Showing 48 open source projects for "ofn-layer-modes"

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  • 1
    JMMORPG
    Projeto de criação de um mmorpg em Java (Open-Source/Free), tanto no lado Cliente, quanto no lado Servidor. (Autor: Michel P. Montenegro - E-mail: michel.montenegro@gmail.com)
    Downloads: 0 This Week
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  • 2
    A self-contained, fully configurable Java "game" to simulate multi-species evolution. Design species by optionally specifying every attribute; modify any or all environmental settings; let them loose to eat, fight, procreate, die, and Evolve!
    Downloads: 0 This Week
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  • 3
    A Java Swing based application for designing DBMM wargaming armies, initially uisng an XML file-based persistence layer for maximum end user machine compatibility and ease of installation.
    Downloads: 0 This Week
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  • 4
    This is one of the "my.game" series game which is aimed to invole player as much as possible. Then "my.game" is your game. On my.game.RussianBlock, player will can configurate the blocks shape&amount. Then player play it's "own" block in the game.
    Downloads: 0 This Week
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  • 5
    DerpDerp is a tile-based puzzle game modeled after the game Dweep. This is an update for the game designed to bring the graphics and gameplay into the 21st century. Future modes of play may be added such as multiplayer support.
    Downloads: 0 This Week
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  • 6
    AutoClick program made in pure Java. For clicking automatically into regular grid-based tiles (Orthogonal, isometric or others). Configurable: delay, horizontal/vertical offset, countdown, etc... Two Modes: simple(rectangular map) or advance.
    Downloads: 0 This Week
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  • 7
    FairLuck is an API to access an externalised RNG. We provide libraries to access fair random related services, although not strictly required to access the fundamental XML-RPC layer, they can be used easily for gaming applications developers to enable the fairluck feature.
    Downloads: 0 This Week
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  • 8
    UniVeCS is a generic vehicle combat turn-based game system simulating a broad range of vehicles from starships and giant robots to cars and tanks in both single player and networked multi-player modes.
    Downloads: 0 This Week
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  • 9
    This is yet another cross platform(written in java) implementation of the classic tetris game. It focuses on funny multiplayer features as well as 2d, 3d and maybe even 4d gameplay modes. Basic 2d single and multiplayer game is already implemented.
    Downloads: 0 This Week
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  • 10
    First person shooter featuring single *and* multi-player modes (via JGroups) for your 3D capable Java phone (J2ME, MIDP 2.0, CLDC 1.1, JSR-184).
    Downloads: 0 This Week
    Last Update:
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  • 11
    NavalWar is a nice board-game written in Java6 with a Swing interface. Single player and multiplayer modes are supported. A player should guess the position of the adversary's ships. The first player that sink all adversary's ships win.
    Downloads: 0 This Week
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  • 12
    A Chess Game developed completly in Java including the Java3D API. This game is more then standard chess games, because it contains the possibility to play on more then one layer (e.g. you can pull the rook in x- y- and z-axis)
    Downloads: 0 This Week
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  • 13
    DamePlus is an OpenGL based checkers game including several game modes such as "Dame", "Dame International", "Wolf und Schaf" etc. Also for playing human vs. computer some AI is implemented.
    Downloads: 0 This Week
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  • 14
    It's a multiplayer game, every player controls one ball making it move through the world and competing against the others players in several game modes. To do the ball move the player can incline the 2D world and do the ball jump.
    Downloads: 0 This Week
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  • 15
    Online game for developers. Program your team of 4 ants (in LISP) that can reproduce and gain experience and fight against another players in different game modes(CTF, TDM, DM)!
    Downloads: 0 This Week
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  • 16
    MobiChess is classical Chess game for J2ME-enabled mobile phones. Two modes of game are available: hotseat and single play.
    Downloads: 1 This Week
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  • 17
    Java Flight Simulator is a 3D flight simulator that was programmed using Sun Microsystems' Java3D API. It offers two game modes: Solo Flight - fly and fight against AI enemy planes, and Network Dogfight - host or join a free-for-all network game.
    Downloads: 0 This Week
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  • 18
    J2MEFS is an API for the J2ME that extends the RMS. It lets you save persistent data in your MIDlets without even knowing what a RecordStore is. You can create a structure of directories and access files through names and paths (MIDP 1.0 and above).
    Downloads: 0 This Week
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  • 19
    The core for a "multiple microgame"-based game (in the style of Made In Wario/Wario Ware Inc.), written in Java, and permitting the easy addition of microgames, play modes, and other features.
    Downloads: 0 This Week
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  • 20
    A RTS-like game written in Java with multiple play modes (capture the flag, last man standing, etc.).
    Downloads: 0 This Week
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  • 21
    LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language. Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
    Downloads: 0 This Week
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  • 22
    Just another Bomberman programmed in java 1.4.02</br> - Network Supported (TODO upgrade Speed with 4 players)</br> - Multiplayer (4 Players Local and Network)</br> - Multilayer Graphics Layer</br> - Sound</br> - Music (mp3) using Tritonus and JavaZo
    Downloads: 0 This Week
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  • 23
    J2DA! is an Game-Java2D Abstraction Layer. With it you will be able to use Java2D, Jogl or LWJGL for your Game without thinking about what exactly you are using.
    Downloads: 0 This Week
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