough ascii to leave the user enough freedom of imagination.
Written in Java with full OOD, this will be multi-platform. Both Cl
jRPG was an engine for building and running RPGs with Java 2. While development has ceased, it may still be useful as an example. Features include a 2-D tile based engine, basic AI scripting, data-file parsing, and quite a bit more.
Java MUD will be an OS/platform independent MUD server written in Java (SDK 1.2.2). It also will include a fantasy world setting to be able to start MUDing/MUD hosting instantly.
A software library to bridge Simpull, a 2D Java Physics Engine, and PulpCore, a 2D rendering and animation framework. This will expand the capabilities of PulpCore to include physics simulations. Just extend SimpullScene2D and have at it!
ED2D is a top-down 2D space shooter for computers. It is a remake of Michael Gardone's (DOOMsoldier) Earth Defender.
When you submit a Review, please include the version the game is in at the time of the submition.
Project repository for a java turn-based strategy game that will include components such as a client-server based network model, a sophisticated GUI, etc. This is a project largely intended for an academic game development class.
Snake 2.0: A next generation multiplayer snake clone based on Java SWT. Runs standalone and as eclipse plugin. Core features include local and remote multiplayer, several sorts of "eatable" items, level collections, sounds and different highscores.
BlockOut (3D-Tetris) in java with additional preferences
Clone of the original BlockOut by California Dreams in java (and as a mac application).
Preferences include changing game shaft dimensions, block sets and starting level. Additionally I've included 4 personal preference set slots, key preferences (what motion or move you command by which key), ~voice preferences and color preferences (what color each level of blocks has).
Currently titles and buttons are only in finnish (although translations can be found from the english version of my homepage). ...
This project is an web-based text log file processor written in Java for the analysis of log files produced by the MMORPG Vanguard: Saga of Heroes, but will expand to include other uses including other games and security log analysis.