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...This library provides chess-computer like functions such as analysing the game and generating/proposing actions. The modular design allows users to extend existing analyse modules to fit their needs.
Pavlov is a Java multiple choice teaching program. Easy to write, pluggable question selection strategies & user feedback modules optimize time spent learning huge amounts of info stored in XML libraries. Also library editor and general use packages.
TNRK is a rpg engine for the PalmOS platform. Travel with your own character through endless worlds, lots of modules, unending stories,... while getting to or out of work, train, bus, etc...
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...Players can extend the system by creating new objects. The game provides a 3D engine written in Java3D, Persistent state management, synchronization and networking subsystems. Compatible with NWN modules.
A client/server cardgame system. The server is cross platform, and clients will be written for different platforms. Games are developed as 'plugin' modules, and can be added without recompiling the server.
...Reusability: as modules have a plug-n-play character, databasing of modules allows for games to be constructed by combining modules rather than constructing new code. Simplicity: all modules share a common shape. Therefore, they allow for visual programming through a simple GUI (comparable to Java Beans).
The creation of good games relies on the easy of prototyping and creative exploration.
The educational game framework aims to make it possible for anyone to make a educational game. The project will consist of many premade modules which the user can customize and configure to make a educational game.
Legatus (development code-name) is a futuristic Role-Playing Game. Taking aspects from Fallout, Arcanum, Baldur's Gate and such, the game focuses on a realistic system, and includes an editor for creating new modules, scripts and quests.
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