Showing 344 open source projects for "create"

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  • 1
    A java-based eroge (japanese erotic games) engine, intended to allow non-programmer to create his own games, graphics and storyline.
    Downloads: 0 This Week
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  • 2
    Real-time flash multiplayer tank game. This project is mainly to help hone my skills in development and create re-usable actionscript. Using the ElectroServer as the back end. Modular as possible.
    Downloads: 0 This Week
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  • 3
    Puyo^2 is an open source adaptation of the famous game Puyo-Puyo. The final version will provide multi player possibilities on network (LAN) for 2 or more players and a server to create a community of players !
    Downloads: 0 This Week
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  • 4
    This is a side-scrolling shooter game. The main focus is to create a balanced class-based shooter game engine that has little to no bugs and that can properly handle networking for online multiplayer games.
    Downloads: 0 This Week
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  • 5
    This is a TAKI game developed as part of a Tel-Aviv University software engenering course. to play the game please visit: http://taki.tamarathon.net there you can find the downloads section and create a new user in order to play.
    Downloads: 0 This Week
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  • 6
    This will be a port of CAL3D 0.11.0 to Java. It's full name will be Java Animation Library 3D, and it's main purpose is to create a working library to animate characters or other objects using skeletal animation or other tecniques.
    Downloads: 0 This Week
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  • 7
    A game engine and tool-set designed for game developers who wish to create isometric multiplayer games.
    Downloads: 0 This Week
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  • 8
    Cerial Killer is a checkers playing AI created as part of an AI course at Lund University. The course had a game tournament where the students where supposed to create their own AI that played checkers and play it against other students, this is one of the entries in the tournament 2008.
    Downloads: 0 This Week
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  • 9

    The Empire

    A game set in a fantasy ancient Britain, based on OGL rules by WoTC

    Downloads: 0 This Week
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  • 10
    The basic goal of The Aceituna project is to create a massive multiplayer strategy game in the style of Sid "God" Meier's Civilization, but adding far more detail and complexity, thus creating a "living" world for the players to inhabite.
    Downloads: 0 This Week
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  • 11
    The project consists of two single Java programs. With one of them, you can create Multiple Choice Quiz Games in a very simple way. This Quiz is similar to the famous TV show „Who wants to be a millionaire“.
    Downloads: 0 This Week
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  • 12
    This project try to build a set of software tools to manage a board role game: <ul> <li>Create and store Character Sheets</li> <li>Journal your game</li> <li>Move the player around the scene on your screen</li> </ul>
    Downloads: 0 This Week
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  • 13
    Well, after some time of playing EVE online I decided to create dynamic web-based + desktop application system to help clan leaders and members to track materialistic and gang info to reduce time spent on everyday communication.
    Downloads: 0 This Week
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  • 14
    Modular Game Engine

    Modular Game Engine

    Modular Game Creation Framework.

    The Modular Game Engine project aims to create a framework for building and prototyping computer games. The focus lies on its ontological approach. Every object in a game is represented by a separate module. These modules share a common interface and can therefore be plugged into other projects effortlessly. A module can have configurable properties, allowing for different configurations of the same module to serve different purposes.
    Downloads: 0 This Week
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  • 15
    Originally a fork of Legend of Mazzeroth, this project aims to create an engine rather than a game. It aims to be a 2D MMORPG engine, fit for easy customization through Ruby. It also features an edit of Tiled, the map editor made at www.mapeditor.org
    Downloads: 0 This Week
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  • 16
    OpenWar is going to be a new open source 3D RTS (Real Time Strategy) Engine for the PC. Our goal is to create a strong, but flexible foundation that allows people to make their own RTS games with relative ease.
    Downloads: 0 This Week
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  • 17
    FrakTal's objective is to create a game engine and a default game implementation of an innovative real-time strategy game concept in Far west environment. The main idea is that the player can customize his character to let him some autonomy.
    Downloads: 0 This Week
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  • 18

    next generation MUD

    The next generation mud is an open-source extensible, programmable mud

    The next generation MUD is an open-source, programmable, customizable MUD server written in java. It features the ability to program almost everything in the mud and does not have any default interface. The mud is programmed in javascript and features a standard library allowing manipulation of the game world. It's other key feature is the possibility for it to contain multiple independent muds in one server instance.
    Downloads: 0 This Week
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  • 19
    Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.
    Downloads: 0 This Week
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