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A hybrid of 'Lights Out' and 'Destructo Match'(from Neopets). This is a the Manta project from the YPP Grand Crafting Puzzle Project. See http://forums.puzzlepirates.com/community/mvnforum/listthreads?forum=35 for more details on the GCPP.
A self-guiding Flash front-end with a 100% Java-based XML parsing gateway that combines the look and functionality of a streaming game client with a background processing system for handling distributed data packages.
Hattrick Commons is a collection of utilities which will help in developing applications for the online game Hattrick.
It includes common functionality, which most applications will use.
Educational software consisting of programming small robots wich may achieve simple tasks or combat between them in various environements. Combines 'Robocode' and 'CeeBot' features.
KiBlitz is an Internet Chess Server coded in the Java programming language.
It provides a generic core with pluggable adapters for compatibility with common
other chess servers.
The RPG Maker Collegial project aims to offer a set of tools and standards to help unite developers using Sphere, RPGMaker200, Game Maker, OHRRPGCE, and other engines by identifying common development trends in each domain and uniting common elements.
The aim of ProjectSudoku is to create a Sudoku platform which allows developer to submit different kind of plugins (e.g puzzle generator, solver, output device) to make this game more enjoyable and free for everyone.
The SpaceMUD Project is an enhanced MUD offerering the standard text based fare of traditional MUDs along with the option of being ROCD (Rich Object Content Data). ROCD supported by the SpaceMUD Client, allows enhanced views into the SpaceMUD universe.
This is a re-implementation of the old X-windows game Xtank. It will be written in Java, using Java2D. It is targeted to an accelerated platform, but won't require one. Java 1.5/5.0 is required.
PC-Rower is a piece of software that allows the connection of a Concept II rowing machine to a PC to provide real-time and post workout analysis of performance. It is written using Java to ensure cross-platform compatibility.
It is a minimaly multiplayer role-playing game that tries to reproduce an actual Pen&Paper game, through massive use of dialog between players and a game master. The main universe is loosely based on an french MP3 adventure, "Le donjon de Naheulbeuk".
AlgoBros3 is a platform independent MarioBros clone written in Java (J2SDK 1.4), coded to make easily extensible and upgradable.
With most common tile based game features implemented and a nice Look & Feel.
frCoder is a set of tools used to write, test, and simulate software written for the FIRST Robotics Competition (FRC). frCoder also includes basic libraries of common techniques used in the FRC.
This is a project to maintain maps updated on a server of HalfLife, currently map developers stores their maps on a web page or on ftp, now the developers have a repository common to all and server admins have a program to update the maps.
The objective of the P2People is to develop a P2P collaborative framework and an application to allow people to form "common interest" groups and provide those groups members with new ways to communicate, collaborate and make business together.
Empire is a multi-player game of global exploration, development and conquest. Players (nations) connect to a common server, and continue movement time units, move units and exchange correspondence with other players using mail, news or radio (chat). A t
ictk - Internet Chess ToolKit is a java based set of libraries and widgets useful for performing common tasks such as reading PGN, FEN, and generating legal moves. The net libraries convert ICS (Internet Chess Server) output into java objects.
This is a collection of game plugins for Eclipse using the Graphical Editing Framework (GEF). All code is written in Java. These plugins are currently being tested on Windows but should work on any platform supported by Eclipse.
This is a space exploration/trading game that will eventually let thousands of players to play in the same game universe. It will grow to include many types of sub games: strategic conquest, role playing, trading, etc.
Java Emulation Framework (or JEF, for short) is a collection of java classes that provide a framework for creating emulators. Many common emulator related problems are solved in JEF such as CPU emulation, graphics decoding and rendering etc.