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Designed to be an multiplayer game that will have to play as an arcade game on a website. The project is carried out here, from planning, through development to final commissioning of students studying computer science.
This is a JavaFX/Java card game called Makao. It was written for educational purposes (as a school project), but I've decided to start maintainig it and make it better and better. As for now game is divided into two part - a server and client.
This is my current project. The base idea of the game is currently Diablo 2 LOD, but it should evolve. If you would like to join, contact me at virgul.thriss@gmail.com. Most help needed is around Art, Story Line, names, Ideas, and Beta Testing.
Interactive aims to be a cutting edge Opensource, community driven MMO Engine for the indie community. Our goal is to provide a service like AAA companies have in Hero Engine and Big World.
This project has the goal of providing a complete toolkit around the game Soldat by Michal Marcinkowski (http://www.soldat.pl). It provides interfaces for reading and writing game files and the entire network communication.
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The plan for Project Alpha is to create a pre-Medieval turn-based strategy game. It will incorporate a world generator, a realm generator and a conflict resolution engine. The gameplay is planned to be that player is charged with leading of a small group
The foundation of this project is the dicepanel, a dice roller. A couple of classic dicegames will be included too, such as Yatzee. This project is using the Almond framework and it is runnable with Java Web Start.
This is a small game five in a row, that is designed just for learning purpose.
I'm very glad of you to download and learn the project, and give suggestion and help to improve this project.
The project is developed with Android 1.5 SDK.
This project simulates some of the simpler Braitenberg vehicles. These vehicles demonstrate that simple constructions can lead to complex behavior. It also allows vehicle attributes to be configured.
Strategoids is a real-time-strategy game/engine set in space with Newtonian physics. This project has moved to GitHub: http://github.com/megagun/strategoids
*NEW* The <e-Game> project is not active any more. It's been replaced by the <e-Adventure> platform, a cool authoring tool for the creation of educational point-and-click adventure games that also incorporate educational features.
Pure Java implementation of an interactive 3d graph rendering engine and editor using a spring embedder algorithm. Nice looking sterile real time 3d environment. Feel free to extend our project and build something awesome, just let us know please :D
Arcade shooter fully customizable from text files: now you can build your own arcade shooter easily! Project was created and compiled in Java 5.0, using Golden T Game Engine (http://goldenstudios.or.id).