Search Results for "java games using netbeans" - Page 18

Showing 438 open source projects for "java games using netbeans"

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  • 1
    jMARS is a java implementation of the famous "Core Wars" application first described by A.K. Dewdney. Using eXtreme Programming combined with Java, EJB, and the Rich Client Platform it can be used as an educational tool to understand these technologies
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  • 2
    SmartFoxServer AJAX API is Google Web Toolkit (GWT) module that allows you to create cross-browser AJAX multiuser applications using Java.
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  • 3
    The son of the mother of all games. Burning planet is a Scorched Earth clone for mobile phones supporting single player game and multiplayer game using hot-seat and Bluetooth. Your objective is to destroy enemy tank before it destroys you.
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  • 4
    Just a 3D soccer game. All of we can say is that this game will be cool, and it will be make using Java Monkey Engine. We are hiding the rest of information, Who knows the revolution of soccer games isn't comming? Do you can wait it?
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  • 5
    3d java development using lwjgl
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  • 6
    A massive, collaborative effort to facilitate the shared gaming experience between a solid role-playing group using intuitive controls and full-featured tools, such as map generation, character generation, and more features as we think of them.
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  • 7
    WoWsr is Java application for uploading screenshots from World of Warcraft to Flickr. In combination with the WoWsr Add-on for World of Warcraft, WoWser uploads and tags screen shots. Location data is tagged using the vGeo machine tag format.
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  • 8
    A planet-wide terrain generator, using simulated tectonic movements rather than fractals. Intended to produce richer information than just a heightmap - geology layers, climate, biomes, and resources.
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  • 9
    3DzzD is an API to publish 3D on the Web using Java 1.1 technologie.
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  • 10
    Starlight is a MMORPG written using Ogre3D and PyGame in Python that focuses on role playing, player modifiable worlds, strong computer artificial intelligence, and peer-to-peer networking.
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  • 11

    MMUAVC

    A Multimodal approach to control a Unmanned Aerial Vehicle

    Welcome to Multimodal Unmanned Aerial Vehicle Controller (MMAR) This project intends to develop a multimodal interface which gives a human operator capability of controlling a QuadRotor UAV efficiently and more easily. During this project we use a simulated QuadRotor called AirRobot in a simulation environment for development of robots, USARSim. There are some aspects involved in this project including touch, pose tracking, gesture recognition, voice recognition, etc and we try to utilize...
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  • 12
    A mobile game developed using J2ME our game.
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  • 13
    Running Reality

    Running Reality

    World history plays out down to street level on a detailed map.

    Running Reality no longer uses SourceForge. Visit us at our homepage! We at Running Reality believe that we can use the power of today's computers and mobile devices to bring history to life in an accessible, immersive, and engaging way for K-12 students, history enthusiasts, and visitors to historical sites. Running Reality gives you a map that lets you go any place on any date from 3000BC to today and explore down to the street-level of history. This model has nations and cities but...
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